Other available versions. Ordered by newest to oldest versions:
Just so you know, we don't know the file format for every file. If it's just a bunch of random characters, it's probably a .zip or .jar.
#================================#
#> Created by Theindo448 <#
# #
#> Version: 1.3.1 Release <#
# #
#> Skript: ChatManager448 <#
#================================#
#===========[DEPENDENCIES]==================#
#
# --[FOR 1.9+]--
#
# Skript: https://github.com/SkriptLang/Skript/releases/
# SkQuery: https://www.spigotmc.org/resources/skquery-1-9-1-15.36631/
#
#===========================================#
#
# --[FOR 1.8x]--
#
# Skript: https://github.com/Matocolotoe/Skript-1.8/releases/
# SkQueryLime: https://cdn.discordapp.com/attachments/697442955555897394/697456620774359110/SkQueryLime.jar
#
#[NOTE] = The Skript plugin that has been forked by Matocolotoe is actually still under development. Maybe some systems have errors
#
#===========================================#
#-------------------------Changelogs----------------------
#
# 1.3.1 Changelogs:
#
#- "Strict" mode can detect players when using a command (Usually this system detects the msg command)
#
# [This update will make "Strict" mode to more aggressively]
#
# ***This additional system will not work "If a system use Type [Censored]"***
# ***I recommend using the "Block" type so that the additional system can work properly***
#
#- Fixed wrong GUI Name "Mentions"
#- Changed some messages
#- "Debug mode" and the "Log system" can be used properly
#- Created new GUI for "Reset Options"
#- Shorten the contents of messages on "List" (for players)
#- Removed unused Prefix ID
#
#-------------------------Changelogs----------------------
#-##=====================================[License]====================================================##-#
#
# This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.
# To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/
#
#-##=====================================[License]====================================================##-#
#--------------------------------------------IMPORTANT!!--------------------------------------------
#
#Note: Don't change this skript if you don't know what you are doing!
#
# List Permissions:
#
#- chatmanager.bypass.* (Player can use all system from this skript)
#- chatmanager.bypass (Only bypassed the Chat Manager Feature)
#- chatmanager.bypass.cmdspy
#- chatmanager.bypass.antispam
#- chatmanager.bypass.antibadword
#- chatmanager.bypass.antiadv
#- chatmanager.bypass.blockcmd
#- chatmanager.bypass.commandcooldown
#- chatmanager.bypass.chatmute
#- chatmanager.admin (Player can use all commands from this skript)
#- chatmanager.loop.* (The Player will get all messages from the system)
#- chatmanager.loop.cmdspy
#- chatmanager.loop.badword
#- chatmanager.loop.update
#- chatmanager.loop.adv
#- chatmanager.loop.antispam
#- chatmanager.loop.blockcmd
#- chatmanager.loop.commandcooldown
#
#--------------------------------------------IMPORTANT!!--------------------------------------------
options:
#--[You can change the messages here]--
debugprefix: &8[&aChat&3Debug&8]
prefix: &8[&aChat&eManager&8]
antiadvertisePREFIX: &7(&bAntiAdvertise&7)
antibadwordPREFIX: &7(&dAntiBadword&7)
commandspyPREFIX: &7(&6CommandSpy&7)
commandcooldownPREFIX: &7(&aCommandCooldown&7)
antispamPREFIX: &7(&eAntiSpam&7)
blockcommandPREFIX: &7(&cBlockCommands&7)
antiadvertiseID: (AntiAdvertise)
antibadwordID: (AntiBadword)
blockcommandID: (BlockCommands)
lineprefix: &a> &7&m----------&8[&aChat&eManager&8]&7&m---------- &a<
line: &a> &7&m-------------------------------- &a<
nopermission: &cYou don't have permission for that!
CommandCooldown-BlockMSG: &cYou can't use commands by spamming! Please wait for %difference between {_commandcooldownTimespam} and {_commandcooldownwaited}%&c to use command again!.
AntiSpam-BlockMSG: &cYou can't spamming in the chat! Please wait for %difference between {_Timespam} and {_waited}%&c to chat again!.
AntiBadword-BlockMSG: &cDon't say bad word in chat!
AntiAdvertise-BlockMSG: &cDon't advertise in chat!
GlobalChat-BlockMSG: &cYou can't chat now! Only staff can chat!
MentionSOUND: ENTITY_EXPERIENCE_ORB_PICKUP
fileLogSystem: chatmanager448/VL-CM448.log
#------{{IF YOU DON'T KNOW WHAT YOU ARE DOING THEN DO NOT EDIT THIS SKRIPT IN THIS POINT!}}------
version: 1.3.1
filename: ChatManager448
updatelink: https://pastebin.com/raw/ZekQ8yk2
linkredirect: https://bit.ly/2Zo3lPy
permission: chatmanager.bypass.*
#------{{IF YOU DON'T KNOW WHAT YOU ARE DOING THEN DO NOT EDIT THIS SKRIPT IN THIS POINT!}}------
variables:
{cm448.chat.mute} = false
{cm448.system.adv} = false
{cm448.system.badword} = false
{cm448.system.spam} = false
{cm448.system.block} = false
{cm448.commandspy.system} = false
{cm448.system.commandcooldown} = false
{cm448.logsystem} = false
{cm448.debug} = false
{cm448.mentionToggle} = false
{cm448.cdchat.%player%} = false
{cm448.antispam} = "3 seconds"
{cm448.CommandCooldown} = "5 seconds"
{cm448.updatealert.%player%} = true
{cm448.AntiAdvertise.BlockType} = "Block"
{cm448.AntiBadwords.BlockType} = "Block"
{cm448.AntiAdvertise.ProtectLevel} = "Normal"
{cm448.AntiBadword.ProtectLevel} = "Normal"
#---------- Setup ----------#
on chat:
if {cm448.CommandCooldown2.addwords.%player%} is set:
cancel event
set {_commandcooldownTEMPMSG} to message
if {_commandcooldownTEMPMSG} is not "done":
wait 1 tick
if {cm448-CommandCooldown-TempData::*} doesn't contain "%{_commandcooldownTEMPMSG}%":
add "%{_commandcooldownTEMPMSG}%" to {cm448-CommandCooldown-TempData::*}
add "/%{_commandcooldownTEMPMSG}%" to {cm448-CommandCooldown-Words::*}
send "{@prefix} &aSuccessfully add &e%{_commandcooldownTEMPMSG}%&a. List Words: &e%{cm448-CommandCooldown-Words::*}%&a. Add more words or write &cdone &ato complete the setup {@commandcooldownPREFIX}" to player
