Just so you know, we don't know the file format for every file. If it's just a bunch of random characters, it's probably a .zip or .jar.
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# Skript made by Ayham Alali [iTzAyhamHD] YT: ayham5131
# Made for OPG4MERS server by the OWNER Ayham Alali ^_^
# It can be used for other servers as well :)
# please support me if you can by donating: https://www.paypal.me/ayhamalali
# Thank you for Downloading/Using my Skripts ❤
# Advanced Server Log [Custom] :)
# ------
# Todo ->
# Create folder, and folder for each player -> contains file for each event √
# Create events:
# - command √
# - break √
# - place √
# - kill √
# - death √
# - teleport √ X (disabled by default because of teleport spam (will try to make it better))
# - chest (store, unstore) √
# - chat √
# - first join √
# - join √
# - quit √
# - drop √
# - respawn √ v1.1
# - vote √ v1.1
# - ban (-) (Not possible atm) X
# - kick √ v1.1
# - enchant √ v1.1
# - portal √ v1.1
# - Remove Logs command (by Player) √ v1.1 (Currently disabled [v1.2])
# - Remove Logs command (Players) √ v1.1 (Currently disabled [v1.2])
# - Remove Logs command (Server) √ v1.1 (Currently disabled [v1.2])
# - Remove Logs command (All) √ v1.1 (Currently disabled [v1.2])
# ?
# ?
# ------
# Updates:
# v1.1:
# - Added command /serverlog
# - /serverlog help
# - /serverlog clear [all/server/players/player name]
# - Fixed Console error (when a mob die and the killer is not a player..)
# - Fixed Console error (when using /kill command) [no more known console errors (if you found any please PM me :))]
# - Added:
# - Respawn event
# - Vote event (include server file)
# - Kick event (include server file)
# - Enchant event
# - Portal event (include server file)
# - New Requirements
# - TuSKe
# - SkRayFall
# - Votifier (Vote event)
# v1.2:
# - Removed Command Serverlog, because it's looks like "wildskript" addon has a bug with folders, it can't remove folders that have files inside! i will see if there is any alternative way.
# - Fixed Update Message.
options:
# DO NOT CHANGE (NOT CHANGABLE!)
ver: 1.2
console: &d&l&oServerLog&7>
folder: plugins/AdvancedServerLog
# Configurations (Changable)
p: &d&l&oServerLog&7»
CheckUpdate: true
UpdateCheckPerm: casl.updatecheck
# Enable/Disable Logs (Changable)
TFcmd: true
TFbreak: true
TFplace: true
TFteleport: false
TFPLkill: true
TFMOkill: true
TFdeath: true
TFchat: true
TFfirstjoin: true
TFjoin: true
TFquit: true
TFstore: true
TFunstore: true
TFdrop: true
# v1.1
TFportal: true
TFenchant: true
TFkick: true
TFvote: true
TFrespawn: true
# Files (Changable)
# Players Folders
cmdfile: plugins/AdvancedServerLog/Players/%player% %player's uuid%/commands.log
breakfile: plugins/AdvancedServerLog/Players/%player% %player's uuid%/blocks break.log
placefile: plugins/AdvancedServerLog/Players/%player% %player's uuid%/blocks place.log
teleportfile: plugins/AdvancedServerLog/Players/%player% %player's uuid%/teleports.log
deathfile: plugins/AdvancedServerLog/Players/%player% %player's uuid%/deaths.log
PLkillfile: plugins/AdvancedServerLog/Players/%attacker% %attacker's uuid%/kills (players).log
MOkillfile: plugins/AdvancedServerLog/Players/%attacker% %attacker's uuid%/kills (mobs).log
