Just so you know, we don't know the file format for every file. If it's just a bunch of random characters, it's probably a .zip or .jar.
# _ _ _ _ _ __ __
# | \ | | | | | | | | \ \ / /
# | \| | _____ _| |_| | _____ _____| | \ \ /\ / /_ _ _ __ _ __ ___
# | . ` |/ _ \ \/ / __| | / _ \ \ / / _ \ | \ \/ \/ / _` | '__| '_ \/ __|
# | |\ | __/> <| |_| |___| __/\ V / __/ | \ /\ / (_| | | | |_) \__ \
# |_| \_|\___/_/\_\\__|______\___| \_/ \___|_| \/ \/ \__,_|_| | .__/|___/
# | |
# |_|
# by NiniMine
# youtube.com/NiniMine
#
#1.10 - 1.16
#------------------------------------------------------
#Here you can edit the messages, perms and the prefix
#------------------------------------------------------
options:
permission: warp
prefix: &aNextLevel Warps&9>
warp_help: &e----------&6Warp-Help&e----------%nl%&6Commands:%nl%&e/warp <warp> -&6Teleportiert dich zu einem Warp.%nl%&e/warp list -&6Listet alle Warps auf.%nl%&e/warp (add|create) <warp> -&6Erstellt ein neues Warp.%nl%&e/warp (delete|remove) <warp> -&6Entfernt ein Warp.%nl%&e/warp set <warp> -&6Setzt eine neue Position von einem Warp.%nl%&e----------&6Warp-Help&e---------- #Mehere Zeilen durch %nl%
warp_set_success: &6Die Position von dem Warp &e%{_warp}% &6wurde erfolgreich zu der neuen Position &e%{_location}% &6gesetzt.
warp_set_not_exist: &6Das Warp mit dem Namen &e%{_warp}% &6existiert nicht! Bitte benutze &e/warp create <name>
warp_set_no_perm: &6Du hast &ckeine &6Rechte, um den Befehl &e/warp set %{_warp}% &6auszuführen.
warp_add_success: &6Du hast das Warp &e%{_warp}% &6erstellt und zu der Position &e%{_location}% &6gesetzt.
warp_add_already_exist: &6Das Warp mit dem Namen &e%{_warp}% &6existiert bereits! Bitte benutze &e/warp set <name>
warp_add_no_perm: &6Du hast &ckeine &6Rechte, um den Befehl &e/warp add %{_warp}% &6auszuführen.
warp_delete_success: &6Du hast das Warp &e%{_warp}% &6entfernt.
warp_delete_not_exist: &6Das Warp mit dem Namen &e%{_warp}% &6existiert nicht!
warp_delete_no_perm: &6Du hast &ckeine &6Rechte, um den Befehl &e/warp delete %{_warp}% &6auszuführen.
warp_list_warps: &6Es gibt folgende Warps: &e%{_warps}%
warp_list_no_perm: &6Du hast &ckeine &6Rechte, um den Befehl &e/warp list &6auszuführen.
warp_list_no_warps: &6Es wurden noch keine Warps erstellt.
warp_tp_success: &6Du wurdest zu dem Warp &e%{_warp}% &6teleportiert.
warp_tp_no_perm: &6Du hast &ckeine &6Rechte, um den Befehl &e/warp %arg 1% &6auszuführen.
warp_tp_warp_not_exist: &6Das Warp mit dem Namen &e%arg 1% &6wurde nicht gefunden.
warp_gui_no_perm: &6Du hast &ckeine &6Rechte, um den Befehl &e/warp %{_name}% &6auszuführen.
warp_gui_tp_success: &6Du wurdest zu dem Warp &e%{_name}% &6teleportiert.
warp_gui_no_warps: &6Es wurden noch keine warps festgelegt.
warp_log_create: true
warp_log_set: true
warp_log_delete: true
warp_log_tp: false
warp_cooldown_time: 3 seconds #Cooldown des /warp commands
warp_cooldown_message: &cBitte warte noch %remaining time%, bevor du den Command erneut verwendest! #Wenn der Cooldow noch nicht abgelaufen ist
warp_cooldown_bypass_perm: warp.bypass #Permission um den Command ohne cooldown zu verwenden
#------------------------------------------------------
#Do not edit the code below!
