Just so you know, we don't know the file format for every file. If it's just a bunch of random characters, it's probably a .zip or .jar.
command /modify [<text>] [<text>] [<text>]:
usage: /modify <modifier> <state/setting> [<value>]
permission: modify.admin
permission message: &cYou don't have permission to execute this command!
aliases: /m
trigger:
if arg 1 is not set:
send "&aCorrect Usage &7>> &f/modify &e<modifier> <state/setting> [<value>]"
else if arg 1 is "list":
send "&aAll Modifier Groups &7>> &ewhitelistchat&7/&ewc&7, &eclearchat&7/&ecc&7, &ebroadcast&7/&ebc&7, &esetname&7, &ekick&7, &eban&7, &eunban"
else if arg 1 is "wc" or "whitelistchat":
if arg 2 is not set:
send "&aCorrect Usage &7>> &f/modify wc &e<enable|disable|add|remove|list|clear>"
else if arg 2 is "enable":
set {chat.whitelist} to true
send "&aSuccessful &7>> &fModifier &ewhitelistchat &fis now &aenabled&f. Please use &e/modify wc &e<add|remove> <player> &fto whitelist players."
else if arg 2 is "disable":
delete {chat.whitelist}
send "&aSuccessful &7>> &fModifier &ewhitelistchat &fis now &cdisabled&f."
else if arg 2 is "add":
if {chat.whitelist} != true:
send "&cUnsuccessful &7>> &fPlease use &e/modify wc enable &fto enable &echat.whitelist&f!"
else if arg 3 is not set:
send "&aCorrect Usage &7>> &f/modify wc add &e<player>"
else if arg 3 parsed as offline player is not online:
send "&cUnsuccessful &7>> &fThat player is not online!"
else if arg 3 parsed as offline player is online:
if {chat.whitelist::*} contains arg 3 parsed as offline player:
send "&cUnsuccessful &7>> &fThat player is already whitelisted!"
stop
add arg 3 parsed as offline player to {chat.whitelist::*}
send "&aSuccessful &7>> &e%arg 3% &fhas been added to the whitelist."
else if arg 2 is "remove":
if {chat.whitelist} != true:
send "&cUnsuccessful &7>> &fThere are no players to remove from the whitelist as it is currently &cdisabled&f!"
else if arg 3 is not set:
send "&aCorrect Usage &7>> /modify wc remove &e<player>"
else if {chat.whitelist::*} doesn't contain arg 3 parsed as offline player:
send "&cUnsuccessful &7>> &fThat player is not whitelisted!"
else if {chat.whitelist::*} contains arg 3 parsed as offline player:
remove arg 3 parsed as offline player from {chat.whitelist::*}
send "&aSuccessful &7>> &e%arg 3% &fhas been removed from the whitelist."
else if arg 2 is "list":
if size of {chat.whitelist::*} < 1:
send "&aSuccessful &7>> &fThere no players whitelisted currently!"
stop
send "&aAll Whitelisted Players &7>> &f%{chat.whitelist::*}%"
else if arg 2 is "clear":
if size of {chat.whitelist::*} < 1:
send "&cUnsuccessful &7>> &fThere are no players whitelisted!"
stop
if arg 3 is not "confirm":
send "&cUnsuccessful &7>> &fUse &e/modify wc clear confirm &fto clear the whitelist!"
stop
delete {chat.whitelist::*}
send "&aSuccessful &7>> &fCleared all players from the whitelist."
else:
send "&aCorrect Usage &7>> &f/modify wc &e<enable|disable|add|remove|list>"
else if arg 1 is "clearchat" or "cc":
loop 500 times:
broadcast ""
send "&aSuccessful &7>> &fChat has been cleared."