chatfile: plugins/AdvancedServerLog/Players/%player% %player's uuid%/chat.log
joinfile: plugins/AdvancedServerLog/Players/%player% %player's uuid%/joins.log
quitfile: plugins/AdvancedServerLog/Players/%player% %player's uuid%/quits.log
storefile: plugins/AdvancedServerLog/Players/%player% %player's uuid%/store.log
unstorefile: plugins/AdvancedServerLog/Players/%player% %player's uuid%/unstore.log
dropfile: plugins/AdvancedServerLog/Players/%player% %player's uuid%/drop.log
# v1.1
respawnfile: plugins/AdvancedServerLog/Players/%player% %player's uuid%/respawn.log
votefile: plugins/AdvancedServerLog/Players/%player% %player's uuid%/vote.log
portalfile: plugins/AdvancedServerLog/Players/%player% %player's uuid%/portal.log
kickfile: plugins/AdvancedServerLog/Players/%player% %player's uuid%/kick.log
enchantfile: plugins/AdvancedServerLog/Players/%player% %player's uuid%/enchant.log
# Server Folders
Sjoinfile: plugins/AdvancedServerLog/Server/joins.log
Squitfile: plugins/AdvancedServerLog/Server/quits.log
Scmdfile: plugins/AdvancedServerLog/Server/commands.log
Schatfile: plugins/AdvancedServerLog/Server/chat.log
SPLkillfile: plugins/AdvancedServerLog/Server/kills (players).log
SMOkillfile: plugins/AdvancedServerLog/Server/kills (mobs).log
Sdeathfile: plugins/AdvancedServerLog/Server/deaths.log
Steleportfile: plugins/AdvancedServerLog/Server/teleports.log
# v1.1
Svotefile: plugins/AdvancedServerLog/Server/votes.log
Sportalfile: plugins/AdvancedServerLog/Server/portals.log
Skickfile: plugins/AdvancedServerLog/Server/kicks.log
#Sfile: plugins/AdvancedServerLog/Server/.log
# Currently disabled (v1.2)
# Command Configurations (Changable)
#CmdName: serverlog # the command
#CmdDesc: &aClear server/players logs. # Command description
#CmdPerm: serverlog.cmd.serverlog # Command permission
#CmdAliases: sl, serverl, slog # syntax: cm1, cmd2, cmd3 ...
# Messages (Changable)
#NoPerm: &cDon't have enough permissions!
#ClearAllFiles: &aYou have cleared all the logs files &7(&aserver&7/&aplayers&7).
#ClearServerFiles: &aYou have cleared server logs.
#ClearPlayersFiles: &aYou have cleared Players logs.
#ClearPlayerFiles: &aYou have cleared %arg-2%'s logs. # Variables: %arg-2% = player name
on load:
send "&d<-&5----&d-> &a&l&oAdvanced Server Log&d <-&5----&d->" to console
send " " to console
send "{@console} &aRunning on version &c{@ver}" to console
send "{@console} &bThank you for downloading/using my skripts :)" to console
send "{@console} &eSkript made by &aAyham Alali &cYT&7:&a@ayham5131" to console
send " " to console
send "&d<-&5----&d-> &a&l&oAdvanced Server Log&d <-&5----&d->" to console
set {_NewVer} to text from "http://pastebin.com/raw/vEB0JHT4"
set {_UpdateInfo} to text from url "http://pastebin.com/raw/ewZq2bcB"
if "{@CheckUpdate}" = "true":
send "{@console} &eChecking for update..." to console
if "{@CheckUpdate}" = "true":
if "%{_NewVer}%" is not "{@ver}":
replace all "[nl]" with new line in {_UpdateInfo}
replace all "[p]" with "{@p}" in {_UpdateInfo}
send "&7[&d&l&o*&7]&5&m----&d&l*&5&m----&7&7[&d&l&o*&7]" to console
send "{@console} &aThere is a new update for &dAdavanced Server Log&7, &aYou are using version &c{@ver}&7, &aNew version&7 > &c%{_NewVer}%" to console