#------------------------------------------------------
on load:
send "&e┏---------------------------------------┓" to console
send "&e| &bEnabeling Warps by &aNiniMine &e|" to console
send "&e┗---------------------------------------┚" to console
on unload:
send "&e┏---------------------------------------┓" to console
send "&e| &bDisabeling Warps by &aNiniMine &e|" to console
send "&e┗---------------------------------------┚" to console
function OpenAdminGUideleteConfirm(p: player, w: text):
set metadata tag "NM_WARP_GUI_ADMIN_DELETE_CONFRIM" of {_p} to chest inventory with 3 rows named "&c&lWARPS · CONFIRM DELETE"
set slot 4 of metadata tag "NM_WARP_GUI_ADMIN_DELETE_CONFRIM" of {_p} to nametag named "&cCONFRIM TO DELETE WARP ""%{_w}%"""
set slot 11 of metadata tag "NM_WARP_GUI_ADMIN_DELETE_CONFRIM" of {_p} to red stained glass pane named "&cCANCEL"
set slot 15 of metadata tag "NM_WARP_GUI_ADMIN_DELETE_CONFRIM" of {_p} to lime stained glass pane named "&aCONFRIM"
open metadata tag "NM_WARP_GUI_ADMIN_DELETE_CONFRIM" of {_p} to {_p}
function OpenAdminGUI(p:player, page: number):
play sound "ENTITY_EGG_THROW" to {_p}
set {_pageStart} to 45*{_page}
set {_i} to 1
set {_a} to 0
set metadata tag "NM_WARP_GUI_ADMIN" of {_p} to chest inventory with 6 rows named "&c&lWARPS · Admin-GUI"
set {_loop-number} to 0
loop {NM_WARPS::*}:
add 1 to {_loop-number}
{_loop-number} > {_pageStart}
set {_loc} to "%loop-value%"
replace all "x:" and "y:" and "z:" with "" in {_loc}
set {_coords::*} to {_loc} split at ", "
set slot {_a} of metadata tag "NM_WARP_GUI_ADMIN" of {_p} to nametag named "&f%loop-index%" with lore "&3&nLocation:" and "&cX:%{_coords::1}%" and "&aY:%{_coords::2}%" and "&9Z:%{_coords::3}%" and " " and "&cZum Löschen &nrechtsklick" and "&bZum Setzen &nlinksklick"
add 1 to {_a}
if {_a} = ((45*{_i})):
exit loop
set slot 49 of metadata tag "NM_WARP_GUI_ADMIN" of {_p} to book named "&eErste Seite"
if (amount of {NM_WARPS::*}) > {_pageStart} + 45:
set slot 53 of metadata tag "NM_WARP_GUI_ADMIN" of {_p} to arrow named "&9Nächste Seite (Aktuell Seite %{_page}%)"
if {_page} > 0:
set slot 45 of metadata tag "NM_WARP_GUI_ADMIN" of {_p} to arrow named "&9Vorherige Seite (Aktuell Seite %{_page}%)"
open metadata tag "NM_WARP_GUI_ADMIN" of {_p} to {_p}
function OpenWarpGUI(p: player, page: number):
play sound "ENTITY_EGG_THROW" to {_p}
set {_pageStart} to 45*{_page}
set {_i} to 1
set {_a} to 0
set metadata tag "NM_WARP_GUI" of {_p} to chest inventory with 6 rows named "&c&lWARPS · GUI"
set {_loop-number} to 0
loop {NM_WARPS::*}:
add 1 to {_loop-number}
{_loop-number} > {_pageStart}
set slot {_a} of metadata tag "NM_WARP_GUI" of {_p} to nametag named "&f%loop-index%" with lore "&3Klicke zum teleportieren"
add 1 to {_a}
if {_a} = ((45*{_i})):
exit loop
set slot 49 of metadata tag "NM_WARP_GUI" of {_p} to book named "&eErste Seite"
if (amount of {NM_WARPS::*}) > {_pageStart} + 45:
set slot 53 of metadata tag "NM_WARP_GUI" of {_p} to arrow named "&9Nächste Seite (Aktuell Seite %{_page}%)"
if {_page} > 0:
