Just so you know, we don't know the file format for every file. If it's just a bunch of random characters, it's probably a .zip or .jar.
# Custom whitelist made by Supercrafter100
# I ain't gonna check but it would be nice if you could keep my name in here <3
# If you have any suggestions for it, contact me on discord: Supercrafter100#6600
# Have fun
options:
prefix: &3&lWhitelist &8&l»&7
on load:
delete {-whitelist::commands::*}
add "On" to {-whitelist::commands::*}
add "Off" to {-whitelist::commands::*}
add "List" to {-whitelist::commands::*}
add "Add [player]" to {-whitelist::commands::*}
add "Remove [player]" to {-whitelist::commands::*}
add "SetReason [text]" to {-whitelist::commands::*}
add "Notifications [on / off]" to {-whitelist::commands::*}
if {whitelist::status} is not set:
set {whitelist::status} to false
if {whitelist::reason} is not set:
set {whitelist::reason} to "&fThe server is currently whitelisted"
command /whitelist [<string>] [<text>] :
trigger:
if executor has permission "whitelist.admin":
if arg 1 is set:
if arg 1 = "on" or "enable":
if {whitelist::status} = true:
message "{@prefix} The whitelist is already turned on"
stop
else:
set {whitelist::status} to true
message "{@prefix} Successfully enabled the whitelist"
stop
else if arg 1 = "off" or "disable":
if {whitelist::status} = false:
message "{@prefix} The whitelist is already turned off"
stop
else:
set {whitelist::status} to false
message "{@prefix} Successfully disabled the whitelist"
stop
else if arg 1 = "list" or "listplayers":
if size of {whitelist::players::*} > 0:
send "&7&l&m-------&3&lWHITELIST&7&l&m-------"
loop (size of {whitelist::players::*}) times:
message "{@prefix} &7┣ &b%{whitelist::players::%loop-number%}%"
stop
else:
message "{@prefix} There aren't any players whitelisted"
stop
else if arg 1 = "add" or "addplayer":
if arg-2 is set:
set {_p} to arg-2 parsed as an offline player
if {whitelist::players::*} contains {_P}:
message "{@prefix} Player is already whitelisted"
stop
else:
add "%{_p}%" to {whitelist::players::*}
message "{@prefix} Added &b%{_p}% &7to the whitelist"
stop
else:
message "{@prefix} Please provide a player to add to the whitelisted players"
stop
else if arg 1 = "remove" or "removeplayer":
if arg-2 is set:
set {_p} to arg-2 parsed as an offline player
if {whitelist::players::*} does not contain "%{_P}%":
message "{@prefix} Player is not whitelisted"
stop
else:
remove "%{_P}%" from {whitelist::players::*}
message "{@prefix} Removed &b%{_p}% &7from the whitelist"
stop
else:
message "{@prefix} Please provide a player to remove from the whitelisted players"
stop
else if arg 1 = "reason" or "setreason":
if arg 2 is set:
set {whitelist::reason} to arg 2
message "{@prefix} Successfully set the whitelist reason to: &b%colored arg-2%"
stop
else:
message "{@prefix} Please provide a reason for the whitelist"
stop
else if arg 1 = "notifications" or "notify":
if arg 2 is set:
if arg 2 = "on":
if {whitelist::notifications::%player's uuid%} is true:
message "{@prefix} Your notifications are already turned on"
stop
else:
set {whitelist::notifications::%player's uuid%} to true
message "{@prefix} Turned whitelist notifications on"
stop
if arg 2 = "off":
if {whitelist::notifications::%player's uuid%} is false:
message "{@prefix} Your notifications are already turned off"
stop
else:
set {whitelist::notifications::%player's uuid%} to false
message "{@prefix} Turned whitelist notifications off"
stop
else:
message "{@prefix} Please provide an argument (on / off)"
stop
else:
message "{@prefix} Command not recognized"
stop
else:
send "&7&l&m-------&3&lWHITELIST&7&l&m-------"
set {_s} to size of {-whitelist::commands::*}-1
set {_i} to 1
set {_color} to "e"
loop {_s} times:
if {_color} = "e":
set {_color} to "6"
else:
set {_color} to "e"
message "{@prefix} &7┣ &%{_color}%%{-whitelist::commands::%{_i}%}%"
add 1 to {_i}
if {_color} = "e":
set {_color} to "6"
else:
set {_color} to "e"
message "{@prefix} &7┗ &%{_color}%%{-whitelist::commands::%{_i}%}%"
stop
else:
message "{@prefix} You don't have the required permission to do this!"
stop
# Connection handeling
on connect:
if {whitelist::notifications::%player's uuid%} is not set:
set {whitelist::notifications::%player's uuid%} to true
{whitelist::status} = true
if player has permission "whitelist.bypass":
stop
else:
if {whitelist::players::*} contains "%player%":
stop
else:
kick player due to "%nl%%nl%%nl%%nl%%nl%%nl%%nl%%nl%%nl%%nl%%nl%%nl%%nl%%nl%%nl%%nl%%nl%%nl%%nl%%nl%%nl%%nl%&eYou have been kicked from the server%nl%&eServer is whitelisted%nl%%nl%&r%{whitelist::reason}%"
loop all players:
if loop-player has permission "whitelist.notify":
if {whitelist::notifications::%loop-player's uuid%} = true:
send "&7&l&m-------&3&lWHITELIST&7&l&m-------" to loop-player
send "&b%player% &7tried to connect to the server" to loop-player
send "&7But got kicked with the reason: &b%{whitelist::reason}%" to loop-player
send "&7&l&m----------------------" to loop-player