- saveAsYaml(Game) - Method in class com.alexlew.gameapi.GameAPI
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Save your minis games as yaml file
- setAdvantage(Integer) - Method in class com.alexlew.gameapi.types.Point
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Set the advantage that the team will win with this number of point
- setCurrentState(Integer) - Method in class com.alexlew.gameapi.types.Game
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Set a new state to your game
- setDisplayName(String) - Method in class com.alexlew.gameapi.types.Game
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Set the display name of your game
- setDisplayName(String) - Method in class com.alexlew.gameapi.types.Team
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Set the display name of the team
- setGame(Game) - Method in class com.alexlew.gameapi.types.Point
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- setJoinMessageAllPlayers(String) - Method in class com.alexlew.gameapi.types.Game
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Set the "join" message for all players.
- setJoinMessagePlayer(String) - Method in class com.alexlew.gameapi.types.Game
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Set the "join" message for the player.
- setLeaveMessageAllPlayers(String) - Method in class com.alexlew.gameapi.types.Game
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Set the "leave" message for all players.
- setLeaveMessagePlayer(String) - Method in class com.alexlew.gameapi.types.Game
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Set the "leave" message for the player.
- setLobby(Location) - Method in class com.alexlew.gameapi.types.Game
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Set the location of the lobby of your game.
- setLobby(Location) - Method in class com.alexlew.gameapi.types.Team
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Set the lobby of the team.
- setLosePointMessageAllPlayers(String) - Method in class com.alexlew.gameapi.types.Game
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Set the "lose point" message for all players.
- setLosePointMessagePlayer(String) - Method in class com.alexlew.gameapi.types.Game
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Set the "lose point" message for the player.
- setMaxPlayer(Integer) - Method in class com.alexlew.gameapi.types.Game
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Set the maximum of player that your game require before start
- setMaxPlayer(Integer) - Method in class com.alexlew.gameapi.types.Team
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Set the maximum of player that your game require before start
- setMaxPoints(Integer) - Method in class com.alexlew.gameapi.types.Game
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Set the amount of points to finish the game.
- setMinPlayer(Integer) - Method in class com.alexlew.gameapi.types.Game
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Set the minimum of player that your game require before start
- setMinPlayer(Integer) - Method in class com.alexlew.gameapi.types.Team
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Set the minimum of player that your game require before start
- setName(String) - Method in class com.alexlew.gameapi.types.Game
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Set the name of your game
- setName(String) - Method in class com.alexlew.gameapi.types.Team
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Set the name of the team
- setPoints(Integer) - Method in class com.alexlew.gameapi.types.Point
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- setPoints(Integer) - Method in class com.alexlew.gameapi.types.Team
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Set the points of the team
- setSpawn(Location) - Method in class com.alexlew.gameapi.types.Game
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Set the location of the spawn of your game.
- setSpawn(Location) - Method in class com.alexlew.gameapi.types.Team
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Set the spawn of the team
- setStartedState(String) - Method in class com.alexlew.gameapi.types.Game
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Set the "started" message.
- setTeam(Team) - Method in class com.alexlew.gameapi.types.Point
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- setUnavailableState(String) - Method in class com.alexlew.gameapi.types.Game
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Set the "unavailable" message.
- setWaitingState(String) - Method in class com.alexlew.gameapi.types.Game
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Set the "waiting" message.
- setWho(Player) - Method in class com.alexlew.gameapi.types.Point
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- setWinPointMessageAllPlayers(String) - Method in class com.alexlew.gameapi.types.Game
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Set the "win point" message for all players.
- setWinPointMessagePlayer(String) - Method in class com.alexlew.gameapi.types.Game
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Set the "win point" message for the player.
- setWorld(World) - Method in class com.alexlew.gameapi.types.Game
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Set the world of your game
- Signs - Class in com.alexlew.gameapi.events
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- Signs(GameAPI) - Constructor for class com.alexlew.gameapi.events.Signs
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