set slot 45 of metadata tag "NM_WARP_GUI" of {_p} to arrow named "&9Vorherige Seite (Aktuell Seite %{_page}%)"
open metadata tag "NM_WARP_GUI" of {_p} to {_p}
on inventory click:
name of player's current inventory is "&c&lWARPS · GUI"
cancel event
if name of event-item contains "&9Nächste Seite":
set {_page::*} to name of event-item split at " "
replace all ")" with "" in {_page::5}
set {_page} to {_page::5} parsed as integer
OpenWarpGUI(player, ({_page}+1))
else if name of event-item contains "&9Vorherige Seite":
set {_page::*} to name of event-item split at " "
replace all ")" with "" in {_page::5}
set {_page} to {_page::5} parsed as integer
OpenWarpGUI(player, ({_page}-1))
else if name of event-item contains "&eErste Seite":
OpenWarpGUI(player, 0)
else if index of event-slot is between 0 and 44:
event-item is set
set {_name} to uncolored name of event-item
if player has permission "{@permission}.*" or "{@permission}.tp" or "{@permission}.tp.%{_name}%":
teleport player to {NM_WARPS::%{_name}%}
send "{@prefix} {@warp_gui_tp_success}"
play sound "ENTITY_ENDERMAN_TELEPORT" to player
else:
send "{@prefix} {@warp_gui_no_perm}"
on inventory click:
name of player's current inventory is "&c&lWARPS · Admin-GUI"
cancel event
if name of event-item contains "&9Nächste Seite":
set {_page::*} to name of event-item split at " "
replace all ")" with "" in {_page::5}
set {_page} to {_page::5} parsed as integer
OpenAdminGUI(player, ({_page}+1))
else if name of event-item contains "&9Vorherige Seite":
set {_page::*} to name of event-item split at " "
replace all ")" with "" in {_page::5}
set {_page} to {_page::5} parsed as integer
OpenAdminGUI(player, ({_page}-1))
else if name of event-item contains "&eErste Seite":
OpenAdminGUI(player, 0)
else if index of event-slot is between 0 and 44:
event-item is set
set {_name} to uncolored name of event-item
if click type is left mouse button:
set {NM_WARPS::%{_name}%} to location of player
set {_page::*} to name of event-item split at " "
replace all ")" with "" in {_page::5}
set {_page} to {_page::5} parsed as integer
OpenAdminGUI(player, {_page})
else if click type is right mouse button:
OpenAdminGUideleteConfirm(player, "%{_name}%")
on inventory click:
name of player's current inventory is "&c&lWARPS · CONFIRM DELETE"
cancel event
if index of event-slot is 11:
close player's inventory
else if index of event-slot is 15:
set {_name} to name of slot 4 of event-inventory
replace all "&cCONFRIM TO DELETE WARP " and """" in {_name} with ""
delete {NM_WARPS::%{_name}%}
OpenAdminGUI(player, 0)
command /warp [<text>] [<text>]:
aliases: /warps, /Warps, /Warp
usage: /warp <warp>
executable by: player
cooldown: {@warp_cooldown_time}
cooldown message: {@warp_cooldown_message}
cooldown bypass: {@warp_cooldown_bypass_perm}
trigger:
set {_warp} to arg 2
set {_location} to location of player
if arg 1 is set:
if arg 2 is set:
if arg 1 is "set":
if player has permission "{@permission}.set" or "*" or "{@permission}.*":
if {NM_WARPS::%{_warp}%} is set:
send "{@prefix} {@warp_set_success}"
cancel the cooldown