send "{@console} &aUpdate info: %colored {_UpdateInfo}%" to console
send "&7[&d&l&o*&7]&5&m----&d&l*&5&m----&7&7[&d&l&o*&7]" to console
else if "%{_NewVer}%" = "{@ver}":
send "{@console}&a is up to date&7, &aNo new updates." to console
loop all players:
if loop-player has permission "{@UpdateCheckPerm}":
if "%{_NewVer}%" is not "{@ver}":
replace all "[nl]" with new line in {_UpdateInfo}
replace all "[p]" with "{@p}" in {_UpdateInfo}
send "&7[&d&l&o*&7]&5&m----&d&l*&5&m----&7&7[&d&l&o*&7]" to loop-player
send "{@p} &aThere is a new update for &dAdavanced Server Log&7, &aYou are using version &c{@ver}&7, &aNew version&7 > &c%{_NewVer}%" to loop-player
send "{@p} &aUpdate info: &c%colored {_UpdateInfo}%" to loop-player
send "&7[&d&l&o*&7]&5&m----&d&l*&5&m----&7&7[&d&l&o*&7]" to loop-player
else if "%{_NewVer}%" = "{@ver}":
send "{@p}&a is up to date&7, &aNo new updates." to loop-player
send "{@console} &eChecking files..." to console
if folder "{@folder}" doesn't exists:
create folder "{@folder}"
send "{@console} &bFile &c{@folder}&b has been created." to console
else if folder "{@folder}" exists:
send "{@console} &aFile &c{@folder}&a exists." to console
wait 1 ticks
send "{@console} &ahas been loaded successfully." to console
on unload:
send "{@console} &chas been unloaded successfully." to console
on command:
if "{@TFcmd}" = "true":
if sender is a player:
if file "{@cmdfile}" doesn't exists:
create file "{@cmdfile}"
wf "syntax: [date][world][player name]" to "{@cmdfile}"
wf "Created at: %now%" to "{@cmdfile}"
wf "" to "{@cmdfile}"
wf "" to "{@cmdfile}"
wf "<> Let's begin <>" to "{@cmdfile}"
if file "{@Scmdfile}" doesn't exists:
create file "{@Scmdfile}"
wf "syntax > players: [date][world][player name]" to "{@Scmdfile}"
wf "syntax > Console: [date][console]" to "{@Scmdfile}"
wf "Created at: %now%" to "{@Scmdfile}"
wf "" to "{@Scmdfile}"
wf "" to "{@Scmdfile}"
wf "<> Let's begin <>" to "{@Scmdfile}"
wf "[%now%][%world%][%player%]: /%full command%" to "{@cmdfile}"
wf "[%now%][%world%][%player%]: /%full command%" to "{@Scmdfile}"
else:
if file "{@Scmdfile}" doesn't exists:
create file "{@Scmdfile}"
wf "syntax > players: [date][world][player name]" to "{@Scmdfile}"
wf "syntax > Console: [date][console]" to "{@Scmdfile}"
wf "Created at: %now%" to "{@Scmdfile}"
wf "" to "{@Scmdfile}"
wf "" to "{@Scmdfile}"
wf "<> Let's begin <>" to "{@Scmdfile}"
wf "[%now%][CONSOLE]: /%full command%" to "{@Scmdfile}"
on break:
if "{@TFbreak}" = "true":
if file "{@breakfile}" doesn't exists:
create file "{@cmdfile}"
wf "syntax: [date][world][block location][player name]" to "{@breakfile}"
wf "Created at: %now%" to "{@breakfile}"
wf "" to "{@breakfile}"
wf "" to "{@breakfile}"
wf "<> Let's begin <>" to "{@breakfile}"
wf "[%now%][%world%][%location of event-block%][%player%]: broke -> %event-block%" to "{@breakfile}"
on place:
if "{@TFplace}" = "true":
if file "{@placefile}" doesn't exists:
create file "{@placefile}"
wf "syntax: [date][world][block location][player name]" to "{@placefile}"
wf "Created at: %now%" to "{@placefile}"
wf "" to "{@placefile}"
wf "" to "{@placefile}"
wf "<> Let's begin <>" to "{@placefile}"
