Just so you know, we don't know the file format for every file. If it's just a bunch of random characters, it's probably a .zip or .jar.
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# Skript made by Ayham Alali [iTzAyhamHD] YT: ayham5131
# Made for OPG4MERS server by the OWNER Ayham Alali ^_^
# It can be used for other servers as well :)
# please support me if you can by donating: paypal.me/ayhamalali
# Thank you for Downloading/Using my Skripts ❤
# Tools Options [Custom] :)
# Don't forget to donate ❤ » paypal.me/ayhamalali
# Todo:
# v1.1:
# - /rename reset √
# - emojis support √
# - added emoji command √
# - blacklist words √
# - blacklist items √
# - check "if player's tool is set" √
# - Enchant √ (remove feature removes all enchantments)
# - Add help (arg) √
# - $
# - $
# - Add suggestions in the discuss page of the plugin :)
# v1.2:
# - name history
# - GUI for emojis (!)
# - Undo feature
# - $
# - $
# - $
# - Add suggestions in the discuss page of the plugin :)
#
options:
# DO NOT CHANGE (NOT CHANGABLE)
ver: 1.1
console: &e&lCTO&7>
# Configuration (Changable)
p: &e&l&oToolsOptions&7»
CheckUpdate: true
UpdateCheckPerm: cto.updatecheck
blacklistwords: "word1" or "word2" or "word3" or "word4" or "word5" or "word6" # Syntqax: "word1" or "word2" or "word3" ... | v1.1
blacklistitems: tripwire_hook or emerald_block or diamond_block or iron_ore or piston # Syntax: item1 or item2 or item3 ... | v1.1
# Messages (Changable)
NoPerm: &c&oYou don't have enough permissions dude!
LoreUsage: [nl][p] &c/[cmd] &7set&8/&7add <Line number> <Lore>[nl][p] &c/[cmd] &7remove&8/&7clear &7<line number>&8/&7all[nl][p] &c/[cmd] &7help[nl]&7 # Variables: [cmd] for the command, [nl] new line, [p] prefix
LoreSuccess: &a&oNew Lore &7&o(line: &c&o[line]&7&o)&a&o:&r [lore] # << [line] for used line >> << [lore] for the new lore text>>
LoreCleared: &a&oCleared line &c&o[line] # << [line] for the line>>
LoreAllCleared: &a&oCleared lore of your item
RenameUsage: [nl][p] &c/[cmd]&7 <name>[nl][p] &c/[cmd]&7 reset[nl][p] &c/[cmd]&7 help[nl]&7
RenameSuccess: &a&oRenamed:&r [name] # << [name] for the new name>>
RenameResetSuccess: &a&oReseted tool's name
RenameBlacklistItems: &cYou can't rename this item. # v1.1
RenameBlacklistWords: &cYou can't use this name. # v1.1
ShinyError: &c&oYour item has enchanments and it's shiny!
ShinySuccess: &a&oEnjoy your new Shiny item!
EnchantUsage: [nl][p] &c/[cmd] &7add [enchantment name] [level][nl][p] &c/[cmd] &7set [enchantment name] [level][nl][p] &c/[cmd] &7removeall[nl][p] &c/[cmd] &7help[nl]&7
EnchantSucess: &aYour tool has been successfully enchanted with &7[enchantment] [level] # << [enchantment] [level] >>
