#Sandık içindeki eşyaları otomatik satma skripti #Forum Gamer Darkkandadr options: p: &eSELL » #Prefix cubukismi: &aSell Stick #Sell Stick Name 1demirfiyati: 3000 #1 iron ingot sell price 1altinfiyati: 4000 #1 gold ingot sell price 1elmasfiyati: 5000 #1 diamond sell price 1zumrutfiyati: 6000 #1 emerald sell price 1demirblock: 27000 #1 iron block sell price 1goldblock: 36000 #1 gold block sell price 1diablock: 45000 #1 diamond block sell price 1zumrutblock: 54000 #1 emerald block sell price command /stick: trigger: give 1 stick named "{@cubukismi}" to player on leftclick on chest with stick: if name of player's tool is "{@cubukismi}": if {chests::%player%::*} contains location of clicked chest: if clicked chest contains iron ingot: set {_itemcounti} to number of all iron ingots in clicked chest remove {_itemcounti} of iron ingots from clicked chest's inventory add {@1demirfiyati} * {_itemcounti} to the player's money send "{@p} &a%{_itemcounti}% iron ingot selling. Earning: &c%{@1demirfiyati} * {_itemcounti}%" if clicked chest contains gold ingot: set {_itemcountg} to number of all gold ingots in clicked chest remove {_itemcountg} of gold ingots from clicked chest's inventory add {@1altinfiyati} * {_itemcountg} to the player's money send "{@p} &a%{_itemcountg}% gold ingot selling. Earning: &c%{@1altinfiyati} * {_itemcountg}%" if clicked chest contains diamond: set {_itemcountd} to number of all diamonds in clicked chest remove {_itemcountd} of diamonds from clicked chest's inventory add {@1elmasfiyati} * {_itemcountd} to the player's money send "{@p} &a%{_itemcountd}% diamond selling. Earning: &c%{@1elmasfiyati} * {_itemcountd}%" if clicked chest contains emerald: set {_itemcounte} to number of all emeralds in clicked chest remove {_itemcounte} of emeralds from clicked chest's inventory add {@1zumrutfiyati} * {_itemcounte} to the player's money send "{@p} &a%{_itemcounte}% emerald selling. Earning: &c%{@1zumrutfiyati} * {_itemcounte}%" if clicked chest contains iron block: set {_itemcountib} to number of all iron blocks in clicked chest remove {_itemcountib} of iron blocks from clicked chest's inventory add {@1demirblock} * {_itemcountib} to the player's money send "{@p} &a%{_itemcountib}% iron block selling. Earning: &c%{@1demirblock} * {_itemcountib}%" if clicked chest contains gold block: set {_itemcountgb} to number of all gold blocks in clicked chest remove {_itemcountgb} of gold blocks from clicked chest's inventory add {@1goldblock} * {_itemcountgb} to the player's money send "{@p} &a%{_itemcountgb}% gold block selling. Earning: &c%{@1goldblock} * {_itemcountgb}%" if clicked chest contains diamond block: set {_itemcountdb} to number of all diamond blocks in clicked chest remove {_itemcountdb} of diamond blocks from clicked chest's inventory add {@1diablock} * {_itemcountdb} to the player's money send "{@p} &a%{_itemcountdb}% diamond block selling. Earning: &c%{@1diablock} * {_itemcountdb}%" if clicked chest contains emerald block: set {_itemcounteb} to number of all emerald blocks in clicked chest remove {_itemcounteb} of emerald blocks from clicked chest's inventory add {@1zumrutblock} * {_itemcounteb} to the player's money send "{@p} &a%{_itemcounteb}% emerald block selling. Earning: &c%{@1zumrutblock} * {_itemcounteb}%" else: send "{@p} You can only sell mines in your own chest." to player on place of chest: add event-block's location to {chests::%player%::*} on break of chest: if {chest::%player%::*} contains event-block's location: remove event-block's location from {chests::%player%::*}