wf "[%now%][%world%][%location of event-block%][%player%]: Placed %event-block%" to "{@placefile}"
on teleport:
if "{@TFteleport}" = "true":
if file "{@teleportfile}" doesn't exists:
create file "{@teleportfile}"
wf "syntax: [date][teleported to world][player new location][player name]" to "{@teleportfile}"
wf "Created at: %now%" to "{@teleportfile}"
wf "" to "{@teleportfile}"
wf "" to "{@teleportfile}"
wf "<> Let's begin <>" to "{@teleportfile}"
if file "{@Steleportfile}" doesn't exists:
create file "{@Steleportfile}"
wf "syntax: [date][teleported to world][player new location][player name]" to "{@Steleportfile}"
wf "Created at: %now%" to "{@Steleportfile}"
wf "" to "{@Steleportfile}"
wf "" to "{@Steleportfile}"
wf "<> Let's begin <>" to "{@Steleportfile}"
wf "[%now%][%world%][%player's location%][%player%]: teleported to %world%" to "{@teleportfile}"
wf "[%now%][%world%][%player's location%][%player%]: teleported to %world%" to "{@Steleportfile}"
on death:
if "{@TFdeath}" = "true":
if victim is a player:
if attacker is a hostile: # (TuSKe)
if file "{@deathfile}" doesn't exists:
create file "{@deathfile}"
wf "syntax: [date][world][killed by][used item][player name]" to "{@deathfile}"
wf "Created at: %now%" to "{@deathfile}"
wf "" to "{@deathfile}"
wf "" to "{@deathfile}"
wf "<> Let's begin <>" to "{@deathfile}"
if file "{@Sdeathfile}" doesn't exists:
create file "{@Sdeathfile}"
wf "syntax: [date][world][killed by][used item][player name]" to "{@Sdeathfile}"
wf "Created at: %now%" to "{@Sdeathfile}"
wf "" to "{@Sdeathfile}"
wf "" to "{@Sdeathfile}"
wf "<> Let's begin <>" to "{@Sdeathfile}"
wf "[%now%][%attacker's world%][%attacker%][%attacker's tool%][%player%]: killed by %attacker% with %attacker's tool%" to "{@deathfile}"
wf "[%now%][%attacker's world%][%attacker%][%attacker's tool%][%player%]: %victim% killed by %attacker% with %attacker's tool%" to "{@Sdeathfile}"
if "{@TFPLkill}" = "true":
if victim is a player:
if attacker is a player:
if file "{@PLkillfile}" doesn't exists:
create file "{@PLkillfile}"
wf "syntax: [date][world][killed player][used item][player name]" to "{@PLkillfile}"
wf "Created at: %now%" to "{@PLkillfile}"
wf "" to "{@PLkillfile}"
wf "" to "{@PLkillfile}"
wf "<> Let's begin <>" to "{@PLkillfile}"
if file "{@SPLkillfile}" doesn't exists:
create file "{@SPLkillfile}"
wf "syntax: [date][world][killed player][used item][player name]" to "{@SPLkillfile}"
wf "Created at: %now%" to "{@SPLkillfile}"
wf "" to "{@SPLkillfile}"
wf "" to "{@SPLkillfile}"
wf "<> Let's begin <>" to "{@SPLkillfile}"
wf "[%now%][%attacker's world%][%victim%][%attacker's tool%][%attacker%]: killed %victim% with %attacker's tool%" to "{@PLkillfile}"
wf "[%now%][%attacker's world%][%victim%][%attacker's tool%][%attacker%]: %attacker% killed %victim% with %attacker's tool%" to "{@SPLkillfile}"
if "{@TFMOkill}" = "true":
if victim is not a player:
if attacker is a player:
if file "{@MOkillfile}" doesn't exists:
create file "{@MOkillfile}"
wf "syntax: [date][world][killed mob][used item][player name]" to "{@MOkillfile}"
wf "Created at: %now%" to "{@MOkillfile}"
wf "" to "{@MOkillfile}"
wf "" to "{@MOkillfile}"
wf "<> Let's begin <>" to "{@MOkillfile}"