stop trigger
if {cm448-CommandCooldown-TempData::*} contains "%{_commandcooldownTEMPMSG}%":
send "{@prefix} &cThat command is already added!" to player
stop trigger
else:
delete {cm448.CommandCooldown2.addwords.%player%}
send "{@prefix} &aSuccessfully completed setup" to player
make player execute command "/cm settingsCommandCooldown"
stop trigger
else if {cm448.CommandCooldown2.removewords.%player%} is set:
cancel event
set {_commandcooldownTEMPMSG} to message
if {_commandcooldownTEMPMSG} is not "done":
wait 1 tick
if {cm448-CommandCooldown-TempData::*} contains "%{_commandcooldownTEMPMSG}%":
remove "%{_commandcooldownTEMPMSG}%" from {cm448-CommandCooldown-TempData::*}
remove "/%{_commandcooldownTEMPMSG}%" from {cm448-CommandCooldown-Words::*}
send "{@prefix} &aSuccessfully remove &e%{_commandcooldownTEMPMSG}%&a. List Words: &e%{cm448-CommandCooldown-Words::*}%&a. Remove more words or write &cdone &ato complete the setup {@commandcooldownPREFIX}" to player
stop trigger
if {cm448-CommandCooldown-TempData::*} doesn't contain "%{_commandcooldownTEMPMSG}%":
send "{@prefix} &cThat command is already removed!" to player
stop trigger
else:
delete {cm448.CommandCooldown2.removewords.%player%}
send "{@prefix} &aSuccessfully completed setup" to player
make player execute command "/cm settingsCommandCooldown"
stop trigger
else if {cm448.AntiBadwords2.addwords.%player%} is set:
cancel event
if message is not "done":
wait 1 tick
if {cm448-AntiBadwords-Words::*} doesn't contain message:
add message to {cm448-AntiBadwords-Words::*}
send "{@prefix} &aSuccessfully add &e%message%&a. List Words: &e%{cm448-AntiBadwords-Words::*}%&a. Add more words or write &cdone &ato complete the setup {@antibadwordPREFIX}" to player
stop trigger
if {cm448-AntiBadwords-Words::*} contains message:
send "{@prefix} &cThat word is already added!" to player
stop trigger
else:
delete {cm448.AntiBadwords2.addwords.%player%}
send "{@prefix} &aSuccessfully completed setup" to player
make player execute command "/cm settingsAntiBadword"
stop trigger
else if {cm448.AntiBadwords2.removewords.%player%} is set:
cancel event
if message is not "done":
wait 1 tick
if {cm448-AntiBadwords-Words::*} contains message:
remove message from {cm448-AntiBadwords-Words::*}
send "{@prefix} &aSuccessfully remove &e%message%&a. List Words: &e%{cm448-AntiBadwords-Words::*}%&a. Remove more words or write &cdone &ato complete the setup {@antibadwordPREFIX}" to player
stop
if {cm448-AntiBadwords-Words::*} doesn't contain message:
send "{@prefix} &cThat word is already removed!" to player
stop trigger
else:
delete {cm448.AntiBadwords2.removewords.%player%}
send "{@prefix} &aSuccessfully completed setup" to player
make player execute command "/cm settingsAntiBadword"
else if {cm448.CommandSpy2.addwords.%player%} is set:
cancel event
set {_commandspyTEMPMSG} to message
if {_commandspyTEMPMSG} is not "done":
wait 1 tick
if {cm448-CommandSpy-TempData::*} doesn't contain {_commandspyTEMPMSG}:
add "%{_commandspyTEMPMSG}%" to {cm448-CommandSpy-TempData::*}
add "/%{_commandspyTEMPMSG}%" to {cm448-CommandSpy-Words::*}
send "{@prefix} &aSuccessfully add &e%{_commandspyTEMPMSG}%&a. List Commands: &e%{cm448-CommandSpy-Words::*}%&a. Add more whitelist commands or write &cdone &ato complete the setup {@commandspyPREFIX}" to player
stop trigger
if {cm448-CommandSpy-TempData::*} contains {_commandspyTEMPMSG}:
send "{@prefix} &cThat command is already added!" to player
stop trigger
else:
delete {cm448.CommandSpy2.addwords.%player%}
send "{@prefix} &aSuccessfully completed setup" to player
make player execute command "/cm settingsCommandSpy"
stop trigger
else if {cm448.CommandSpy2.removewords.%player%} is set:
cancel event
set {_commandspyTEMPMSG} to message
if {_commandspyTEMPMSG} is not "done":
wait 1 tick
if {cm448-CommandSpy-TempData::*} contains {_commandspyTEMPMSG}:
remove "%{_commandspyTEMPMSG}%" from {cm448-CommandSpy-TempData::*}
remove "/%{_commandspyTEMPMSG}%" from {cm448-CommandSpy-Words::*}
send "{@prefix} &aSuccessfully remove &e%{_commandspyTEMPMSG}%&a. List Commands: &e%{cm448-CommandSpy-Words::*}%&a. Remove more whitelist commands or write &cdone &ato complete the setup {@commandspyPREFIX}" to player
stop trigger
if {cm448-CommandSpy-TempData::*} doesn't contain {_commandspyTEMPMSG}:
send "{@prefix} &cThat command is already removed!" to player
stop trigger
else:
delete {cm448.CommandSpy2.removewords.%player%}
send "{@prefix} &aSuccessfully completed setup" to player
make player execute command "/cm settingsCommandSpy"
stop trigger
else if {cm448.BlockCommands2.addwords.%player%} is set:
cancel event
set {_blockcmdTEMPMSG} to message
if {_blockcmdTEMPMSG} is not "done":
wait 1 tick
if {cm448-BlockCommands-TempData::*} doesn't contain {_blockcmdTEMPMSG}:
add "%{_blockcmdTEMPMSG}%" to {cm448-BlockCommands-TempData::*}
add "/%{_blockcmdTEMPMSG}%" to {cm448-BlockCommands-Words::*}
send "{@prefix} &aSuccessfully add &e%{_blockcmdTEMPMSG}%&a. List Commands: &e%{cm448-BlockCommands-Words::*}%&a. Add more blacklist commands or write &cdone &ato complete the setup {@blockcommandPREFIX}" to player
stop trigger
if {cm448-BlockCommands-TempData::*} contains {_blockcmdTEMPMSG}:
send "{@prefix} &cThat command is already added!" to player
stop trigger
else:
delete {cm448.BlockCommands2.addwords.%player%}
send "{@prefix} &aSuccessfully completed setup" to player
make player execute command "/cm settingsBlockCommands"
stop trigger
else if {cm448.BlockCommands2.removewords.%player%} is set:
cancel event
set {_blockcmdTEMPMSG} to message
if {_blockcmdTEMPMSG} is not "done":
wait 1 tick
if {cm448-BlockCommands-TempData::*} contains {_blockcmdTEMPMSG}:
remove "%{_blockcmdTEMPMSG}%" from {cm448-BlockCommands-TempData::*}
remove "/%{_blockcmdTEMPMSG}%" from {cm448-BlockCommands-Words::*}