else if arg 1 is "broadcast" or "bc":
if arg 2 is not set:
send "&aCorrect Usage &7>> &f/modify bc &e<public(Current World)|global(All Worlds)> <text> [-p:<permission.node>]"
send "&aAll Placeholders &7>> &e{$name}&7, &e{$health)&7, &e{$displayname}&7, &e{$hunger}&7, &e{$world}&7, &e{$ip}&7, &e{$uuid}"
stop
else if arg 2 is "public":
if arg 3 contains "-p:":
set {_bc::*} to arg 3 parsed as "%string% -p:%string%"
if {_bc::2} is set:
if {_bc::2} doesn't contain " ":
loop all players in player's world:
loop-player has permission "%{_bc::2}%"
replace all "{$name}" in {_bc::1} with "%loop-player%"
replace all "{$displayname}" in {_bc::1} with loop-player's display name
replace all "{$health}" in {_bc::1} with "%loop-player's health * 2%"
replace all "{$hunger}" in {_bc::1} with "%loop-player's hunger * 2%"
replace all "{$world}" in {_bc::1} with "%loop-player's world%"
replace all "{$ip}" in {_bc::1} with loop-player's ip
replace all "{$uuid}" in {_bc::1} with loop-player's uuid
send colored {_bc::1} to loop-player
stop
set {_bc} to arg 3
loop all players in player's world:
replace all "{$name}" in {_bc} with "%loop-player%"
replace all "{$displayname}" in {_bc} with loop-player's display name
replace all "{$health}" in {_bc} with "%loop-player's health * 2%"
replace all "{$hunger}" in {_bc} with "%loop-player's hunger * 2%"
replace all "{$world}" in {_bc} with "%loop-player's world%"
replace all "{$ip}" in {_bc} with loop-player's ip
replace all "{$uuid}" in {_bc} with loop-player's uuid
send colored {_bc} to loop-player
else if arg 2 is "global":
if arg 3 contains "-p:":
set {_bc::*} to arg 3 parsed as "%string% -p:%string%"
if {_bc::2} is set:
if {_bc::2} doesn't contain " ":
loop all players in player's world:
loop-player has permission "%{_bc::2}%"
replace all "{$name}" in {_bc::1} with "%loop-player%"
replace all "{$displayname}" in {_bc::1} with loop-player's display name
replace all "{$health}" in {_bc::1} with "%loop-player's health * 2%"
replace all "{$hunger}" in {_bc::1} with "%loop-player's hunger * 2%"
replace all "{$world}" in {_bc::1} with "%loop-player's world%"
replace all "{$ip}" in {_bc::1} with loop-player's ip
replace all "{$uuid}" in {_bc::1} with loop-player's uuid
send colored {_bc::1} to loop-player
stop
set {_bc} to arg 3
loop all players:
replace all "{$name}" in {_bc} with "%loop-player%"
replace all "{$displayname}" in {_bc} with loop-player's display name
replace all "{$health}" in {_bc} with "%loop-player's health * 2%"
replace all "{$hunger}" in {_bc} with "%loop-player's hunger * 2%"
replace all "{$world}" in {_bc} with "%loop-player's world%"
replace all "{$ip}" in {_bc} with loop-player's ip
replace all "{$uuid}" in {_bc} with loop-player's uuid
send colored {_bc} to loop-player
else if arg 1 is "motd":
send "&7This feature is not yet implemented into this skript! Either create a new motd, or wait for version 1.0!"
stop
if arg 2 is not set:
send "&aCorrect Usage &7>> &f/modify server.motd &e<line-number> <text>"
else if arg 2 is "1":
if arg 3 is not set:
send "&aCorrect Usage &7>> &f/modify server.motd 1 &e<text>"
stop
set {motd.1} to arg 3
send "&aSuccessful &7>> &fThe server motd &7(line-1) &fhas been set to"
send {motd.1}
else if arg 2 is "2":
if arg 3 is not set:
send "&aCorrect Usage &7>> &f/modify server.motd 2 &e<text>"
stop
set {motd.2} to arg 3
send "&aSucessful &7>> &fThe server motd &7(line-2) &fhas been set to"
send {motd.2}
else:
send "&aCorrect Usage &7>> &f/modify server.motd &e<line-number> <text>"
else if arg 1 is "setname":
if arg 2 is not set:
send "&aCorrect Usage &7>> &f/modify setname &e<player> <name>"
stop
if arg 2 parsed as offline player is not online:
send "&cUnsuccessful &7>> &fThat player is not online."