if file "{@SMOkillfile}" doesn't exists:
create file "{@SMOkillfile}"
wf "syntax: [date][world][killed mob][used item][player name]" to "{@SMOkillfile}"
wf "Created at: %now%" to "{@SMOkillfile}"
wf "" to "{@SMOkillfile}"
wf "" to "{@SMOkillfile}"
wf "<> Let's begin <>" to "{@SMOkillfile}"
wf "[%now%][%attacker's world%][%victim%][%attacker's tool%][%attacker%]: killed %victim% with %attacker's tool%" to "{@MOkillfile}"
wf "[%now%][%attacker's world%][%victim%][%attacker's tool%][%attacker%]: %attacker% killed %victim% with %attacker's tool%" to "{@SMOkillfile}"
on chat:
if "{@TFchat}" = "true":
if file "{@chatfile}" doesn't exists:
create file "{@chatfile}"
wf "syntax: [date][world][player name]" to "{@chatfile}"
wf "Created at: %now%" to "{@chatfile}"
wf "" to "{@chatfile}"
wf "" to "{@chatfile}"
wf "<> Let's begin <>" to "{@chatfile}"
if file "{@Schatfile}" doesn't exists:
create file "{@Schatfile}"
wf "syntax: [date][world][player name]" to "{@Schatfile}"
wf "Created at: %now%" to "{@Schatfile}"
wf "" to "{@Schatfile}"
wf "" to "{@Schatfile}"
wf "<> Let's begin <>" to "{@Schatfile}"
wf "[%now%][%world%][%player%]: %message%" to "{@chatfile}"
wf "[%now%][%world%][%player%]: %message%" to "{@Schatfile}"
on first join:
if "{@TFfirstjoin}" = "true":
if file "{@joinfile}" doesn't exists:
create file "{@joinfile}"
wf "syntax: [date][world][player name]" to "{@joinfile}"
wf "Created at: %now%" to "{@joinfile}"
wf "" to "{@joinfile}"
wf "" to "{@joinfile}"
wf "<> Let's begin <>" to "{@joinfile}"
wf "[%now%][%world%][%player%]: First Join :D" to "{@joinfile}"
on join:
if "{@TFjoin}" = "true":
if file "{@joinfile}" doesn't exists:
create file "{@joinfile}"
wf "syntax: [date][world][player name]" to "{@joinfile}"
wf "Created at: %now%" to "{@joinfile}"
wf "" to "{@joinfile}"
wf "" to "{@joinfile}"
wf "<> Let's begin <>" to "{@joinfile}"
if file "{@Sjoinfile}" doesn't exists:
create file "{@Sjoinfile}"
wf "syntax: [date][world][player name]" to "{@Sjoinfile}"
wf "Created at: %now%" to "{@Sjoinfile}"
wf "" to "{@Sjoinfile}"
wf "" to "{@Sjoinfile}"
wf "<> Let's begin <>" to "{@Sjoinfile}"
wf "[%now%][%world%][%player%]: Joined :)" to "{@joinfile}"
wf "[%now%][%world%][%player%]: Joined" to "{@Sjoinfile}"
on quit:
if "{@TFquit}" = "true":
if file "{@quitfile}" doesn't exists:
create file "{@quitfile}"
wf "syntax: [date][player name]" to "{@quitfile}"
wf "Created at: %now%" to "{@quitfile}"
wf "" to "{@quitfile}"
wf "" to "{@quitfile}"
wf "<> Let's begin <>" to "{@quitfile}"
if file "{@Squitfile}" doesn't exists:
create file "{@Squitfile}"
wf "syntax: [date][player name]" to "{@Squitfile}"
wf "Created at: %now%" to "{@Squitfile}"
wf "" to "{@Squitfile}"
wf "" to "{@Squitfile}"
wf "<> Let's begin <>" to "{@Squitfile}"
wf "[%now%][%player%]: Left :(" to "{@quitfile}"
wf "[%now%][%player%]: Left" to "{@Squitfile}"
on store:
if "{@TFstore}" = "true":
if file "{@storefile}" doesn't exists:
create file "{@storefile}"
wf "syntax: [date][world][Chest type][stored item][player name]" to "{@storefile}"
wf "Created at: %now%" to "{@storefile}"
wf "" to "{@storefile}"
wf "" to "{@storefile}"
wf "<> Let's begin <>" to "{@storefile}"