send "{@prefix} &aSuccessfully remove &e%{_blockcmdTEMPMSG}%&a. List Commands: &e%{cm448-BlockCommands-Words::*}%&a. Remove more blacklist commands or write &cdone &ato complete the setup {@blockcommandPREFIX}" to player
stop trigger
if {cm448-BlockCommands-TempData::*} doesn't contain {_blockcmdTEMPMSG}:
send "{@prefix} &cThat command is already removed!" to player
stop trigger
else:
delete {cm448.BlockCommands2.removewords.%player%}
send "{@prefix} &aSuccessfully completed setup" to player
make player execute command "/cm settingsBlockCommands"
stop trigger
else if {cm448.AntiAdvertise2.addwords.%player%} is set:
cancel event
if message is not "done":
wait 1 tick
if {cm448-AntiAdvertise-Words::*} doesn't contain message:
add message to {cm448-AntiAdvertise-Words::*}
send "{@prefix} &aSuccessfully add &e%message%&a. List Words: &e%{cm448-AntiAdvertise-Words::*}%&a. Add more words or write &cdone &ato complete the setup {@antiadvertisePREFIX}" to player
stop trigger
if {cm448-AntiAdvertise-Words::*} contains message:
send "{@prefix} &cThat word is already added!" to player
stop trigger
else:
delete {cm448.AntiAdvertise2.addwords.%player%}
send "{@prefix} &aSuccessfully completed setup" to player
make player execute command "/cm settingsAntiAdvertise"
stop trigger
else if {cm448.AntiAdvertise2.removewords.%player%} is set:
cancel event
if message is not "done":
wait 1 tick
if {cm448-AntiAdvertise-Words::*} contains message:
remove message from {cm448-AntiAdvertise-Words::*}
send "{@prefix} &aSuccessfully remove &e%message%&a. List Words: &e%{cm448-AntiAdvertise-Words::*}%&a. Remove more words or write &cdone &ato complete the setup {@antiadvertisePREFIX}" to player
stop trigger
if {cm448-AntiAdvertise-Words::*} doesn't contain message:
send "{@prefix} &cThat word is already removed!" to player
stop trigger
else:
delete {cm448.AntiAdvertise2.removewords.%player%}
send "{@prefix} &aSuccessfully completed setup" to player
make player execute command "/cm settingsAntiAdvertise"
stop trigger
else if {cm448.AntiSpam2.changecooldown.%player%} is set:
cancel event
if message is not "done":
wait 1 tick
set {_cm448.antispam.setupTimeMSG} to "seconds"
set {_antispammsg} to message
wait 1 tick
if {_antispammsg} contains {_cm448.antispam.setupTimeMSG}:
if {_antispammsg} is {_cm448.antispam.setupTimeMSG}:
set {cm448.antispam} to {_antispammsg}
send "{@prefix} &aSuccessfully changed to &e%{_antispammsg}%&a. Change cooldown time again or write &cdone &ato complete the setup {@antispamPREFIX}" to player
send "&7> Current Cooldown Time: &e%{cm448.antispam}%" to player
if {cm448.debug} = true:
send "{@debugprefix} &7%{_cm448.antispam.setupTimeMSG}%" to player
stop trigger
else:
set {cm448.antispam} to {_antispammsg}
send "{@prefix} &aSuccessfully changed to &e%{_antispammsg}%&a. Change cooldown time again or write &cdone &ato complete the setup {@antispamPREFIX}" to player
send "&7> Current Cooldown Time: &e%{cm448.antispam}%" to player
if {cm448.debug} = true:
send "{@debugprefix} &7%{_cm448.antispam.setupTimeMSG}%" to player
stop trigger
else:
send "{@prefix} &cYou must write down the type of time specified!" to player
send "&7> Example: 3 seconds" to player
if {cm448.debug} = true:
send "{@debugprefix} &7%{_cm448.antispam.setupTimeMSG}%" to player
stop trigger
else:
delete {cm448.AntiSpam2.changecooldown.%player%}
send "{@prefix} &aSuccessfully completed setup!" to player
make player execute command "/cm settingsAntiSpam"
stop trigger
else if {cm448.CommandCooldown2.changecooldown.%player%} is set:
cancel event
if message is not "done":
wait 1 tick
set {_cm448.CommandCooldown.setupTimeMSG} to "seconds"
set {_CommandCooldownmsg} to message
wait 1 tick
if {_CommandCooldownmsg} contains {_cm448.CommandCooldown.setupTimeMSG}:
if {_CommandCooldownmsg} is {_cm448.CommandCooldown.setupTimeMSG}:
set {cm448.CommandCooldown} to {_CommandCooldownmsg}
send "{@prefix} &aSuccessfully changed to &e%{_CommandCooldownmsg}%&a. Change cooldown time again or write &cdone &ato complete the setup {@commandcooldownPREFIX}" to player
send "&7> Current Cooldown Time: &e%{cm448.CommandCooldown}%"
if {cm448.debug} = true:
send "{@debugprefix} &7%{_cm448.CommandCooldown.setupTimeMSG}%" to player
stop trigger
else:
set {cm448.CommandCooldown} to {_CommandCooldownmsg}
send "{@prefix} &aSuccessfully changed to &e%{_CommandCooldownmsg}%&a. Change cooldown time again or write &cdone &ato complete the setup {@commandcooldownPREFIX}" to player
send "&7> Current Cooldown Time: &e%{cm448.CommandCooldown}%"
if {cm448.debug} = true:
send "{@debugprefix} &7%{_cm448.CommandCooldown.setupTimeMSG}%" to player
stop trigger
else:
send "{@prefix} &cYou must write down the type of time specified!" to player
send "&7> Example: 5 seconds" to player
if {cm448.debug} = true:
send "{@debugprefix} &7%{_cm448.CommandCooldown.setupTimeMSG}%" to player
stop trigger
else:
delete {cm448.CommandCooldown2.changecooldown.%player%}
send "{@prefix} &aSuccessfully completed setup!" to player
make player execute command "/cm settingsCommandCooldown"
stop trigger
#---------- Update Notification ----------#
on join:
if {cm448.updatealert.%player%} is true:
if player has permission "chatmanager.loop.update" or "{@permission}":
wait 10 ticks
send "{@prefix} &aChecking a new updates..." to player
wait 1 seconds
if text from "{@updatelink}" is not "{@version}":
set {_update.version} to text from "{@updatelink}"
wait 0.4 seconds
send "{@line}" to player
send "{@prefix} &eAn Updates are Available!" to player
send "&7> &eNew Version: &a&l%{_update.version}%" to player
send "&7> &eYour skript version: &7(&c{@version}&7)" to player
send formatted "&7> &eDownload New Version Now: &6&n<link:{@linkredirect}>Click here<reset>" to player
send "{@line}" to player
set {chatmanager448.newupdates.notif} to "&6Updates Available!"
