igs.sk

Created by death source

Just so you know, we don't know the file format for every file. If it's just a bunch of random characters, it's probably a .zip or .jar.

# A script by Death_Source
# Discord: Death_Source#0336
# Have fun with it!


#OPTIONS HERE

Options:

    #People who are allowed to use IGS
    allowed: Notch, Mumbo_Jumbo, Mr.Gigi, DaddyBee, Death_Source
       
#DO NOT DELETE

on script load:
    set {allowed::*} to split "{@allowed}" at ", "
on command "sk reload igs":
    set {allowed::*} to split "{@allowed}" at ", "
    
    
#CODE HERE
#Challenge: edit the code using the code while in-game and then use the edited code to re-put the old code in this code

command /scripts [<text>] [<text>] [<number>] [<number>] [<text>]:
    permission: scripts.access
    trigger:
        if arg-1 is "reload":
            make player execute command "sk reload igs"
        if arg-1 is "create":
            if {allowed::*} contains player's name:
                if arg-2 is set:
                    if arg-2 does not contain ".sk":
                        send "&6You forgot to add the &d.sk &6extension!"
                        stop
                    send "&dCreating file..."
                    create file path "plugins/Skript/scripts/%arg-2%" 
                    wait 1 second
                    loop 50 times:
                        wait 1 tick
                        if loop-value is 1:
                            set line loop-value of file path "plugins/Skript/scripts/%arg-2%" to "##Your empty .sk file made in    -game!&f##"
                        else:
                            set line loop-value of file path "plugins/Skript/scripts/%arg-2%" to "##"
                
                execute console command "sk reload %arg-2%"
                send "&eComplete! &a%arg-2% &a has been successfully built."
        if arg-1 is "open3":
            if {allowed::*} contains player's name:
                if arg-2 is set:
                    if arg-2 does not contain ".sk":
                        send "&dUse &e.sk &dafter the file name!"
                        stop
                    send ""
                    send "&a+++++ &dOpening &e%arg-2% &d(part 3)... &a+++++"
                    wait 1 second
                    send formatted "&dClick<command:/scripts addline %arg-2%><tooltip:&6Add line!> &ahere<reset> &dto add line!"
                    send ""
                    loop 70 times:
                        set {_l} to loop-value + 139
                        if line {_l} of file path "plugins/Skript/scripts/%arg-2%" is set:
                            if {_l} = 210:
                                send " "
                                send formatted "&dCould only load part of the script due to its length!<command:/scripts open4 %arg-2%   ><tooltip:&6Click here for part 4!> &6>>"
                                stop    
                            set {_linee::%{_l}%} to line {_l} of file path "plugins/Skript/scripts/%arg-2%"
                            send formatted "<command:/scripts edit %arg-2% %{_l}%><tooltip:&dClick to edit!> &d(%{_l}%&d)&e <reset>     %{_linee::%{_l}%}%"
        if arg-1 is "open2":
            if {allowed::*} contains player's name:
                if arg-2 is set:
                    if arg-2 does not contain ".sk":
                        send "&dUse &e.sk &dafter the file name!"
                        stop
                    send ""
                    send "&a+++++ &dOpening &e%arg-2% &d(part 2)... &a+++++"
                    wait 1 second
                    send formatted "&dClick<command:/scripts addline %arg-2%><tooltip:&6Add line!> &ahere<reset> &dto add line!"
                    send ""
                    loop 70 times:
                        set {_l} to loop-value + 69
                        if line {_l} of file path "plugins/Skript/scripts/%arg-2%" is set:
                            if {_l} = 140:
                                send " "
                                send formatted "&dCould only load part of the script due to its length!<command:/scripts open3 %arg-2%   ><tooltip:&6Click here for part 3!> &6>>"
                                stop
                            set {_linee::%{_l}%} to line {_l} of file path "plugins/Skript/scripts/%arg-2%"
                            send formatted "<command:/scripts edit %arg-2% %{_l}%><tooltip:&dClick to edit!> &d(%{_l}%&d)&e <reset> %{_linee::%{_l}%}%"
        if arg-1 is "open":
            if {allowed::*} contains player's name:
                if arg-2 is set:
                    if arg-2 does not contain ".sk":
                        send "&dUse &e.sk &dafter the file name!"
                        stop
                    send ""
                    send "&a+++++ &dOpening &e%arg-2%&d... &a+++++"
                    wait 1 second
                    send formatted "&dClick<command:/scripts addline %arg-2%><tooltip:&6Add line!> &ahere<reset> &dto add line!"
                    send ""
                    loop 70 times:
                        set {_l} to loop-value
                        if line {_l} of file path "plugins/Skript/scripts/%arg-2%" is set:
                            if {_l} = 70:
                                send " "
                                send formatted "&dCould only load part of the script due to its length!<command:/scripts open2 %arg-2%><tooltip:&6Click here for part 2!> &6>>"
                                stop
                            set {_linee::%loop-value%} to line loop-value of file path "plugins/Skript/scripts/%arg-2%"
                            send formatted "<command:/scripts edit %arg-2% %loop-value%><tooltip:&dClick to edit!> &d(%loop-value%&d)&e <reset> %{_linee::%loop-value%}%"
        if arg-1 is "remove":
            if {allowed::*} contains player's name:
                if file path "plugins/Skript/scripts/%arg-2%" exists:
               
