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Quick Swap Armour.sk

Created by Unknown

Just so you know, we don't know the file format for every file. If it's just a bunch of random characters, it's probably a .zip or .jar.

on right click with diamond helmet:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the helmet of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set helmet of the player to air
	set helmet of the player to {save.item.%player%}
	give player {save.helm.%player%}
	stop

on right click with iron helmet:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the helmet of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set helmet of the player to air
	set helmet of the player to {save.item.%player%}
	give player {save.helm.%player%}

on right click with chain helmet:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the helmet of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set helmet of the player to air
	set helmet of the player to {save.item.%player%}
	give player {save.helm.%player%}

on right click with diamond chestplate:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the chestplate of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set chestplate of the player to air
	set chestplate of the player to {save.item.%player%}
	give player {save.helm.%player%}
	stop

on right click with iron chestplate:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the chestplate of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set chestplate of the player to air
	set chestplate of the player to {save.item.%player%}
	give player {save.helm.%player%}

on right click with chain chestplate:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the chestplate of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set chestplate of the player to air
	set chestplate of the player to {save.item.%player%}
	give player {save.helm.%player%}

on right click with diamond leggings:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the leggings of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set leggings of the player to air
	set leggings of the player to {save.item.%player%}
	give player {save.helm.%player%}
	stop

on right click with iron leggings:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the leggings of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set leggings of the player to air
	set leggings of the player to {save.item.%player%}
	give player {save.helm.%player%}

on right click with chain leggings:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the leggings of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set leggings of the player to air
	set leggings of the player to {save.item.%player%}
	give player {save.helm.%player%}

on right click with diamond boots:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the boots of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set boots of the player to air
	set boots of the player to {save.item.%player%}
	give player {save.helm.%player%}
	stop

on right click with iron boots:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the boots of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set boots of the player to air
	set boots of the player to {save.item.%player%}
	give player {save.helm.%player%}

on right click with chain boots:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the boots of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set boots of the player to air
	set boots of the player to {save.item.%player%}
	give player {save.helm.%player%}

on right click with golden helmet:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the helmet of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set helmet of the player to air
	set helmet of the player to {save.item.%player%}
	give player {save.helm.%player%}

on right click with golden chestplate:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the chestplate of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set chestplate of the player to air
	set chestplate of the player to {save.item.%player%}
	give player {save.helm.%player%}
	stop

on right click with golden leggings:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the leggings of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set leggings of the player to air
	set leggings of the player to {save.item.%player%}
	give player {save.helm.%player%}

on right click with golden boots:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the boots of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set boots of the player to air
	set boots of the player to {save.item.%player%}
	give player {save.helm.%player%}


on right click with leather helmet:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the helmet of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set helmet of the player to air
	set helmet of the player to {save.item.%player%}
	give player {save.helm.%player%}

on right click with leather chestplate:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the chestplate of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set chestplate of the player to air
	set chestplate of the player to {save.item.%player%}
	give player {save.helm.%player%}
	stop

on right click with leather leggings:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the leggings of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set leggings of the player to air
	set leggings of the player to {save.item.%player%}
	give player {save.helm.%player%}

on right click with leather boots:
	set {save.item.%player%} to player's held item
	set {save.helm.%player%} to the boots of the player
	remove {save.item.%player%} from player
	wait 1 tick
	set boots of the player to air
	set boots of the player to {save.item.%player%}
	give player {save.helm.%player%}