else if text from "{@updatelink}" is "{@version}":
send "{@prefix} &aThe skript is running with the latest version &6&l(&e{@version}&6&l)" to player
set {chatmanager448.newupdates.notif} to ""
else:
send "{@prefix} &cError: Failed to check the updates, Please contact &6Theindo448." to player
#---------- System Properties ----------#
on command:
if sender is player:
if {cm448.system.block} is true:
set {_blockcmdplayermessage} to command
if player has permission "chatmanager.bypass.blockcmd", "chatmanager.bypass" or "{@permission}":
stop trigger
else:
loop {cm448-BlockCommands-Words::*}:
if loop-value contains {_blockcmdplayermessage}:
cancel event
send "{@nopermission}" to player
if {cm448.logsystem} is true:
log "{@prefix} {@blockcommandID} %player% > %complete command%" to "{@fileLogSystem}"
if {cm448.debug} = true:
send "{@debugprefix} &6Found &ccommand that has been blocked from %player%'s chat &7(&cBlockCommands&7)" to console
stop trigger
else:
if {cm448.debug} = true:
send "{@debugprefix} &cNo command found that has been blocked from %player%'s chat &7(&cBlockCommands&7)" to console
stop trigger
if {cm448.commandspy.system} is true:
set {_cmdspyplayermessage} to command
if player has permission "chatmanager.bypass.cmdspy", "chatmanager.bypass" or "{@permission}":
stop trigger
else:
wait 0.2 seconds
loop all players:
if loop-player has permission "chatmanager.loop.*" or "chatmanager.loop.cmdspy" or "{@permission}":
if player is not loop-player:
loop {cm448-CommandSpy-Words::*}:
if loop-value-2 contains {_cmdspyplayermessage}:
if {cm448.debug} = true:
send "{@debugprefix} &cNo command exceptions were found from %player% &7(&6CommandSpy&7)" to console
send "{@line}" to loop-player
send "{@prefix} &cCommand Spy" to loop-player
send "&c%player% &6executed command &e%complete command%" to loop-player
send "{@line}" to loop-player
stop trigger
else:
if {cm448.debug} = true:
send "{@debugprefix} &cFound exception command from %player% &7(&6CommandSpy&7)" to console
if {cm448.system.commandcooldown} is true:
if sender is player:
if player has permission "chatmanager.bypass.commandcooldown", "chatmanager.bypass" or "{@permission}":
stop trigger
else:
set {_commandcooldownmsg} to command
loop {cm448-CommandCooldown-Words::*}:
loop-value contains {_commandcooldownmsg}
set {_commandcooldownwaited} to difference between {cm448.commandcooldown.%player%.lastused} and now
set {_commandcooldownTimespam} to "%{cm448.commandcooldown}%" parsed as timespan
if {_commandcooldownwaited} is less than {_commandcooldownTimespam}:
send "{@prefix} {@CommandCooldown-BlockMSG}" to player
cancel event
stop trigger
set {cm448.commandcooldown.%player%.lastused} to now
on command:
if sender is player:
if {cm448.system.adv} is true:
set {_advplayermessage} to complete command
if player has permission "chatmanager.bypass.antiadv", "chatmanager.bypass" or "{@permission}":
stop trigger
else:
if {cm448.AntiAdvertise.ProtectLevel} is "Strict":
replace all " ", "/", "^", "*", "##", ".", "$$", "<", ">", "\", "/", ":", ";", "[", "]", "{", "}", "(", ")", "1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "{}", "[]", "()", "<>", "=", "-", "&", "@", "~", ",", "!", """", "'", "|", "%%", "Aa","Bb", "Cc", "Dd", "Ee", "Ff", "Gg", "Hh", "Ii", "Jj", "Kk", "Ll", "Mm", "Nn", "Oo", "Pp", "Qq", "Rr", "Ss", "Tt", "Uu", "Vv", "Ww", "Xx", "Yy", and "Zz" with "" in {_advplayermessage}
loop {cm448-AntiAdvertise-Words::*}:
if {_advplayermessage} contains loop-value:
if {cm448.debug} = true:
{cm448.spam.detection.%player%} is not set
send "{@debugprefix} &6Found &cthe word blacklist in the %player%'s chat &7(&bAntiAdvertise&7)" to console
message "{@line}" to console
message "{@prefix} &cAdvertisement Block System" to console
message "&7%player% &b> &a/%complete command%" to console
message "{@line}" to console
if {cm448.logsystem} is true:
log "{@prefix} {@antiadvertiseID} %player% > /%complete command%" to "{@fileLogSystem}"
loop all players:
loop-player has permission "chatmanager.loop.*" or "chatmanager.loop.adv" or "{@permission}":
message "{@line}" to loop-player
message "{@prefix} &eAdvertisement Block System" to loop-player
message "&7%player% » &a/%complete command%" to loop-player
message "{@line}" to loop-player
if {cm448.AntiAdvertise.BlockType} is "Block":
send "{@prefix} {@AntiAdvertise-BlockMSG}" to player
cancel event
else:
if {cm448.debug} = true:
{cm448.spam.detection.%player%} is not set
send "{@debugprefix} &cNo word blacklist found in %player%'s chat&7(&bAntiAdvertise&7)" to console
if {cm448.system.badword} is true:
set {_badwordplayermessage} to complete command
if player has permission "chatmanager.bypass.antibadword", "chatmanager.bypass" or "{@permission}":
stop trigger
else:
if {cm448.AntiBadword.ProtectLevel} is "Strict":
replace all " ", "/", "^", "*", "##", ".", "$$", "<", ">", "\", "/", ":", ";", "[", "]", "{", "}", "(", ")", "1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "{}", "[]", "()", "<>", "=", "-", "&", "@", "~", ",", "!", """", "'", "|", "%%", "Aa","Bb", "Cc", "Dd", "Ee", "Ff", "Gg", "Hh", "Ii", "Jj", "Kk", "Ll", "Mm", "Nn", "Oo", "Pp", "Qq", "Rr", "Ss", "Tt", "Uu", "Vv", "Ww", "Xx", "Yy", and "Zz" with "" in {_badwordplayermessage}
loop {cm448-AntiBadwords-Words::*}:
if {_badwordplayermessage} contains loop-value:
if {cm448.debug} = true:
{cm448.spam.detection.%player%} is not set
send "{@debugprefix} &6Found &cthe word blacklist in the %player%'s &cchat &7(&dAntiBadword&7)" to console
message "{@line}" to console
message "{@prefix} &6Badword Block System" to console
message "&6%player% &7> &c/%complete command%" to console
message "{@line}" to console
if {cm448.logsystem} is true:
log "{@prefix} {@antibadwordID} %player% > /%complete command%" to "{@fileLogSystem}"
loop all players:
loop-player has permission "chatmanager.loop.*" or "chatmanager.loop.badword" or "{@permission}":
message "{@line}" to loop-player
message "{@prefix} &6Badword Block System" to loop-player
message "&6%player% &7» &c/%complete command%" to loop-player
message "{@line}" to loop-player
if {cm448.AntiBadwords.BlockType} is "Block":
send "{@prefix} {@AntiBadword-BlockMSG}" to player
cancel event
else:
if {cm448.debug} = true:
{cm448.spam.detection.%player%} is not set
send "{@debugprefix} &cNo word blacklist found in %player%'s &cchat &7(&dAntiBadword&7)" to console
on chat:
if sender is player:
if {cm448.chat.mute} is true:
if player has permission "chatmanager.bypass.chatmute", "chatmanager.bypass" or "{@permission}":
stop trigger
else:
message "{@prefix} {@GlobalChat-BlockMSG}" to player
cancel event
if {cm448.system.adv} is true:
set {_advplayermessage} to message
if player has permission "chatmanager.bypass.antiadv", "chatmanager.bypass" or "{@permission}":