                    send formatted "&e<!> &4Are you sure you want to remove this file: &e%arg-2%&4? &e<!><command:/scripts forceremove %arg-2%><tooltip:&cConfirm Delete> &a-confirm-"
        if arg-1 is "forceremove":
            if {allowed::*} contains player's name:
                delete file path "plugins/Skript/scripts/%arg-2%"
                send "&dSuccessfully removed file &e%arg-2%&d."
                execute console command "sk reload deaths.sk"
        if arg-1 is "addline":
            if {allowed::*} contains player's name:
                set metadata "edit2" of player to true
                send "&dType up to which line to fill in!"
                set metadata "editscript" of player to arg-2
            
        if arg-1 is "help":
            if {allowed::*} contains player's name:
                if arg-2 is "open":
                    send "&d&l------------------------------"
                    send " "
                    send "&eCommand: &d/scripts open (script name).sk"
                    send " "
                    send "&eDescription: "
                    send "&cOpens a certain script file, sending it in your chat. Due to its size you may need to click the option &ePart (2/3/4) &cat the end of the script file. It also sends a menu of other options."
                    send " "
                    send formatted "<command:/scripts help><tooltip:&dBack to Help>&d<< Back to Help <reset>"
                    send " "
                    send "&d&l------------------------------"
                    stop
                if arg-2 is "create":
                    send "&d&l------------------------------"
                    send " "
                    send "&eCommand: &d/scripts create (script name).sk"
                    send " "
                    send "&eDescription: "
                    send "&cThis is the option for creating a script file from blank. It will set the first 50 lines of your script file to &e""##"" &cas to accomodate editing." 
                    send " "
                    send formatted "<command:/scripts help><tooltip:&dBack to Help>&d<< Back to Help <reset>"
                    send " "
                    send "&d&l------------------------------"
                    stop
                if arg-2 is "edit":
                    send "&d&l------------------------------"
                    send " "
                    send "&eCommand: &d/scripts edit (script name).sk &a(line number)"
                    send " "
                    send "&eDescription: "
                    send "&cAlthough this command may be used, it is much easier to directly edit scripts from the &e/scripts open &cmethod. However if you choose to use it, it will let you edit directly any line of any script in your scripts folder."
                    send " "
                    send "&eExample: &d/scripts edit igs.sk 5"
                    send " "
                    send formatted "<command:/scripts help><tooltip:&dBack to Help>&d<< Back to Help <reset>"
                    send " "
                    send "&d&l------------------------------"
                    stop
                if arg-2 is "list":
                    send "&d&l------------------------------"
                    send " "
                    send "&eCommand: &d/scripts list"
                    send " "
                    send "&eDescription: "
                    send "&cSends the list of all scripts in your scripts folder. You can edit them from this menu by clicking on their names."
                    send " "
                
                    send formatted "<command:/scripts help><tooltip:&dBack to Help>&d<< Back to Help <reset>"
                    send " "
                    send "&d&l------------------------------"
                    stop
                if arg-2 is "remove":
                    send "&d&l------------------------------"
                    send " "
                    send "&eCommand: &d/scripts remove (script name)"
                    send " "
                    send "&eDescription: "
                    send "&cDeletes a certain script. Requires confirmation to proceed."
                    send " "
                    send formatted "<command:/scripts help><tooltip:&dBack to Help>&d<< Back to Help <reset>"
                    send " "
                    send "&d&l------------------------------"
                    stop
                send " "
                send " "
                send "&d&l-------&r&eList of &aIGS Commands&o&d&l--------"
                send " "
                send formatted "<command:/scripts help open><tooltip:&dClick for more information> &e(&d?&e)<reset> &6/scripts &bopen &e(script name)"
                send formatted "<command:/scripts help create><tooltip:&dClick for more information> &e(&d?&e)<reset> &6/scripts &bcreate &e(script name)"
                send formatted "<command:/scripts help edit><tooltip:&dClick for more information> &e(&d?&e)<reset> &6/scripts &bedit &e(script name) &b(line number)"
                send formatted "<command:/scripts help list><tooltip:&dClick for more information> &e(&d?&e)<reset> &6/scripts &blist"
                send formatted "<command:/scripts help remove><tooltip:&dClick for more information> &e(&d?&e)<reset> &6/scripts &bremove &e(script name)"
                send " "
                send "&d&l------------------------------"
                send " "


