Just so you know, we don't know the file format for every file. If it's just a bunch of random characters, it's probably a .zip or .jar.
# _____ _ __ __
# / ____| | | \/ |
# | (___ | | ____ _| \ / | ___ ___ _ __ ___
# \___ \| |/ / _` | |\/| |/ _ \ / _ \| '__/ _ \
# ____) | < (_| | | | | (_) | (_) | | | __/
# |_____/|_|\_\__,_|_| |_|\___/ \___/|_| \___|
#Author : Max094_Reikeb
#Contributors : Max094_Reikeb | Olyno | Anarchick | nope | blue | Snow-Pyon | Govindas | EWS
#On the ideas of Max094_Reikeb | JustAlban' | ZQNKH | Snow-Pyon | EWS
import:
java.lang.System
ch.njol.skript.Skript
ch.njol.skript.variables.Variables
java.lang.Number
java.util.TreeSet
java.util.Map$Entry
plural expression (nl|new line|newline):
return type: text
get:
return last character of System.lineSeparator()
on join:
set {skmbiome::%player%::before} to biome at player
if {skmban::%player%::is} is set:
if difference between {skmban::%player%::when} and now is less than {skmban::%player%::time}:
set join message to ""
set {_skmdifference.%player%} to difference between {skmban::%player%::when} and now
set {_skmtimeleft.%player%} to difference between {skmban::%player%::time} and {_skmdifference.%player%}
kick player due to "&cError : You have been banned! %nl% %nl%&b➤ Ban date : &a%{skmban::%player%::when}% %nl%&b➤ Ban time : &a%{skmban::%player%::time}% %nl%&b➤ Ban left : &a%{_skmtimeleft.%player%}% %nl%&b➤ Reason : &a%{skmban::%player%::reason}%"
stop
else:
delete {skmban::%player%::when}
delete {skmban::%player%::time}
delete {skmban::%player%::reason}
delete {skmban::%player%::is}
wait 2 seconds
send "&f[&4TempBan&f] &cYour tempban is over. Be careful next time." to player
condition [has] %object% changed biome:
check:
set {skmbiome::%expression-1%::after} to biome at expression-1
set {biome::%expression-1%::avant} to {skmbiome::%expression-1%::before}
if biome at expression-1 != {skmbiome::%expression-1%::before}:
set {skmbiome::%expression-1%::before} to biome at expression-1
set {biome::%expression-1%::apres} to biome at expression-1
continue
effect tempban %offline player% (due to|for) %string% for %timespan%:
trigger:
set {skmban::%expression-1%::reason} to expression-2
set {skmban::%expression-1%::time} to expression-3
set {skmban::%expression-1%::when} to now
set {skmban::%expression-1%::is} to true
kick expression-1 due to "&cYou have been banned! %nl% %nl%&b➤ Ban date : &a%{skmban::%expression-1%::when}% %nl%&b➤ Ban time : &a%expression-3% %nl%&b➤ Ban left : &a%expression-3% %nl%&b➤ Reason : &a%{skmban::%expression-1%::reason}%"
broadcast "&f[&4TempBan&f] &c%expression-1% have been banned for %expression-3% because : %expression-2%"
effect tempardon %offline player%:
trigger:
delete {skmban::%expression-1%::is}
delete {skmban::%expression-1%::when}
delete {skmban::%expression-1%::time}
delete {skmban::%expression-1%::reason}
effect make %entities% [show] [the] (swing their (0¦main|3¦off) hand|1¦take damage|2¦leave bed|4¦critical|5¦magic critical) [effect] [to %-players%]:
trigger:
set {_packet-container} to new play_server_animation packet
set int pnum 1 of {_packet-container} to parser mark
loop expressions-1:
set loop-value's world pentity 0 of {_packet-container} to loop-value
set {_viewers::*} to expressions-2
if {_viewers::*} isn't set:
set {_viewers::*} to all players
send packet {_packet-container} to {_viewers::*}
effect send coded (text|expression) %string% from %offline player% (with keys|as) %integer%, %integer% and %integer% [uncoded for %-players%]:
trigger:
set {_word::*} to expression-1 to all lowercase split at ""
set {_letters::*} to split "abcdefghijklmnopqrstuvwxyz" at ""
loop {_word::*}:
loop {_letters::*}:
if loop-value-1 is loop-value-2:
add loop-index-2 parsed as int to {_newword::*}
loop {_newword::*}:
set {_codedword::%loop-index%} to "%((loop-value + expression-3) * expression-4 / expression-5)%"
remove last element of {_codedword::*} from {_codedword::*}
set {_codedword::*} to join {_codedword::*} with " "
broadcast "<%expression-2%> %{_codedword::*}%"
set {_viewers::*} to expressions-6
if {_viewers::*} is set:
send "<%expression-2%> %expression-1%" to {_viewers::*}
effect give %player% unstackable item %item%:
trigger:
loop 36 times:
slot loop-number -1 of expression-1's inventory is air:
set slot loop-number -1 of expression-1's inventory to expression-2
set {_fit} to true
exit loop
{_fit} is not set:
drop expression-2 at location of expression-1
local effect set variable %object% to %object% in %event%:
trigger:
set {_name} to expr-1.getName().toString(expr-3)
Variables.setVariable({_name}, expr-2, expr-3 and expr-1.isLocal())
local expression variable %objects% in %event%:
return type: object
get:
set {_name} to expr-1.getName().toString(expr-2)
return Variables.getVariable({_name}, expr-2 and expr-1.isLocal())