Just so you know, we don't know the file format for every file. If it's just a bunch of random characters, it's probably a .zip or .jar.
#---------------------------------------------
#This system was written by DarkKingMW
#AntiOP Version: 1.6
#All Credits By KronosCraft.DE
#---------------------------------------------
options:
Prefix: &4&lAntiOP &8┃
Verify: &4&lVerify &8┃
password: YourPassword
SafePlayer: YourPlayerName
LANGUAGE: DE #German (DE) or English (EN)
command /debugverify:
permission: system.owner
permission message: &6&lSystem &8» &7You have no rights for this!
trigger:
delete {opped::*}
if "{@LANGUAGE}" is "DE":
message "{@Prefix} &7Die &6&lOP &7Liste wurde zurückgesetzt!"
else if "{@LANGUAGE}" is "EN":
message "{@Prefix} &7The &6&lOP &7list has been reset!"
Command /verify [<offline player>] [<text>]:
permission: system.owner
permission message: &6&lSystem &8» &7You have no rights for this!
trigger:
if executor is a player:
if arg 1 is set:
if arg 2 is set:
if arg 2 is "{@password}":
if player is "{@SafePlayer}":
if {opped.verified.%arg-1's uuid%} is not set:
set {opped.verified.%arg-1's uuid%} to true
add arg 1 to {opped::*}
if "{@LANGUAGE}" is "DE":
message "{@Verify} &7Der Spieler &c%arg-1% &7ist jetzt Verifiziert!"
else if "{@LANGUAGE}" is "EN":
message "{@Verify} &7Player &c%arg-1% &7is now verified!"
else:
play sound "note_snare_drum" to player with volume 50 and pitch 25
if "{@LANGUAGE}" is "DE":
message "{@Verify} &7Dieser Spieler ist bereits Verifiziert!"
message "{@Verify} &7Überprüfe dies mit &c&l/ops &7!"
else if "{@LANGUAGE}" is "EN":
message "{@Verify} &7This player is already verified!"
message "{@Verify} &7Check this with &c&l/ops &7!"
else:
play sound "ENDERMAN_HIT" to player with volume 50 and pitch 25
if "{@LANGUAGE}" is "DE":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lZugriff verweigert"
message "{@Verify} &c&lAuf diesen Befehl kannst du nicht zugreifen!"
else if "{@LANGUAGE}" is "EN":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lAccess denied"
message "{@Verify} &c&lYou cannot access this command!"
else:
play sound "ENDERMAN_HIT" to player with volume 50 and pitch 25
if "{@LANGUAGE}" is "DE":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lZugriff verweigert"
message "{@Verify} &c&lFalsches Passwort!"
else if "{@LANGUAGE}" is "EN":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lAccess denied"
message "{@Verify} &c&lWrong password!"
else:
if player is "{@SafePlayer}":
if "{@LANGUAGE}" is "DE":
message "{@Verify} &7Benutze: &c/verify %arg-1% &8(&ePasswort&8)"
else if "{@LANGUAGE}" is "EN":
message "{@Verify} &7Use: &c/verify %arg-1% &8(&epassword&8)"
else:
play sound "ENDERMAN_HIT" to player with volume 50 and pitch 25
if "{@LANGUAGE}" is "DE":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lZugriff verweigert"
message "{@Verify} &c&lAuf diesen Befehl kann nur ein Owner zugreifen!"
else if "{@LANGUAGE}" is "EN":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lAccess denied"
message "{@Verify} &c&lOnly an owner can access this command!"
else:
if player is "{@SafePlayer}":
if "{@LANGUAGE}" is "DE":
message "{@Verify} &7Benutze: &c/verify &8(&eSpieler&8) &8(&ePasswort&8)"
else if "{@LANGUAGE}" is "EN":
message "{@Verify} &7Use: &c/verify &8(&ePlayer&8) &8(&epassword&8)"
else:
play sound "ENDERMAN_HIT" to player with volume 50 and pitch 25
if "{@LANGUAGE}" is "DE":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lZugriff verweigert"
message "{@Verify} &c&lAuf diesen Befehl kann nur ein Owner zugreifen!"
else if "{@LANGUAGE}" is "EN":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lAccess denied"
message "{@Verify} &c&lOnly an owner can access this command!"
else:
if "{@LANGUAGE}" is "DE":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lZugriff verweigert"
message "{@Verify} &c&lDu musst ein Spieler sein, um dies zu tun."
else if "{@LANGUAGE}" is "EN":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lAccess denied"
message "{@Verify} &c&lYou have to be a player to do this."
Command /unverify [<offline player>] [<text>]:
permission: system.owner
permission message: &6&lSystem &8» &7You have no rights for this!
trigger:
if executor is a player:
if arg 1 is set:
if arg 2 is set:
if arg 2 is "{@password}":
if player is "{@SafePlayer}":
if {opped.verified.%arg-1's uuid%} is set:
deop arg-1
delete {opped.verified.%arg-1's uuid%}
remove arg 1 from {opped::*}
if "{@LANGUAGE}" is "DE":
message "{@Verify} &7Der Spieler &c%arg-1% &7ist jetzt nicht mehr Verifiziert!"
else if "{@LANGUAGE}" is "EN":
message "{@Verify} &7Player &c%arg-1% &7is no longer verified!"
else:
play sound "note_snare_drum" to player with volume 50 and pitch 25
if "{@LANGUAGE}" is "DE":
message "{@Verify} &7Dieser Spieler ist nicht Verifiziert!"
message "{@Verify} &7Verifiziere in mit /verify"
else if "{@LANGUAGE}" is "EN":
message "{@Verify} &7This player is not verified!"