stop trigger
else:
if {cm448.AntiAdvertise.ProtectLevel} is "Normal":
loop {cm448-AntiAdvertise-Words::*}:
if {_advplayermessage} contains loop-value:
if {cm448.debug} = true:
{cm448.spam.detection.%player%} is not set
send "{@debugprefix} &6Found &cthe word blacklist in the %player%'s chat &7(&bAntiAdvertise&7)" to console
message "{@line}" to console
message "{@prefix} &cAdvertisement Block System" to console
message "&7%player% &b> &a%message%" to console
message "{@line}" to console
if {cm448.logsystem} is true:
log "{@prefix} {@antiadvertiseID} %player% > %message%" to "{@fileLogSystem}"
loop all players:
loop-player has permission "chatmanager.loop.*" or "chatmanager.loop.adv" or "{@permission}":
message "{@line}" to loop-player
message "{@prefix} &eAdvertisement Block System" to loop-player
message "&7%player% » &a%message%" to loop-player
message "{@line}" to loop-player
if {cm448.AntiAdvertise.BlockType} is "Block":
send "{@prefix} {@AntiAdvertise-BlockMSG}" to player
cancel event
if {cm448.AntiAdvertise.BlockType} is "Censored":
if {_advplayermessage} is loop-value:
replace all loop-value in the message with "***"
else:
replace all loop-value in the message with "***"
else:
if {cm448.debug} = true:
{cm448.spam.detection.%player%} is not set
send "{@debugprefix} &cNo word blacklist found in %player%'s chat&7(&bAntiAdvertise&7)" to console
if {cm448.AntiAdvertise.ProtectLevel} is "Strict":
replace all " ", "/", "^", "*", "##", ".", "$$", "<", ">", "\", "/", ":", ";", "[", "]", "{", "}", "(", ")", "1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "{}", "[]", "()", "<>", "=", "-", "&", "@", "~", ",", "!", """", "'", "|", "%%", "Aa","Bb", "Cc", "Dd", "Ee", "Ff", "Gg", "Hh", "Ii", "Jj", "Kk", "Ll", "Mm", "Nn", "Oo", "Pp", "Qq", "Rr", "Ss", "Tt", "Uu", "Vv", "Ww", "Xx", "Yy", and "Zz" with "" in {_advplayermessage}
loop {cm448-AntiAdvertise-Words::*}:
if {_advplayermessage} contains loop-value:
if {cm448.debug} = true:
{cm448.spam.detection.%player%} is not set
send "{@debugprefix} &6Found &cthe word blacklist in the %player%'s chat &7(&bAntiAdvertise&7)" to console
message "{@line}" to console
message "{@prefix} &cAdvertisement Block System" to console
message "&7%player% &b> &a%message%" to console
message "{@line}" to console
if {cm448.logsystem} is true:
log "{@prefix} {@antiadvertiseID} %player% > %message%" to "{@fileLogSystem}"
loop all players:
loop-player has permission "chatmanager.loop.*" or "chatmanager.loop.adv" or "{@permission}":
message "{@line}" to loop-player
message "{@prefix} &eAdvertisement Block System" to loop-player
message "&7%player% » &a%message%" to loop-player
message "{@line}" to loop-player
if {cm448.AntiAdvertise.BlockType} is "Block":
send "{@prefix} {@AntiAdvertise-BlockMSG}" to player
cancel event
if {cm448.AntiAdvertise.BlockType} is "Censored":
if {_advplayermessage} is loop-value:
replace all loop-value in the message with "***"
else:
replace all loop-value in the message with "***"
else:
if {cm448.debug} = true:
{cm448.spam.detection.%player%} is not set
send "{@debugprefix} &cNo word blacklist found in %player%'s chat&7(&bAntiAdvertise&7)" to console
if {cm448.system.badword} is true:
set {_badwordplayermessage} to message
if player has permission "chatmanager.bypass.antibadword", "chatmanager.bypass" or "{@permission}":
stop trigger
else:
if {cm448.AntiBadword.ProtectLevel} is "Normal":
loop {cm448-AntiBadwords-Words::*}:
if {_badwordplayermessage} contains loop-value:
if {cm448.debug} = true:
{cm448.spam.detection.%player%} is not set
send "{@debugprefix} &6Found &cthe word blacklist in the %player%'s &cchat &7(&dAntiBadword&7)" to console
message "{@line}" to console
message "{@prefix} &6Badword Block System" to console
message "&6%player% &7> &c%message%" to console
message "{@line}" to console
if {cm448.logsystem} is true:
log "{@prefix} {@antibadwordID} %player% > %message%" to "{@fileLogSystem}"
loop all players:
loop-player has permission "chatmanager.loop.*" or "chatmanager.loop.badword" or "{@permission}":
message "{@line}" to loop-player
message "{@prefix} &6Badword Block System" to loop-player
message "&6%player% &7» &c%message%" to loop-player
message "{@line}" to loop-player
if {cm448.AntiBadwords.BlockType} is "Block":
send "{@prefix} {@AntiBadword-BlockMSG}" to player
cancel event
if {cm448.AntiBadwords.BlockType} is "Censored":
if {_badwordplayermessage} is loop-value:
replace all loop-value in the message with "***"
else:
replace all loop-value in the message with "***"
else:
if {cm448.debug} = true:
{cm448.spam.detection.%player%} is not set
send "{@debugprefix} &cNo word blacklist found in %player%'s &cchat &7(&dAntiBadword&7)" to console
if {cm448.AntiBadword.ProtectLevel} is "Strict":
replace all " ", "/", "^", "*", "##", ".", "$$", "<", ">", "\", "/", ":", ";", "[", "]", "{", "}", "(", ")", "1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "{}", "[]", "()", "<>", "=", "-", "&", "@", "~", ",", "!", """", "'", "|", "%%", "Aa","Bb", "Cc", "Dd", "Ee", "Ff", "Gg", "Hh", "Ii", "Jj", "Kk", "Ll", "Mm", "Nn", "Oo", "Pp", "Qq", "Rr", "Ss", "Tt", "Uu", "Vv", "Ww", "Xx", "Yy", and "Zz" with "" in {_badwordplayermessage}
loop {cm448-AntiBadwords-Words::*}:
if {_badwordplayermessage} contains loop-value:
if {cm448.debug} = true:
{cm448.spam.detection.%player%} is not set
send "{@debugprefix} &6Found &cthe word blacklist in the %player%'s &cchat &7(&dAntiBadword&7)" to console
message "{@line}" to console
message "{@prefix} &6Badword Block System" to console
message "&6%player% &7> &c%message%" to console
message "{@line}" to console
if {cm448.logsystem} is true:
log "{@prefix} {@antibadwordID} %player% > %message%" to "{@fileLogSystem}"
loop all players:
loop-player has permission "chatmanager.loop.*" or "chatmanager.loop.badword" or "{@permission}":
message "{@line}" to loop-player
message "{@prefix} &6Badword Block System" to loop-player
message "&6%player% &7» &c%message%" to loop-player
message "{@line}" to loop-player
if {cm448.AntiBadwords.BlockType} is "Block":
send "{@prefix} {@AntiBadword-BlockMSG}" to player
cancel event
if {cm448.AntiBadwords.BlockType} is "Censored":
if {_badwordplayermessage} is loop-value:
replace all loop-value in the message with "***"
else:
replace all loop-value in the message with "***"
else:
if {cm448.debug} = true:
{cm448.spam.detection.%player%} is not set
send "{@debugprefix} &cNo word blacklist found in %player%'s &cchat &7(&dAntiBadword&7)" to console
if {cm448.system.spam} is true:
if player has permission "chatmanager.bypass.antispam", "chatmanager.bypass" or "{@permission}":
stop trigger
else:
set {_waited} to difference between {cm448.antispam.%player%.lastused} and now