wf "[%now%][%world%][%event-inventory%][%event-item%][%player%]: Stored %event-item% to %event-inventory%" to "{@storefile}"
on unstore:
if "{@TFunstore}" = "true":
if file "{@unstorefile}" doesn't exists:
create file "{@unstorefile}"
wf "syntax: [date][world][Chest type][unstored item][player name]" to "{@unstorefile}"
wf "Created at: %now%" to "{@unstorefile}"
wf "" to "{@unstorefile}"
wf "" to "{@unstorefile}"
wf "<> Let's begin <>" to "{@unstorefile}"
wf "[%now%][%world%][%event-inventory%][%event-item%][%player%]: Unstored %event-item% to %event-inventory%" to "{@unstorefile}"
on drop:
if "{@TFdrop}" = "true":
if file "{@dropfile}" doesn't exists:
create file "{@dropfile}"
wf "syntax: [date][world][dropped item][player name]" to "{@dropfile}"
wf "Created at: %now%" to "{@dropfile}"
wf "" to "{@dropfile}"
wf "" to "{@dropfile}"
wf "<> Let's begin <>" to "{@dropfile}"
wf "[%now%][%world%][%event-item%][%player%]: Dropped %event-item%" to "{@dropfile}"
on vote: # √ (SkRayFall) (Votifier)
if "{@TFvote}" = "true":
if file "{@votefile}" doesn't exists:
create file "{@votefile}"
wf "syntax: [date][world][website name][player name]" to "{@votefile}"
wf "Created at: %now%" to "{@votefile}"
wf "" to "{@votefile}"
wf "" to "{@votefile}"
wf "<> Let's begin <>" to "{@votefile}"
if file "{@Svotefile}" doesn't exists:
create file "{@Svotefile}"
wf "syntax > players: [date][world][website name][player name]" to "{@Svotefile}"
wf "Created at: %now%" to "{@Svotefile}"
wf "" to "{@Svotefile}"
wf "" to "{@Svotefile}"
wf "<> Let's begin <>" to "{@Svotefile}"
wf "[%now%][%world%][%event-string%][%player%]: voted for the server" to "{@votefile}"
wf "[%now%][%world%][%event-string%][%player%]: voted for the server" to "{@Svotefile}"
on kick: # √
if "{@TFkick}" = "true":
if file "{@kickfile}" doesn't exists:
create file "{@kickfile}"
wf "syntax: [date][world][location][player name]" to "{@kickfile}"
wf "Created at: %now%" to "{@kickfile}"
wf "" to "{@kickfile}"
wf "" to "{@kickfile}"
wf "<> Let's begin <>" to "{@kickfile}"
if file "{@Skickfile}" doesn't exists:
create file "{@Skickfile}"
wf "syntax: [date][world][location][player name]" to "{@Skickfile}"
wf "Created at: %now%" to "{@Skickfile}"
wf "" to "{@Skickfile}"
wf "" to "{@Skickfile}"
wf "<> Let's begin <>" to "{@Skickfile}"
wf "[%now%][%world%][%player's location%][%player%]: kicked from the server" to "{@kickfile}"
wf "[%now%][%world%][%player's location%][%player%]: kicked from the server" to "{@Skickfile}"
on respawn: # √
if "{@TFrespawn}" = "true":
if file "{@respawnfile}" doesn't exists:
create file "{@respawnfile}"
wf "syntax: [date][world][location][player name]" to "{@respawnfile}"
wf "Created at: %now%" to "{@respawnfile}"
wf "" to "{@respawnfile}"
wf "" to "{@respawnfile}"
wf "<> Let's begin <>" to "{@respawnfile}"
wf "[%now%][%world%][%player's location%][%player%]: respawned at %player's location%" to "{@respawnfile}"
on enchant: # √
if "{@TFenchant}" = "true":
if file "{@enchantfile}" doesn't exists:
create file "{@enchantfile}"
wf "syntax: [date][world][enchanted item][player name]" to "{@enchantfile}"
wf "Created at: %now%" to "{@enchantfile}"
wf "" to "{@enchantfile}"
wf "" to "{@enchantfile}"
wf "<> Let's begin <>" to "{@enchantfile}"