                
        if arg-1 is "edit":
            if {allowed::*} contains player's name:
                if arg-2 is set:
                    if arg-3 is set:
                        if line arg-3 of file path "plugins/Skript/scripts/%arg-2%" is set:
                            set {_linee::%arg-3%} to line arg-3 of file path "plugins/Skript/scripts/%arg-2%"
                            send "&d-----Line %arg-3%&d-----"
                            send "&c%{_linee::%arg-3%}%"
                            send "&6Type out what you want the line to become! To close, type ""close""."
                            set metadata tag "editscript" of player to arg-2
                            set metadata tag "editline" of player to arg-3
                            set metadata tag "edit" of player to true
        if arg-1 is "list":
            if {allowed::*} contains player's name:
                set {_content2::*} to all files of dir path "plugins/Skript/scripts"
                loop all numbers from 1 to 30:
                    set {_l} to loop-value
                    if "%{_l}th element of {_content2::*}%" is not "<none>":
                        set {_lc} to {_l}th element of {_content2::*}
                
                        set {_name} to file name of file path "%{_lc}%"
                        add {_name} to {_content1::*} 
                set {_n} to amount of {_content1::*}
                send "&dWow! &eThere are &a%{_n}% &escript files:"
                loop {_n} times:
                    set {_l} to loop-value
                    set {_c} to {_l}th element of {_content1::*}
            
                    send formatted "<command:/scripts open %{_c}%><tooltip:&dClick to show!> &c%{_l}th element of {_content1::*}% <reset>"
        
        if arg-1 is "setline":
            if {allowed::*} contains player's name:
                if arg-2 is set:
                    if arg-3 is set:
                        send "&dSuccessfully changed line &e%arg-3% &dof &e%arg-2% &dto:"
                        send "&e%arg-5%"
                        send "&6Indentation: %arg-4% &6tabs."
                        send formatted "&dClick <command:/sk reload %arg-2%><tooltip:&6Here!>&ahere<reset> &dto reload!"
                        send formatted "<command:/scripts open %arg-2%><tooltip:&6Click to re-open> &dOpen File <reset>"
                        set {_num} to arg-4
                        set {_space} to " "
                        set {_text} to ""
                        loop {_num} times:
                            set {_text} to "%{_space}%%{_text}%"                    
                                    
                        set line arg-3 of file path "plugins/Skript/scripts/%arg-2%" to "%{_text}%%arg-5%"
        if arg-1 is "setspace":
            if {allowed::*} contains player's name:
                set metadata tag "edit1" of player to true
                set metadata tag "editscript" of player to arg-2
                set metadata tag "editline" of player to arg-3
                set metadata tag "message" of player to arg-5
                send "&dType the number of spaces there will be!"
        if arg-1 is not set:
            if {allowed::*} contains player's name:
                make player execute command "scripts help"
                stop

on chat:
    if metadata tag "edit" of player is true:
        if message is "close":
            cancel event
            set metadata "edit" of player to false
            stop
        else:
            cancel event
            set {_script} to metadata tag "editscript" of player 
            set {_line} to metadata tag "editline" of player 
            set metadata tag "edit" of player to false
            send "&dWhat should the indentation be (spaces)?"
            send formatted "<command:/scripts setline %{_script}% %{_line}% 0 %message%><tooltip:&60!> &e[&d0&e]<reset>"  
            send formatted "<command:/scripts setline %{_script}% %{_line}% 1 %message%><tooltip:&61!> &e[&d1&e]<reset>"  
            send formatted "<command:/scripts setline %{_script}% %{_line}% 2 %message%><tooltip:&62!> &e[&d2&e]<reset>"
            send formatted "<command:/scripts setline %{_script}% %{_line}% 3 %message%><tooltip:&63!> &e[&d3&e]<reset>"
            send formatted "<command:/scripts setline %{_script}% %{_line}% 4 %message%><tooltip:&64!> &e[&d4&e]<reset>" 
            send formatted "<command:/scripts setline %{_script}% %{_line}% 5 %message%><tooltip:&65!> &e[&d5&e]<reset>" 
            send formatted "<command:/scripts setline %{_script}% %{_line}% 6 %message%><tooltip:&66!> &e[&d6&e]<reset>" 
            send formatted "<command:/scripts setline %{_script}% %{_line}% 7 %message%><tooltip:&67!> &e[&d7&e]<reset>" 
            send formatted "<command:/scripts setline %{_script}% %{_line}% 8 %message%><tooltip:&68!> &e[&d8&e]<reset>" 
            send formatted "<command:/scripts setspace %{_script}% %{_line}% -1 %message%><tooltip:&6Click here!> &e[&dCustom&e]<reset>" 
    if metadata "edit1" of player is true:
        cancel event
        make player execute command "scripts setline %metadata tag ""editscript"" of player% %metadata tag ""editline"" of player% %message parsed as number% %metadata tag ""message"" of player%"
        set metadata tag "edit1" of player to false
    if metadata "edit2" of player is true:
        set {_script} to metadata "editscript" of player
        set {_num} to message parsed as number
        set line {_num} of file path "plugins/Skript/scripts/%{_script}%" to "##"

    
        
        

#execute console command "minecraft:give %player% written_book{pages:['{""text"":""%{_content2::*}%""}'],title:Book,author:""http://minecraft.tools/""}"