set {_Timespam} to "%{cm448.antispam}%" parsed as timespan
if {_waited} is less than {_Timespam}:
set {cm448.spam.detection.%player%} to true
send "{@prefix} {@AntiSpam-BlockMSG}" to player
cancel event
if {cm448.debug} = true:
send "{@debugprefix} &6Stop Spamming message from %player% &7(&eAntiSpam&7)" to console
stop trigger
set {cm448.antispam.%player%.lastused} to now
delete {cm448.spam.detection.%player%}
on chat:
if {cm448.mentionToggle} = true:
loop all players:
if message contains "%loop-player%":
replace all "%loop-player%" with "&e&[email protected]%loop-player%&r" in message
play sound "{@MentionSOUND}" with volume 1 to loop-player
send action bar "&6Someone just mentioned you in chat" to loop-player
#---------- Commands ----------#
command /chatmanager [<text>] [<text>] [<text>]:
description: Set the chatmanager
aliases: /cm
trigger:
if executor is player:
if player has permission "chatmanager.admin.*" or "chatmanager.admin.core" or "{@permission}":
if arg 1 is not set:
make player execute command "/cm gui"
stop trigger
if arg 1 is "help" or "gui":
open chest with 3 rows named "{@prefix} &aMain Menu" to player
wait 2 tick
format slot 0 of player with redstone block named "&cClose" with lore "&7Click to close the GUI." to close
format slot 11 of player with grass named "&aRefresh" with lore "&7Click to refresh the GUI." to run [make player execute command "/chatmanager help"]
format slot 12 of player with paper named "&bInformation" with lore "&7Click to show the information." to run [make player execute command "/chatmanager info"]
format slot 13 of player with iron sword named "&6Reload" with lore "&7Click to reload the skript." to run [make player execute command "/chatmanager reload"]
format slot 15 of player with water bucket named "&aUtilities" with lore "&7Click to open GUI for Utilities." to run [make player execute command "/chatmanager utilities"]
format slot 14 of player with redstone named "&eSystem Config" with lore "&7Click to open GUI for System Config." to run [make player execute command "/chatmanager system"]
stop trigger
if arg 1 is "updateselect":
open chest with 3 rows named "&aUpdate System" to player
wait 2 tick
format slot 0 of player with redstone block named "&cClose" with lore "&7Click to close the GUI" to close
format slot 1 of player with arrow named "&cBack" with lore "&7Back to List Commands" to run [make player execute command "/chatmanager utilities"]
format slot 11 of player with redstone named "&aUpdate Notifications" with lore "&7Click to enable/disable Update Notifications." to run [make player execute command "/chatmanager updatealert"]
format slot 15 of player with paper named "&eCheck Updates" with lore "&7Click to check the new updates." to run [make player execute command "/cm checkupdate"]
stop trigger
if arg 1 is "utilities":
open chest with 3 rows named "{@prefix} &aUtilities" to player
wait 2 tick
format slot 0 of player with redstone block named "&cClose" with lore "&7Click to close the GUI" to close
format slot 1 of player with arrow named "&cBack" with lore "&7Back to List Commands" to run [make player execute command "/chatmanager help"]
format slot 11 of player with minecart with chest named "&aUpdate System" with lore "&7Click to open GUI for update system." to run [make player execute command "/chatmanager updateselect"]
format slot 12 of player with lapis lazuli block named "&cGlobal Chat" with lore "&7Click to mute the globalchat." to run [make player execute command "/chatmanager chatmute"]
format slot 13 of player with paper named "&eMention" with lore "&7Click to open GUI for Player Mention." to run [make player execute command "/chatmanager mention"]
format slot 14 of player with water bucket named "&dClearchat" with lore "&7Click to open GUI for clearchat." to run [make player execute command "/chatmanager clearchat"]
format slot 15 of player with stick named "&3Debug" with lore "&7Click to open GUI for Debug." to run [make player execute command "/chatmanager debug"]
stop trigger
if arg 1 is "mention":
open chest with 3 rows named "{@prefix} &eMention" to player
wait 2 tick
format slot 0 of player with redstone block named "&cClose" with lore "&7Click to close the GUI" to close
format slot 1 of player with arrow named "&cBack" with lore "&7Back to List Commands" to run [make player execute command "/chatmanager utilities"]
format slot 13 of player with paper named "&eToggle" with lore "&7Set the &eMention &7system to be turned on / off" and "&7Current Status: &e%{cm448.mentionToggle}%" to run [make player execute command "/chatmanager mention-Toggle"]
stop trigger
if arg 1 is "mention-Toggle":
if {cm448.mentionToggle} = false:
set {cm448.mentionToggle} to true
send "{@prefix} &aSuccessfully enabled &eMention &asystem&a!" to player
send "{@prefix} &a%player% &ajust enabled the &eMention &asystem" to console
stop trigger
if {cm448.mentionToggle} = true:
set {cm448.mentionToggle} to false
send "{@prefix} &c%player% &cjust disabled the &eMention &csystem" to console
send "{@prefix} &cSuccessfully disabled &eMention &csystem&c!" to player
stop trigger
if arg 1 is "debug":
open chest with 3 rows named "{@prefix} &3Debug" to player
wait 2 tick
format slot 0 of player with redstone block named "&cClose" with lore "&7Click to close the GUI" to close
format slot 1 of player with arrow named "&cBack" with lore "&7Back to List Commands" to run [make player execute command "/chatmanager utilities"]
format slot 13 of player with paper named "&3Toggle" with lore "&7&7Set the &3Debug &7system to be turned on / off" and "&7Current Status: &3%{cm448.debug}%" to run [make player execute command "/chatmanager debug-Toggle"]
stop trigger
if arg 1 is "debug-Toggle":
if {cm448.debug} = false:
set {cm448.debug} to true
send "{@prefix} &aSuccessfully enabled &3Debug Mode&a!" to player
send "{@prefix} &a%player% &ajust enabled the &3Debug Mode" to console
stop trigger
if {cm448.debug} = true:
set {cm448.debug} to false
send "{@prefix} &c%player% &cjust disabled the &3Debug Mode" to console
send "{@prefix} &cSuccessfully disabled &3Debug Mode&c!" to player
stop trigger
if arg 1 is "checkupdate":
send "{@prefix} &aChecking a new updates ...." to player
wait 1 seconds
if text from "{@updatelink}" is not "{@version}":
set {_update.version} to text from "{@updatelink}"
wait 0.4 seconds
send "{@line}" to player
send "{@prefix} &eAn Updates are Available!" to player
send "&7> &eNew Version: &a&l%{_update.version}%" to player
send "&7> &eYour skript version: &7(&c{@version}&7)" to player
send formatted "&7> &eDownload New Version Now: &6&n<link:{@linkredirect}>Click here<reset>" to player
send "{@line}" to player
set {chatmanager448.newupdates.notif} to "&6Updates Available!"