EmojiDisabled: &aEmojis&7 are now &c&lDISABLED # v1.1
EmojiEnabled: &aEmojis&7 are now &a&lENABLED # v1.1
# Lore Configuration (Changable)
LoreCmd: lore
LorePerm: cto.cmd.lore
LoreAliases: lr
# Emoji Configuration (Changable) # v1.1
EmojiCmd: emoji
EmojiPerm: cto.cmd.emoji
EmojiAliases: em
# Rename Configuration (Changable)
RenameCmd: rename
RenamePerm: cto.cmd.rename
RenameAliases: ren
# Shiny Configuration (Changable)
ShinyCmd: Shiny
ShinyPerm: cto.cmd.shiny
ShinyAliases: shi
# Enchant Configurations (Changable) # v1.1
EnchantCmd: enchant
EnchantPerm: cto.cmd.enchant
EnchantAliases: ench
# -----
#
# CODE - DO NOT CHANGE IF YOU DON'T KNOW WHAT ARE YOU DOING.
#
# -----
on load:
send "&b<&3----&b>> &c&l&oTools Options&b <<&3----&b>" to console
send " " to console
send "{@console} &aRunning on version &c{@ver}" to console
send "{@console} &bThank you for downloading/using my skripts :)" to console
send "{@console} &eSkript made by &aAyham Alali &cYT&7:&a@ayham5131" to console
send " " to console
send "&b<&3----&b>> &c&l&oTools Options&b <<&3----&b>" to console
set {_NewVer} to text from "http://pastebin.com/raw/iWv04uP8"
set {_UpdateInfo} to text from url "http://pastebin.com/raw/m8CD5ReN"
if "{@CheckUpdate}" is "true":
send "{@console} &eChecking for update..." to console
if "{@CheckUpdate}" is "true":
if "%{_NewVer}%" is not "{@ver}":
replace all "[nl]" with new line in {_UpdateInfo}
replace all "[p]" with "{@p}" in {_UpdateInfo}
send "&3<&b&l!&3>&3----&b*&3----&3<&b&l!&3>" to console
send "{@console} &aThere is a new update for &9&oTools Options&7, &aYou are using version &c{@ver}&7, &aNew version&7 > &c%{_NewVer}%" to console
send "{@console} &aUpdate info: %colored {_UpdateInfo}%" to console
send "&3<&b&l!&3>&3----&b*&3----&3<&b&l!&3>" to console
else if "%{_NewVer}%" is "{@ver}":
send "{@console}&a is up to date&7, &aNo new updates." to console
loop all players:
if loop-player has permission "{@UpdateCheckPerm}":
if "%{_NewVer}%" is not "{@ver}":
replace all "[nl]" with new line in {_UpdateInfo}
replace all "[p]" with "{@p}" in {_UpdateInfo}
send "&3<&b&l!&3>&3----&b*&3----&3<&b&l!&3>" to loop-player
send "{@p} &aThere is a new update for &9&oTools Options&7, &aYou are using version &c{@ver}&7, &aNew version&7 > &c%{_NewVer}%" to loop-player
send "{@p} &aUpdate info: &c%colored {_UpdateInfo}%" to loop-player
send "&3<&b&l!&3>&3----&b*&3----&3<&b&l!&3>" to loop-player
else if "%{_NewVer}%" is "{@ver}":
send "{@p}&a is up to date&7, &aNo new updates." to loop-player
wait a tick
send "{@console} &ahas been loaded successfully." to console
on unload:
send "{@console} &chas been unloaded successfully." to console
# ➀➁➂➃➄➅➆➇➈➉☹☺❤☼♛✈☠☁✰❆«✔✖☻»⚠
# [1][2][3][4][5][6][7][8][9][10][:(][:)][<3][sun][crown][plane][skull][cloud][star][snow][<][v][x][:-)][>][caution]
# Thank you _Vlad1101_ for the emojis, you made save some time.
command /{@EmojiCmd} [<text>]:
permission: {@EmojiPerm}
permission message: {@NoPerm}
description: &a&oShow Emojis shortcuts.