wf "[%now%][%world%][%event-item%][%player%]: enchanted %event-item%" to "{@enchantfile}"
on portal: # √
if "{@TFportal}" = "true":
if file "{@portalfile}" doesn't exists:
create file "{@portalfile}"
wf "syntax: [date][world][Location][player name]" to "{@portalfile}"
wf "Created at: %now%" to "{@portalfile}"
wf "" to "{@portalfile}"
wf "" to "{@portalfile}"
wf "<> Let's begin <>" to "{@portalfile}"
if file "{@Sportalfile}" doesn't exists:
create file "{@Sportalfile}"
wf "syntax: [date][world][Location][player name]" to "{@Sportalfile}"
wf "Created at: %now%" to "{@Sportalfile}"
wf "" to "{@Sportalfile}"
wf "" to "{@Sportalfile}"
wf "<> Let's begin <>" to "{@Sportalfile}"
wf "[%now%][%world%][%player's location%][%player%]: used protal at %player's location%" to "{@portalfile}"
wf "[%now%][%world%][%player's location%][%player%]: used protal at %player's location%" to "{@Sportalfile}"
#command /{@CmdName} [<text>] [<text>]: # /ServerLog
#permission: {@CmdPerm}
#permission message: {@NoPerm}
#description: {@CmdDesc}
#aliases: {@CmdAliases}
#trigger:
#if arg-1 is not set:
#send "&c&l<&7&m----&b&l&o Server Log &7&m----&c&l>"
#send ""
#send "{@p} &a/{@CmdName} &fhelp &7- Show this message."
#send "{@p} &a/{@CmdName} &fclear &c[all/server/players/player name] &7- Clear all/server/players/player's logs."
#send ""
#send "&c&l<&7&m------------&c&l>"
#stop
#if arg-1 is "help":
#send "&c&l<&7&m----&b&l&o Server Log &7&m----&c&l>"
#send ""
#send "{@p} &a/{@CmdName} &fhelp &7- Show this message."
#send "{@p} &a/{@CmdName} &fclear &c[all/server/players/player name] &7- Clear all/server/players/player's logs."
#send ""
#send "&c&l<&7&m------------&c&l>"
#stop
#if arg-1 is "clear":
#if arg-2 is not "all" or "server" or "players":
#set {_t} to "%arg-2%" parsed as offlineplayer
#if folder "plugins/AdvancedServerLog/Players/%{_t}% %{_t}'s uuid%" exists:
#send "{@p} {@ClearPlayerFiles}"
#stop
#else:
#send "{@p} &cThis player has no log files!"
#stop
#if arg-2 is "all":
#delete folder "plugins/AdvancedServerLog/Server"
#delete folder "plugins/AdvancedServerLog/Players"
#send "{@p} {@ClearAllFiles}"
#stop
#if arg-2 is "server":
#if folder "plugins/AdvancedServerLog/Server" exists:
#delete folder "plugins/AdvancedServerLog/Server"
#send "{@p} {@ClearServerFiles}"
#stop
#else:
#send "{@p} &cThere is no log files for the server!"
#stop
#if arg-2 is "players":
#if folder "plugins/AdvancedServerLog/Players" exists:
#delete folder "plugins/AdvancedServerLog/Players"
#send "{@p} {@ClearPlayersFiles}"
#stop
#else:
#send "{@p} &cThere is no log files for players!"
#stop
#else:
#send "&c&l<&7&m----&b&l&o Server Log &7&m----&c&l>"
#send ""
#send "{@p} &a/{@CmdName} &fhelp &7- Show this message."
#send "{@p} &a/{@CmdName} &fclear &c[all/server/players/player name] &7- Clear all/server/players/player's logs."
#send ""
#send "&c&l<&7&m------------&c&l>"
#stop
#
#if arg-1 is not "clear" or "help":
#send "&c&l<&7&m----&b&l&o Server Log &7&m----&c&l>"
#send ""
#send "{@p} &a/{@CmdName} &fhelp &7- Show this message."
#send "{@p} &a/{@CmdName} &fclear &c[all/server/players/player name] &7- Clear all/server/players/player's logs."
#send ""
#send "&c&l<&7&m------------&c&l>"
#stop