stop trigger
else if text from "{@updatelink}" is "{@version}":
send "{@prefix} &aThe skript is running with the latest version &6&l(&e{@version}&6&l)" to player
set {chatmanager448.newupdates.notif} to ""
stop trigger
else:
send "{@prefix} &cError: Failed to check the updates, Please contact &6Theindo448." to player
stop trigger
if arg 1 is "resetall":
set {_user} to player
set {cm448.chat.mute} to false
set {cm448.system.adv} to false
set {cm448.system.badword} to false
set {cm448.system.spam} to false
set {cm448.system.block} to false
set {cm448.system.commandcooldown} to false
set {cm448.commandspy.system} to false
set {cm448.updatealert.%{_user}%} to true
set {cm448.CommandCooldown} to "5 seconds"
set {cm448.antispam} to "3 seconds"
set {cm448.AntiAdvertise.ProtectLevel} to "Normal"
set {cm448.AntiBadword.ProtectLevel} to "Normal"
set {cm448.AntiAdvertise.BlockType} to "Block"
set {cm448.AntiBadwords.BlockType} to "Block"
delete {cm448-AntiBadwords-Words::*}
delete {cm448-CommandSpy-Words::*}
delete {cm448-CommandSpy-TempData::*}
delete {cm448-BlockCommands-Words::*}
delete {cm448-BlockCommands-TempData::*}
delete {cm448-AntiAdvertise-Words::*}
delete {cm448-CommandCooldown-Words::*}
delete {cm448-CommandCooldown-TempData::*}
delete {cm448.AntiBadwords2.addwords.%{_user}%}
delete {cm448.AntiAdvertise2.addwords.%{_user}%}
delete {cm448.BlockCommands2.addwords.%{_user}%}
delete {cm448.CommandSpy2.addwords.%{_user}%}
delete {cm448.CommandCooldown2.addwords.%{_user}%}
delete {cm448.AntiBadwords2.removewords.%{_user}%}
delete {cm448.AntiAdvertise2.removewords.%{_user}%}
delete {cm448.BlockCommands2.removewords.%{_user}%}
delete {cm448.CommandSpy2.removewords.%{_user}%}
delete {cm448.CommandCooldown2.removewords.%{_user}%}
delete {cm448.AntiSpam2.changecooldown.%{_user}%}
delete {cm448.CommandCooldown2.changecooldown.%{_user}%}
wait 0.2 seconds
send "{@prefix} &aSuccessfully reset all &evariables&a!" to player
stop trigger
if arg 1 is "resetsystem":
set {cm448.chat.mute} to false
set {cm448.system.adv} to false
set {cm448.system.badword} to false
set {cm448.system.spam} to false
set {cm448.system.block} to false
set {cm448.system.commandcooldown} to false
set {cm448.commandspy.system} to false
set {cm448.CommandCooldown} to "5 seconds"
set {cm448.antispam} to "3 seconds"
set {cm448.AntiAdvertise.ProtectLevel} to "Normal"
set {cm448.AntiBadword.ProtectLevel} to "Normal"
set {cm448.AntiAdvertise.BlockType} to "Block"
set {cm448.AntiBadwords.BlockType} to "Block"
wait 0.2 seconds
send "{@prefix} &aSuccessfully reset all &esystem&a!" to player
stop trigger
if arg 1 is "resetdata":
delete {cm448-AntiBadwords-Words::*}
delete {cm448-CommandSpy-Words::*}
delete {cm448-CommandSpy-TempData::*}
delete {cm448-BlockCommands-Words::*}
delete {cm448-BlockCommands-TempData::*}
delete {cm448-AntiAdvertise-Words::*}
delete {cm448-CommandCooldown-Words::*}
delete {cm448-CommandCooldown-TempData::*}
wait 0.2 seconds
send "{@prefix} &aSuccessfully reset all &edata&a!" to player
stop trigger
if arg 1 is "logsystem":
if {cm448.logsystem} is false:
set {cm448.logsystem} to true
send "{@prefix} &aSuccessfully enabled &3Log System"
stop trigger
else:
set {cm448.logsystem} to false
send "{@prefix} &cSuccessfully disabled &3Log System"
stop trigger
if arg 1 is "updatealert":
if {cm448.updatealert.%player%} is false:
set {cm448.updatealert.%player%} to true
send "{@prefix} &aUpdate Notification has been enabled!" to player
stop trigger
else:
set {cm448.updatealert.%player%} to false
send "{@prefix} &cUpdate Notification has been disabled!" to player
stop trigger
if arg 1 is "info" or "about":
send "{@lineprefix}"
send "&7> &aCreator: &eTheindo448"
send "&7> &aVersion: &c{@version}"
send "&7> &aType: &eRegular Version"
send "&7>"
send "&7> &aLicence: &6&n<link:http://creativecommons.org/licenses/by-sa/4.0/>Click here<reset>"
send "&7> &aLink: &6&n<link:{@linkredirect}>Click here<reset>"
send "{@line}"
stop trigger
if arg 1 is "rel" or "reload":
reload skript "{@filename}"
wait 2 ticks
send "{@prefix} &aThe skript has been reloaded!" to player
stop trigger
#----------------------------------------------------------------------------------------------------------------
if arg 1 is "system":
open chest with 6 rows named "{@prefix} &eSystem" to player
wait 2 tick
format slot 0 of player with redstone block named "&cClose" with lore "&7Click to close the GUI" to close
format slot 1 of player with arrow named "&cBack" with lore "&7Back to List Commands" to run [make player execute command "/chatmanager help"]
format slot 40 of player with dispenser named "&3Log system" with lore "&7Click to set this system to be turned on / off", "&7Current Status: &3%{cm448.logsystem}%", "", "&7Note: Proof of violation from the player will be stored in" and "plugins/Skript/logs/{@fileLogSystem}" to run [make player execute command "/chatmanager logsystem"]
format slot 42 of player with chest named "&6List" with lore "&7Click to show the list all systems (+ status)" to run [make player execute command "/chatmanager listsystems"]
format slot 25 of player with piston named "&aCommand Cooldown &7System" with lore "&7Click to open settings for &aCommand Cooldown &7system" to run [make player execute command "/chatmanager settingsCommandCooldown"]
format slot 24 of player with paper named "&bAnti Advertise &7System" with lore "&7Click to open settings for &bAnti Advertise &7system" to run [make player execute command "/chatmanager settingsAntiAdvertise"]
format slot 23 of player with iron bars named "&cBlock Commands &7System" with lore "&7Click to open settings for &cBlock Commands &7system" to run [make player execute command "/chatmanager settingsBlockCommands"]
format slot 21 of player with hopper named "&6CommandSpy &7System" with lore "&7Click to open settings for &6CommandSpy &7system" to run [make player execute command "/chatmanager settingsCommandSpy"]
format slot 20 of player with minecart named "&eAnti Spam &7System" with lore "&7Click to open settings for &eAnti Spam &7system" to run [make player execute command "/chatmanager settingsAntiSpam"]
format slot 19 of player with redstone comparator named "&dAnti Badwords &7System" with lore "&7Click to open settings for &dAnti Badwords &7system" to run [make player execute command "/chatmanager settingsAntiBadword"]
format slot 38 of player with flint and steel named "&cReset Options" with lore formatted "&7Click to open the Reset GUI" to run [make player execute command "/chatmanager resetoptions"]
stop trigger
if arg 1 is "resetoptions":
open chest with 3 rows named "{@prefix} &cReset Options" to player
wait 2 tick
format slot 0 of player with redstone block named "&cClose" with lore "&7Click to close the GUI" to close
format slot 1 of player with arrow named "&cBack" with lore "&7Back to List System" to run [make player execute command "/chatmanager system"]
format slot 11 of player with lava bucket named "&cReset All" with lore formatted "&7Click to reset all system in Main System" and "" and "&c(Including &l&nSaved Data, Toggle System, and More variables&c)" to close then run [make player execute command "/chatmanager resetall"]
format slot 13 of player with redstone torch named "&cReset &eData" with lore formatted "&7Click to reset all data in Main System" and "" and "&c(Including &l&nSaved Data&c)" to close then run [make player execute command "/chatmanager resetdata"]