message "{@Verify} &7Verify with /verify"
else:
play sound "ENDERMAN_HIT" to player with volume 50 and pitch 25
if "{@LANGUAGE}" is "DE":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lZugriff verweigert"
message "{@Verify} &c&lAuf diesen Befehl kannst du nicht zugreifen!"
else if "{@LANGUAGE}" is "EN":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lAccess denied"
message "{@Verify} &c&lYou cannot access this command!"
else:
play sound "ENDERMAN_HIT" to player with volume 50 and pitch 25
if "{@LANGUAGE}" is "DE":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lZugriff verweigert"
message "{@Verify} &c&lFalsches Passwort!"
else if "{@LANGUAGE}" is "EN":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lAccess denied"
message "{@Verify} &c&lWrong password!"
else:
if player is "{@SafePlayer}":
if "{@LANGUAGE}" is "DE":
message "{@Verify} &7Benutze: &c/unverify %arg-1% &8(&ePasswort&8)"
else if "{@LANGUAGE}" is "EN":
message "{@Verify} &7Use: &c/unverify %arg-1% &8(&epassword&8)"
else:
play sound "ENDERMAN_HIT" to player with volume 50 and pitch 25
if "{@LANGUAGE}" is "DE":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lZugriff verweigert"
message "{@Verify} &c&lAuf diesen Befehl kann nur ein Owner zugreifen!"
else if "{@LANGUAGE}" is "EN":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lAccess denied"
message "{@Verify} &c&lOnly an owner can access this command!"
else:
if player is "{@SafePlayer}":
message "{@Verify} &7Benutze: &c/unverify &8(&eSpieler&8) &8(&ePasswort&8)"
else:
play sound "ENDERMAN_HIT" to player with volume 50 and pitch 25
if "{@LANGUAGE}" is "DE":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lZugriff verweigert"
message "{@Verify} &c&lAuf diesen Befehl kann nur ein Owner zugreifen!"
else if "{@LANGUAGE}" is "EN":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lAccess denied"
message "{@Verify} &c&lOnly an owner can access this command!"
else:
if "{@LANGUAGE}" is "DE":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lZugriff verweigert"
message "{@Verify} &c&lDu musst ein Spieler sein, um dies zu tun."
else if "{@LANGUAGE}" is "EN":
message "{@Verify} &8&l(&4&l✗&8&l) &c&lAccess denied"
message "{@Verify} &c&lYou have to be a player to do this."
#You can remove this here or deactivate it with a # if your server starts to lie down / Du kannst das hier wegmachen oder mit einem # deaktivieren wen dein Server vieleicht zum laggen anfängt
#▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼
every 10 second:
loop all players:
if loop-player is op:
if loop-player is not "{@SafePlayer}":
if {opped.verified.%loop-player's uuid%} is not set:
deop loop-player
#▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲
#You can remove this here or deactivate it with a # if your server starts to lie down / Du kannst das hier wegmachen oder mit einem # deaktivieren wen dein Server vieleicht zum laggen anfängt
command /ops:
permission: system.owner
permission message: &6&lSystem &8» &7Command &8(&e/ops&8) &7not found.
trigger:
if sender is "{@SafePlayer}":
if {opped::*} is set:
message "{@Prefix} &7OP Spieler:"
loop {opped::*}:
add 1 to {_counter}
message "&7%{_counter}% &8➟ &c%loop-value%"
else:
if "{@LANGUAGE}" is "DE":
message "{@Prefix} &7OP Spieler: &c&l&nKEINER"
else if "{@LANGUAGE}" is "EN":
message "{@Prefix} &7OP Player: &c&l&nNONE"
stop
else:
play sound "ORB_PICKUP" to player with volume 1 and pitch 25
if "{@LANGUAGE}" is "DE":
message "&6&lSystem &8» &7Du hast für diesen Command &ckeine &7Rechte."
else if "{@LANGUAGE}" is "EN":
message "&6&lSystem &8» &7You have &cno &7rights for this command"
on join:
if player is op:
if player is not "{@SafePlayer}":
if {opped.verified.%player's uuid%} is not set:
deop player
loop all players:
if loop-player have permission "system.owner":
play sound "ENDERMAN_SCREAM" to loop-player with volume 1 and pitch 25
if "{@LANGUAGE}" is "DE":
send "" to loop-player
send "{@Prefix} &7Der Spieler &6%player% &7hatte &4&lOP&7!" to loop-player
send "{@Prefix} &7Dem Spieler wurde &6OP &7entfernt! &a&l✔" to loop-player
send "" to loop-player
else if "{@LANGUAGE}" is "EN":
send "" to loop-player
send "{@Prefix} &7The player &6%player% &7had &4&lOP&7!" to loop-player
send "{@Prefix} &7Player removed &6OP&7! &a&l✔" to loop-player
send "" to loop-player
on quit:
if player is op:
if player is not "{@SafePlayer}":
if {opped.verified.%player's uuid%} is not set:
deop player
loop all players:
if loop-player have permission "system.owner":
play sound "ENDERMAN_SCREAM" to loop-player with volume 1 and pitch 25
if "{@LANGUAGE}" is "DE":
send "" to loop-player
send "{@Prefix} &7Der Spieler &6%player% &7hate &4&lOP&7!" to loop-player
send "{@Prefix} &7Dem Spieler wurde &6OP &7entfernt! &a&l✔" to loop-player
send "" to loop-player
else if "{@LANGUAGE}" is "EN":
send "" to loop-player
send "{@Prefix} &7The player &6%player% &7had &4&lOP&7!" to loop-player
send "{@Prefix} &7Player removed &6OP&7! &a&l✔" to loop-player
send "" to loop-player