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minelets.sk

Created by Unknown

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#
# PlUGIN minelets v1.1
# Plugin Echo Por mmarddel
#
on load:
	send "-----------------------------" to console
	send "|        &aMineletss        |" to console
	send "-----------------------------" to console
on first join:
	set {minelets.%player%} to 1
#
command minelets:
	trigger:
		if player have permission "use.minelets":
			send "&8&l------------------------"
			send "&9&lMinelets &5&l> &aYou have &6%{minelets.%player%}% &aminelets."
			send "&8&l------------------------"
		else:
			send "&9&lMinelets &5&l> &aYou don't have permission!"
#
command add <player> <int>:
	trigger:
		if player have permission "admin.minelets":
			add argument 2 to {minelets.%arg 1%}
			send "&aPlease wait"
			wait 2 seconds
			send "&aAdded %arg 2% minelets to &5%arg 1%"
			send "&5%arg 1% &aNow you have &6&l> &a%{minelets.%arg 1%}% Minelets!"
#
command helpminelets:
	trigger:
		send "&7&l&m----------&7&7 &9&lMinelets &7&l&m----------&7&7&7"
		send "&a"
		send "&a/Minelets &7- &6see your amount of minelets!."
		send "&a/Add &7- &6add minelets to other player!"
		send "&a"
#
on rightclick:
	if event-block is end portal frame:
		set {_waited} to difference between {cube.lastused} and now
		if {minelets.%player%} is more than 0:
			if {_waited} is less than a minute:
				send "&cYou have to wait %difference between a minute and {_waited}% before you can use the Minelets!"
			else:	
				add leather leggings to {_regalos::*}
				add leather helmet to {_regalos::*}
				add diamond boots to {_regalos::*}
				add golden helmet to {_regalos::*}
				add golden boots to {_regalos::*}
				add golden leggings to {_regalos::*}
				add iron boots to {_regalos::*}
				add diamond helmet to {_regalos::*}
				add diamond to {_regalos::*}
				add sponge to {_regalos::*}
				add stick to {_regalos::*}
				add bed to {_regalos::*}	
				add chest to {_regalos::*}
				add ender chest to {_regalos::*}
				add iron ingot to {_regalos::*}
				add gold ingot to {_regalos::*}
				add coal to {_regalos::*}
				add coal ore to {_regalos::*}
				add diamond ore to {_regalos::*}
				add emerald to {_regalos::*}
				add emerald ore to {_regalos::*}
				set {_regalos} to random element of {_regalos::*}
				wait 1 tick
				send "&9&lMinelets &5&l> &aOpening..."
				wait 3 second
				remove 1 from {minelets.%player%}
				wait 3 tick
				send "&6You've received: &a%{_regalos}%"
				wait 1 tick
				send "&2Thanks for participating!"
				play raw sound "random.levelup" at player with pitch 1 volume 10
				give {_regalos} to player
				wait 1 seconds
				wait 30 seconds
		else:
			send "&cyou don't have to open minelets!"