aliases: {@EmojiAliases}
trigger:
if arg-1 is "toggle":
if {cto::emoji::%player%} is not set:
set {cto::emoji::%player%} to true
send "{@p} {@EmojiEnabled}"
stop
if {cto::emoji::%player%} is false:
set {cto::emoji::%player%} to true
send "{@p} {@EmojiEnabled}"
stop
if {cto::emoji::%player%} is true:
set {cto::emoji::%player%} to false
send "{@p} {@EmojiDisabled}"
stop
if arg-1 is "help":
send "&c1&7. &aTip&7» &a[text] &7» &8[&aemoji&8]"
send "&c2&7. &a[1] &7» &8[&a➀&8]"
send "&c3&7. &a[2] &7» &8[&a➁&8]"
send "&c4&7. &a[3] &7» &8[&a➂&8]"
send "&c5&7. &a[4] &7» &8[&a➃&8]"
send "&c6&7. &a[5] &7» &8[&a➄&8]"
send "&c7&7. &a[6] &7» &8[&a➅&8]"
send "&c8&7. &a[7] &7» &8[&a➆&8]"
send "&c9&7. &a[8] &7» &8[&a➇&8]"
send "&c10&7. &a[9] &7» &8[&a➈&8]"
send "&c11&7. &a[10] &7» &8[&a➉&8]"
send "&c12&7. &a[<3] &7» &8[&a❤&8]"
send "&c13&7. &a[sun] &7» &8[&a☼&8]"
send "&c14&7. &a[crown] &7» &8[&a♛&8]"
send "&c15&7. &a[plane] &7» &8[&a✈&8]"
send "&c16&7. &a[skull] &7» &8[&a☠&8]"
send "&c17&7. &a[cloud] &7» &8[&a☁&8]"
send "&c18&7. &a[star] &7» &8[&a✰&8]"
send "&c19&7. &a[snow] &7» &8[&a❆&8]"
send "&c20&7. &a[<] &7» &8[&a«&8]"
send "&c21&7. &a[v] &7» &8[&a✔&8]"
send "&c22&7. &a[x] &7» &8[&a✖&8]"
send "&c23&7. &a[>] &7» &8[&a»&8]"
send "&c24&7. &a[caution] &7» &8[&a⚠&8]"
send "&c25&7. &a[:-)] &7» &8[&a☻&8]"
send "&c26&7. &a[:(] &7» &8[&a☹&8]"
send "&c27&7. &a[:)] &7» &8[&a☺&8]"
stop
on chat:
if {cto::emoji::%player%} = true:
replace all "[1]" with "➀" in message
replace all "[2]" with "➁" in message
replace all "[3]" with "➂" in message
replace all "[4]" with "➃" in message
replace all "[5]" with "➄" in message
replace all "[6]" with "➅" in message
replace all "[7]" with "➆" in message
replace all "[8]" with "➇" in message
replace all "[9]" with "➈" in message
replace all "[10]" with "➉" in message
replace all "[:(]" with "☹" in message
replace all "[:)]" with "☺" in message
replace all "[<3]" with "❤" in message
replace all "[sun]" with "☼" in message
replace all "[crown]" with "♛" in message
replace all "[plane]" with "✈" in message
replace all "[skull]" with "☠" in message
replace all "[cloud]" with "☁" in message
replace all "[star]" with "✰" in message
replace all "[snow]" with "❆" in message
replace all "[<]" with "«" in message
replace all "[v]" with "✔" in message
replace all "[x]" with "✖" in message
replace all "[:-)]" with "☻" in message
replace all "[>]" with "»" in message
replace all "[caution]" with "⚠" in message
command /{@LoreCmd} [<text>] [<number>] [<text>]:
permission: {@LorePerm}
permission message: {@NoPerm}
description: &a&oChange item lore
aliases: {@LoreAliases}
trigger:
if arg-1 is not set:
set {_LoreUsage} to "{@LoreUsage}"
replace all "[cmd]" with "{@LoreCmd}" in {_LoreUsage}
replace all "[nl]" with "%newline%" in {_LoreUsage}
replace all "[p]" with "{@p}" in {_LoreUsage}
send "%{_LoreUsage}%"
stop
if arg-1 is "help":
set {_LoreUsage} to "{@LoreUsage}"
replace all "[cmd]" with "{@LoreCmd}" in {_LoreUsage}
replace all "[nl]" with "%newline%" in {_LoreUsage}