if {@warp_log_set} = true:
log "%player% set location of warp named ""%{_warp}%"" from %{NM_WARPS::%{_warp}%}% to %location of the player%" to "..\..\Warps\warp_set.log"
set {NM_WARPS::%{_warp}%} to location of player
else:
send "{@prefix} {@warp_set_not_exist}"
else:
send "{@prefix} {@warp_set_no_perm}"
else if arg 1 is "add" or "create":
if player has permission "{@permission}.add" or "*" or "{@permission}.*":
if {NM_WARPS::%{_warp}%} is not set:
set {NM_WARPS::%{_warp}%} to location of player
send "{@prefix} {@warp_add_success}"
cancel the cooldown
if {@warp_log_create} = true:
log "%player% created a new warp named ""%{_warp}%"" at location %location of the player%" to "..\..\Warps\warp_create.log"
else:
send "{@prefix} {@warp_add_already_exist}"
else:
send "{@prefix} {@warp_add_no_perm}"
else if arg 1 is "delete" or "remove":
if player has permission "{@permission}.delete" or "*" or "{@permission}.*":
if {NM_WARPS::%{_warp}%} is set:
delete {NM_WARPS::%arg 2%}
send "{@prefix} {@warp_delete_success}"
cancel the cooldown
if {@warp_log_delete} = true:
log "%player% deleted the warp named ""%{_warp}%"" at location %{NM_WARPS::%arg 2%}%" to "..\..\Warps\warp_delete.log"
else:
send "{@prefix} {@warp_delete_not_exist}"
else:
send "{@prefix} {@warp_delete_no_perm}"
else:
if arg 1 is "list":
if player has permission "{@permission}.list" or "*" or "{@permission}.*":
if size of {NM_WARPS::*} <= 0:
send "{@prefix} {@warp_list_no_warps}"
else:
set {_warps} to ""
loop {NM_WARPS::*}:
set {_warps} to "%{_warps}%, %loop-index%"
set {_warps} to last (length of {_warps} - 2) characters of {_warps}
send "{@prefix} {@warp_list_warps}"
cancel the cooldown
else:
send "{@prefix} {@warp_list_no_perm}"
else if arg 1 is "gui" or "menu":
if player has permission "{@permission}.gui" or "*" or "{@permission}.*":
if size of {NM_WARPS::*} <= 0:
send "{@prefix} {@warp_gui_no_warps}"
else:
OpenWarpGUI(player, 0)
else:
send "{@prefix} {@warp_gui_no_perm}"
else if arg 1 is "admingui" or "adminmenu":
if player has permission "{@permission}.admingui" or "*" or "{@permission}.*":
if size of {NM_WARPS::*} <= 0:
send "{@prefix} {@warp_gui_no_warps}"
else:
OpenAdminGUI(player, 0)
else:
loop {NM_WARPS::*}:
loop-index is arg 1
set {_loc} to loop-value
set {_warp_found} to true
exit loop
if player has permission "{@permission}.*" or "{@permission}.tp" or "{@permission}.tp.%arg 1%":
if {_warp_found} is true:
set {_warp} to arg 1
teleport player to {_loc}
send "{@prefix} {@warp_tp_success}"
play sound "ENTITY_ENDERMAN_TELEPORT" to player
if {@warp_log_tp} = true:
log "%player% teleported to the warp named ""%{_warp}%"" at location %{NM_WARPS::%arg 2%}%" to "..\..\Warps\warp_create.log"
else:
send "{@prefix} {@warp_tp_warp_not_exist}"
else:
send "{@prefix} {@warp_tp_no_perm}"
else:
send "{@warp_help}"
on chat:
message is "+dev" or "+warps" or "+NextLevelWarps" or "+NextLevel Warps"
cancel event
send "{@prefix} &aDer &bDEV &avon dem Plugin &bNextLevel Warps&a ist <tooltip:&bLink><link:https://www.youtube.com/NiniMine>&bNiniMine<reset> "