SkriptTools is now part of the skUnity family! skUnity will keep SkriptTools running, updating and adding new features.
- You can now search scripts by author by doing "author:name". For example: "author:nfell2009"
- Login to SkriptTools using your skUnity account to save your favourite scripts and come back to them
View the code of the script directly in your browser without downloading anything.
command /report [<player>]:
trigger:
if arg 1 is set:
open chest with 1 rows named "&cReport Menu" to player
format slot 0 of player with 1 Gold Horse Armor named "&bSpeedHack" to close then run [make player execute command "/reportmenu %arg 1% speedhack"]
format slot 1 of player with 1 diamond sword named "&6ForceField" to close then run [make player execute command "/reportmenu %arg 1% forcefield"]
format slot 2 of player with 1 iron sword named "&6KillAura" to close then run [make player execute command "/reportmenu %arg 1% killaura"]
format slot 3 of player with 1 feather named "&bFly" to close then run [make player execute command "/reportmenu %arg 1% fly"]
format slot 4 of player with 1 anvil named "&bReach" to close then run [make player execute command "/reportmenu %arg 1% reach"]
format slot 5 of player with 1 leather chestplate named "&bKB" to close then run [make player execute command "/reportmenu %arg 1% antikb"]
format slot 6 of player with 1 red wool named "&cAutoClick" to close then run [make player execute command "/reportmenu %arg 1% autoclick"]
format slot 7 of player with 1 blue wool named "&bModo TP" to close then run [make player execute command "/reportmenu %arg 1% modotp"]
format slot 8 of player with 1 diamond named "&cAbandonne La Poursuite" to close then run [make player execute command "/reportmenu %arg 1% leave"]
else:
message "Merci d'indique Joueur Valabe" to player
stop
on join:
send "&6Bienvenue Sur Le Serveur SpeedyGames" to player
command /reportadd <player>:
permission: addreport.op
trigger:
if arg 1 is set:
add player to {reportop.player::*}
message "&6iReport &a>>> &6%arg 1% &aPeut Maintenant Voir Les Report" to player
set {reportop.player} to true
command /reportremove <player>:
permission: removereport.op
trigger:
if arg 1 is set:
if {reportop.player} is true:
message "&6iReport &a>>>&6%arg 1% &aNe Peut Plus Voir Les Report" to player
remove player from {reportop.player::*}
command /reportmenu <player> <text>:
trigger:
if arg 1 is set:
if arg 2 is "speedhack":
message "&6iReport &a>>>&bVotre Report A Bien EtE Envoyer Un Modo Va S'en Charger" to player
wait 1 ticks
send "&6iReport &a>>> &6%arg 1% &a A EtE Report Par &6%player% &bPour &6%arg 2%" to {reportop.player::*}
else if arg 2 is "forcefield":
message "&6iReport &a>>>&bVotre Report A Bien EtE Envoyer Un Modo Va S'en Charger" to player
wait 1 ticks
send "&6iReport &a>>> &6%arg 1% &a A EtE Report Par &6%player% &bPour &6%arg 2%" to {reportop.player::*}
else if arg 2 is "killaura":
message "&6iReport &a>>>&bVotre Report A Bien EtE Envoyer Un Modo Va S'en Charger" to player
wait 1 ticks
send "&6iReport &a>>> &6%arg 1% &a A EtE Report Par &6%player% &bPour &6%arg 2%" to {reportop.player::*}
else if arg 2 is "fly":
message "&6iReport &a>>>&bVotre Report A Bien EtE Envoyer Un Modo Va S'en Charger" to player
wait 1 ticks
send "&6iReport &a>>> &6%arg 1% &a A EtE Report Par &6%player% &bPour &6%arg 2%" to {reportop.player::*}
else if arg 2 is "reach":
message "&6iReport &a>>>&bVotre Report A Bien EtE Envoyer Un Modo Va S'en Charger" to player
wait 1 ticks
send "&6iReport &a>>> &6%arg 1% &a A EtE Report Par &6%player% &bPour &6%arg 2%" to {reportop.player::*}
else if arg 2 is "antikb":
message "&6iReport &a>>>&bVotre Report A Bien EtE Envoyer Un Modo Va S'en Charger" to player
wait 1 ticks
send "&6iReport &a>>> &6%arg 1% &a A EtE Report Par &6%player% &bPour &6%arg 2%" to {reportop.player::*}
else if arg 2 is "autoclick":
message "&6iReport &a>>>&bVotre Report A Bien EtE Envoyer Un Modo Va S'en Charger" to player
wait 1 ticks
send "&6iReport &a>>> &6%arg 1% &a A EtE Report Par &6%player% &bPour &6%arg 2%" to {reportop.player::*}
else if arg 2 is "modotp":
message "&6iReport &a>>>&bVotre Report A Bien EtE Envoyer Un Modo Va S'en Charger" to player
wait 1 ticks
send "&6iReport &a>>> &6%arg 1% &a A EtE Report Par &6%player% &bPour &6%arg 2%" to {reportop.player::*}
else if arg 2 is "leave":
message "&6iReport &a>>>&cVous Avez Abandonne Votre Poursuite Contre &6%arg 1%" to player