replace all "[p]" with "{@p}" in {_LoreUsage}
send "%{_LoreUsage}%"
stop
else:
if arg-1 is "set" or "add":
if arg-2 is set:
if arg-3 is set:
if player's tool is set:
if "%arg-3%" contains "[1]" or "[2]" or "[3]" or "[4]" or "[5]" or "[6]" or "[7]" or "[8]" or "[9]" or "[10]" or "[:(]" or "[:)]" or "[<3]" or "[sun]" or "[crown]" or "[plane]" or "[skull]" or "[cloud]" or "[star]" or "[snow]" or "[<]" or "[v]" or "[x]" or "[:-)]" or "[>]" or "[caution]":
if {cto::emoji::%player%} = true:
set {_l} to "%arg-3%"
replace all "[1]" with "➀" in {_l}
replace all "[2]" with "➁" in {_l}
replace all "[3]" with "➂" in {_l}
replace all "[4]" with "➃" in {_l}
replace all "[5]" with "➄" in {_l}
replace all "[6]" with "➅" in {_l}
replace all "[7]" with "➆" in {_l}
replace all "[8]" with "➇" in {_l}
replace all "[9]" with "➈" in {_l}
replace all "[10]" with "➉" in {_l}
replace all "[:(]" with "☹" in {_l}
replace all "[:)]" with "☺" in {_l}
replace all "[<3]" with "❤" in {_l}
replace all "[sun]" with "☼" in {_l}
replace all "[crown]" with "♛" in {_l}
replace all "[plane]" with "✈" in {_l}
replace all "[skull]" with "☠" in {_l}
replace all "[cloud]" with "☁" in {_l}
replace all "[star]" with "✰" in {_l}
replace all "[snow]" with "❆" in {_l}
replace all "[<]" with "«" in {_l}
replace all "[v]" with "✔" in {_l}
replace all "[x]" with "✖" in {_l}
replace all "[:-)]" with "☻" in {_l}
replace all "[>]" with "»" in {_l}
replace all "[caution]" with "⚠" in {_l}
set line number arg of lore of player's tool to colored "%{_l}%"
set {_LoreSuccess} to "{@LoreSuccess}"
replace all "[line]" with "%arg-2%" in {_LoreSuccess}
replace all "[lore]" with "%{_l}%" in {_LoreSuccess}
send colored "%{_LoreSuccess}%"
stop
else:
set line number arg of lore of player's tool to colored "%arg-3%"
set {_LoreSuccess} to "{@LoreSuccess}"
replace all "[line]" with "%arg-2%" in {_LoreSuccess}
replace all "[lore]" with "%arg-3%" in {_LoreSuccess}
send colored "%{_LoreSuccess}%"
stop
else:
set line number arg of lore of player's tool to colored "%arg-3%"
set {_LoreSuccess} to "{@LoreSuccess}"
replace all "[line]" with "%arg-2%" in {_LoreSuccess}
replace all "[lore]" with "%arg-3%" in {_LoreSuccess}
send colored "%{_LoreSuccess}%"
stop
else:
send "{@p} &7You need to hold an item."
stop
else:
set {_LoreUsage} to "{@LoreUsage}"
replace all "[cmd]" with "{@LoreCmd}" in {_LoreUsage}
replace all "[nl]" with "%newline%" in {_LoreUsage}
replace all "[p]" with "{@p}" in {_LoreUsage}
send "%{_LoreUsage}%"
stop
else:
set {_LoreUsage} to "{@LoreUsage}"
replace all "[cmd]" with "{@LoreCmd}" in {_LoreUsage}
replace all "[nl]" with "%newline%" in {_LoreUsage}
replace all "[p]" with "{@p}" in {_LoreUsage}
send "%{_LoreUsage}%"
stop
if arg-1 is "remove" or "clear":
if arg-2 is set:
if player's tool is set:
clear line number arg of lore of player's tool
set {_LoreCleared} to "{@LoreCleared}"
replace all "[line]" with "%arg-2%" in {_LoreCleared}
send "%{_LoreCleared}%"
stop
else:
send "{@p} &7You need to hold an item."