stop
if arg 3 is not set:
send "&aCorrect Usage &7>> &f/modify setname %arg-2% &e<name>"
stop
if length of arg 3 > 16:
send "&cUnsuccessful &7>> &fThe length of nickname must be under 16 characters."
stop
set arg-2 parsed as player's display name to arg 3
else if arg 1 is "player.kick":
if arg 2 is not set:
send "&aCorrect Usage &7>> &f/modify kick &e<player> [reason]"
stop
if arg 2 parsed as offline player is not online:
send "&cUnsuccessful &7>> &fThat player is not online."
stop
if arg 3 is not set:
kick arg-2 parsed as player due to "&cYou have been kicked from the server!"
send "&aSuccessful &7>> &f%arg-2% has been kicked."
else:
if arg 3 is not "-s":
set {_r::*} to arg 3 parsed as "%string% -s"
if {_r::*} is set:
kick arg-2 parsed as player due to "&fYou have been &b&lKicked &ffrom the server!%nl%%colored {_r::1}%"
send "&aSuccessful &7>> &fKicked player due to &7%colored {_r::1}%&f."
stop
kick arg-2 parsed as player due to "&fYou have been &b&lKicked &ffrom the server!%nl%&7%colored arg-3%"
broadcast "&f%arg-2% has been &b&lKicked &fdue to &7%colored arg-3%&f."
send "&aSuccessful &7>> Kicked player due to %colored arg-3%&f."
else:
kick arg-2 parsed as player due to "&fYou have been &f&lKicked &ffrom the server."
send "&aSuccessful &7>> &fKicked player."
else if arg 1 is "ban":
if arg 2 is not set:
send "&aCorrect Usage &7>> &f/modify ban &e<player> [reason]"
stop
if arg 2 parsed as offline player is not online:
send "&cUnsuccessful &7>> &fThat player is not online."
stop
if arg 3 is not set:
kick arg-2 parsed as player due to "&4You have been banned from the server!"
ban arg-2 parsed as offline player
send "&aSuccessful &7>> &fBanned player!"
else:
if arg 3 is not "-s":
set {_r::*} to arg 3 parsed as "%string% -s"
if {_r::*} is set:
kick arg-2 parsed as player due to "&fYou have been &c&lBanned &ffrom the server!%nl%%colored {_r::1}%"
ban arg-2 parsed as offline player
send "&aSuccessful &7>> &fBanned player due to &7%colored {_r::1}%&f."
stop
kick arg-2 parsed as player due to "&fYou have been &c&lBanned &ffrom the server!%nl%&7%colored arg-3%"
ban arg-2 parsed as offline player
broadcast "&f%arg-2% has been &c&lBanned &fdue to &7%colored arg-3%&f."
send "&aSuccessful &7>> Banned player due to %colored arg-3%&f."
else:
kick arg-2 parsed as player due to "&fYou have been &c&lBanned &ffrom the server!%nl%&7%arg-3%"
ban arg-2 parsed as offline player
send "&aSuccessful &7>> &fBanned player due to &7%colored arg-3%&f!"
else if arg 1 is "player.unban":
if arg 2 is not set:
send "&aCorrect Usage &7>> &f/modify unban &e<player>"
stop
if arg 2 parsed as offline player is not banned:
send "&cUnsuccessful &7>> &fThat player is not banned!"
stop
else:
unban arg-2 parsed as offline player
send "&aSuccessful &7>> &f%arg-2% has been unbanned!"
if arg 3 is not "-s":
broadcast "&a%arg-2% &fhas been &6&lUnbanned&f!"
else:
send "&cUnsuccessful &7>> &fThat is not a valid modifier. Please use &e/modify list &fto view all modifiers!"
on chat:
if {chat.whitelist} is true:
if {chat.whitelist::*} contains player:
stop
cancel event