stop
else:
set {_LoreUsage} to "{@LoreUsage}"
replace all "[cmd]" with "{@LoreCmd}" in {_LoreUsage}
replace all "[nl]" with "%newline%" in {_LoreUsage}
replace all "[p]" with "{@p}" in {_LoreUsage}
send "%{_LoreUsage}%"
stop
if arg-3 is "all":
if player's tool is set:
set lore of player's tool to ""
make player execute "/{@LoreCmd} removesilent 1"
send "{@p} {@LoreAllCleared}"
stop
else:
send "{@p} &7You need to hold an item."
stop
else:
set {_LoreUsage} to "{@LoreUsage}"
replace all "[cmd]" with "{@LoreCmd}" in {_LoreUsage}
replace all "[nl]" with "%newline%" in {_LoreUsage}
replace all "[p]" with "{@p}" in {_LoreUsage}
send "%{_LoreUsage}%"
stop
# The Secret command "LOL", used for clear the lore, just a bsic way to do ir quickly :)
if arg-1 is "removesilent":
if player's tool is set:
if arg-2 is set:
clear line number arg of lore of player's tool
stop
else:
send "{@p} &7You need to hold an item."
stop
command /{@RenameCmd} [<text>]:
permission: {@RenamePerm}
permission message: {@NoPerm}
description: &a&oChange current tool Name
aliases: {@RenameAliases}
trigger:
if arg-1 is not set:
set {_RenameUsage} to "{@RenameUsage}"
replace all "[cmd]" with "{@RenameCmd}" in {_RenameUsage}
replace all "[nl]" with "%newline%" in {_RenameUsage}
replace all "[p]" with "{@p}" in {_RenameUsage}
send "%{_RenameUsage}%"
stop
if arg-1 is "help":
set {_RenameUsage} to "{@RenameUsage}"
replace all "[cmd]" with "{@RenameCmd}" in {_RenameUsage}
replace all "[nl]" with "%newline%" in {_RenameUsage}
replace all "[p]" with "{@p}" in {_RenameUsage}
send "%{_RenameUsage}%"
stop
if arg-1 is "reset":
if player's tool is set:
if player's tool is not {@blacklistitems}:
set name of player's tool to ""
send "{@p} {@RenameResetSuccess}"
stop
else:
send "{@RenameBlacklistItems}"
stop
else:
send "{@p} &7You need to hold an item."
stop
if arg-1 is set:
if player's tool is set:
if player's tool is not {@blacklistitems}:
if "%arg-1%" doesn't contain {@blacklistwords}:
if "%arg-1%" contains "[1]" or "[2]" or "[3]" or "[4]" or "[5]" or "[6]" or "[7]" or "[8]" or "[9]" or "[10]" or "[:(]" or "[:)]" or "[<3]" or "[sun]" or "[crown]" or "[plane]" or "[skull]" or "[cloud]" or "[star]" or "[snow]" or "[<]" or "[v]" or "[x]" or "[:-)]" or "[>]" or "[caution]":
if {cto::emoji::%player%} = true:
set {_n} to "%arg-1%"
replace all "[1]" with "➀" in {_n}
replace all "[2]" with "➁" in {_n}
replace all "[3]" with "➂" in {_n}
replace all "[4]" with "➃" in {_n}
replace all "[5]" with "➄" in {_n}
replace all "[6]" with "➅" in {_n}
replace all "[7]" with "➆" in {_n}
replace all "[8]" with "➇" in {_n}
replace all "[9]" with "➈" in {_n}
replace all "[10]" with "➉" in {_n}
replace all "[:(]" with "☹" in {_n}
replace all "[:)]" with "☺" in {_n}
replace all "[<3]" with "❤" in {_n}
replace all "[sun]" with "☼" in {_n}
replace all "[crown]" with "♛" in {_n}
replace all "[plane]" with "✈" in {_n}
replace all "[skull]" with "☠" in {_n}
replace all "[cloud]" with "☁" in {_n}
replace all "[star]" with "✰" in {_n}
replace all "[snow]" with "❆" in {_n}
replace all "[<]" with "«" in {_n}
replace all "[v]" with "✔" in {_n}
replace all "[x]" with "✖" in {_n}
replace all "[:-)]" with "☻" in {_n}
replace all "[>]" with "»" in {_n}
replace all "[caution]" with "⚠" in {_n}
set name of player's tool to colored "%{_n}%"
set {_RenameSuccess} to "{@RenameSuccess}"
replace all "[name]" with "%{_n}%" in {_RenameSuccess}
send colored "{@p} %{_RenameSuccess}%"
stop
else:
set name of player's tool to colored "%arg-1%"
set {_RenameSuccess} to "{@RenameSuccess}"
replace all "[name]" with "%arg-1%" in {_RenameSuccess}
send colored "{@p} %{_RenameSuccess}%"
stop
else:
set name of player's tool to colored "%arg-1%"
set {_RenameSuccess} to "{@RenameSuccess}"
replace all "[name]" with "%arg-1%" in {_RenameSuccess}
send colored "{@p} %{_RenameSuccess}%"
stop
else:
send "{@RenameBlacklistWords}"
stop
else:
send "{@RenameBlacklistItems}"
stop
else:
send "{@p} &7You need to hold an item."
stop
command /{@ShinyCmd}:
permission: {@ShinyPerm}
permission message: {@NoPerm}
description: &a&oShiny your item without enchantments
aliases: {@ShinyAliases}
trigger:
if player's tool is set:
if player's tool is enchanted:
send "{@p} {@ShinyError}"
stop
if player's tool is not enchanted:
set {_item} to player's tool
set player's tool to shiny {_item}
send "{@p} {@ShinySuccess}"
stop
else:
send "{@p} &7You need to hold an item."
stop
command /{@EnchantCmd} [<text>] [<text>] [<text>]:
permission: {@EnchantPerm}
permission message: {@NoPerm}
description: &a&oEnchant your items with any enchantment type and level.
aliases: {@EnchantAliases}
trigger:
if arg-1 is not set:
set {_EnchantUsage} to "{@EnchantUsage}"
replace all "[cmd]" with "{@EnchantCmd}" in {_EnchantUsage}
replace all "[nl]" with "%newline%" in {_EnchantUsage}
replace all "[p]" with "{@p}" in {_EnchantUsage}
send "%{_EnchantUsage}%"
stop
if arg-1 is "help":
set {_EnchantUsage} to "{@EnchantUsage}"
replace all "[cmd]" with "{@EnchantCmd}" in {_EnchantUsage}
replace all "[nl]" with "%newline%" in {_EnchantUsage}
replace all "[p]" with "{@p}" in {_EnchantUsage}
send "%{_EnchantUsage}%"
stop
if arg-1 is "add":
if arg-2 is set:
if arg-3 is set:
if player's tool is set:
set {_el} to "%arg-2% %arg-3%" parsed as enchantment type
enchant the player's tool with {_el}
set {_m} to "{@EnchantSucess}"
replace all "[enchantment]" with "%arg-2%" in {_m}
replace all "[level]" with "%arg-3%" in {_m}
send "{@p} %{_m}%"
stop
else:
send "{@p} &7You need to hold an item."
stop
if arg-1 is "set":
if arg-2 is set:
if arg-3 is set:
if player's tool is set:
set {_i} to player's tool
disenchant {_i}
set {_el} to "%arg-2% %arg-3%" parsed as enchantment type
enchant the player's tool with {_el}
set {_m} to "{@EnchantSucess}"
replace all "[enchantment]" with "%arg-2%" in {_m}
replace all "[level]" with "%arg-3%" in {_m}
send "{@p} %{_m}%"
stop
else:
send "{@p} &7You need to hold an item."
stop
if arg-1 is "removeall":
if player's tool is set:
disenchant player's tool
set {_m} to "{@EnchantSucess}"
replace all "[enchantment]" with "%arg-2%" in {_m}
send "{@p} %{_m}%"
stop
else:
send "{@p} &7You need to hold an item."
stop
# ----
#
# <> End of Code
# By Ayham Alali <>
#
# ----