format slot 15 of player with tnt named "&cReset &6Settings" with lore "&7Click to reset all settings in Main System" and "" and "&c(Including &l&nToggle System&c)" to close then run [make player execute command "/chatmanager resetsystem"]
stop trigger
#Settings For AntiBadword
if arg 1 is "settingsAntiBadword":
open chest with 3 rows named "&2Settings for &dAntiBadword" to player
wait 2 tick
format slot 0 of player with redstone block named "&cClose" with lore "&7Click to close the GUI" to close
format slot 1 of player with arrow named "&cBack" with lore "&7Back to List System" to run [make player execute command "/chatmanager system"]
format slot 8 of player with grass named "&aRefresh" with lore "&7Click to refresh the GUI" to run [make player execute command "/cm settingsAntiBadword"]
format slot 11 of player with emerald block named "&aAdd Words" with lore "&7Click to add words" to close then run [make player execute command "/cm setupAdd-for-AntiBadword"]
format slot 12 of player with gold block named "&eList Words" with lore "&7Click to check the words" to close then run [make player execute command "/cm setupList-for-AntiBadword"]
format slot 13 of player with redstone block named "&cRemove Words" with lore "&7Click to remove words" to close then run [make player execute command "/cm setupRemove-for-AntiBadword"]
format slot 14 of player with bow named "&6System Type" with lore "&7Click to change system type on &dAnti Badword &7system" and "&7Current System Type: &e%{cm448.AntiBadwords.BlockType}%" to run [make player execute command "/cm sysType-AntiBadword"]
format slot 15 of player with magenta wool named "&dToggle" with lore "&7Set the &dAnti Badword &7system to be turned on / off" and "&7Current Status: &d%{cm448.system.badword}%" to run [make player execute command "/cm badword"]
format slot 22 of player with stick named "&aProtection Level" with lore "&7Click to change the protection level on this system", "&7List Protection Level: &6Normal&7/&cStrict" and "&7Current Level: &e%{cm448.AntiBadword.ProtectLevel}%" to run [make player execute command "/cm ProtectLevel-AntiBadword"]
stop trigger
if arg 1 is "ProtectLevel-AntiBadword":
if {cm448.AntiBadword.ProtectLevel} is "Normal":
set {cm448.AntiBadword.ProtectLevel} to "Strict"
send "{@prefix} &aSuccessfully changed to &e%{cm448.AntiBadword.ProtectLevel}%" to player
stop trigger
if {cm448.AntiBadword.ProtectLevel} is "Strict":
set {cm448.AntiBadword.ProtectLevel} to "Normal"
send "{@prefix} &aSuccessfully changed to &e%{cm448.AntiBadword.ProtectLevel}%" to player
stop trigger
if arg 1 is "sysType-AntiBadword":
if {cm448.AntiBadwords.BlockType} is "Censored":
set {cm448.AntiBadwords.BlockType} to "Block"
loop all players:
if loop-player has permission "chatmanager.loop.badword", "chatmanager.loop.*" or "{@nopermission}":
send "{@prefix} &aThe system type has been changed to '%{cm448.AntiBadwords.BlockType}%'" to loop-player
stop trigger
if {cm448.AntiBadwords.BlockType} is "Block":
set {cm448.AntiBadwords.BlockType} to "Censored"
loop all players:
if loop-player has permission "chatmanager.loop.badword", "chatmanager.loop.*" or "{@nopermission}":
send "{@prefix} &aThe system type has been changed to '%{cm448.AntiBadwords.BlockType}%'" to loop-player
stop trigger
if arg 1 is "setupAdd-for-AntiBadword":
set {cm448.AntiBadwords2.addwords.%player%} to true
send "{@prefix} &aWhat words do you want to add? Write &cdone &ato cancel the setup"
stop trigger
if arg 1 is "setupList-for-AntiBadword":
send "{@line}"
send "{@prefix} &eList Words &7(&dAntiBadword&7)"
send ""
send "&e%{cm448-AntiBadwords-Words::*}%"
send ""
send "{@line}"
stop trigger
if arg 1 is "setupRemove-for-AntiBadword":
set {cm448.AntiBadwords2.removewords.%player%} to true
send "{@prefix} &aWhat words do you want to &eremove&a? Write &cdone &ato cancel the setup"
stop trigger
#Settings for CommandSpy
if arg 1 is "settingsCommandSpy":
open chest with 3 rows named "&2Settings for &6CommandSpy" to player
wait 2 tick
format slot 0 of player with redstone block named "&cClose" with lore "&7Click to close the GUI" to close
format slot 1 of player with arrow named "&cBack" with lore "&7Back to List System" to run [make player execute command "/chatmanager system"]
format slot 8 of player with grass named "&aRefresh" with lore "&7Click to refresh the GUI" to run [make player execute command "/cm settingsCommandSpy"]
format slot 11 of player with emerald block named "&aAdd Command" with lore "&7Click to add whitelist command" to close then run [make player execute command "/cm setupAdd-for-CommandSpy"]
format slot 12 of player with gold block named "&eList Commands" with lore "&7Click to check the whitelist commands" to close then run [make player execute command "/cm setupList-for-CommandSpy"]
format slot 13 of player with redstone block named "&cRemove Command" with lore "&7Click to remove whitelist command" to close then run [make player execute command "/cm setupRemove-for-CommandSpy"]
format slot 15 of player with orange wool named "&6Toggle" with lore "&7Set the &6CommandSpy &7system to be turned on / off" and "&7Current Status: &6%{cm448.system.adv}%" to run [make player execute command "/cm cmdspy"]
stop trigger
if arg 1 is "setupAdd-for-CommandSpy":
set {cm448.CommandSpy2.addwords.%player%} to true
send "{@prefix} &aWhat commands do you want to add? Write &cdone &ato cancel the setup"
stop trigger
if arg 1 is "setupList-for-CommandSpy":
send "{@line}"
send "{@prefix} &eList Command(s) &7(&6CommandSpy&7)"
send ""
send "&e%{cm448-CommandSpy-Words::*}%"
send ""
send "{@line}"
stop trigger
if arg 1 is "setupRemove-for-CommandSpy":
set {cm448.CommandSpy2.removewords.%player%} to true
send "{@prefix} &aWhat commands do you want to &eremove&a? Write &cdone &ato cancel the setup"
stop trigger
#Settings for BlockCommands
if arg 1 is "settingsBlockCommands":
open chest with 3 rows named "&2Settings for &cBlockCommands" to player
wait 2 tick
format slot 0 of player with redstone block named "&cClose" with lore "&7Click to close the GUI" to close
format slot 1 of player with arrow named "&cBack" with lore "&7Back to List System" to run [make player execute command "/chatmanager system"]
format slot 8 of player with grass named "&aRefresh" with lore "&7Click to refresh the GUI" to run [make player execute command "/cm settingsBlockCommands"]
format slot 11 of player with emerald block named "&aAdd Command" with lore "&7Click to add blacklist command" to close then run [make player execute command "/cm setupAdd-for-BlockCommands"]
format slot 12 of player with gold block named "&eList Commands" with lore "&7Click to check the blacklist commands" to close then run [make player execute command "/cm setupList-for-BlockCommands"]
format slot 13 of player with redstone block named "&cRemove Command" with lore "&7Click to delete blacklist command" to close then run [make player execute command "/cm setupRemove-for-BlockCommands"]
format slot 15 of player with red wool named "&cToggle" with lore "&7Set the &cBlock Commands &7system to be turned on / off" and "&7Current Status: &c%{cm448.system.block}%" to run [make player execute command "/cm blockcmd"]
stop trigger
if arg 1 is "setupAdd-for-BlockCommands":
set {cm448.BlockCommands2.addwords.%player%} to true
send "{@prefix} &aWhat command do you want to add? Write &cdone &ato cancel the setup"
stop trigger
if arg 1 is "setupList-for-BlockCommands":
send "{@line}"
send "{@prefix} &eList Commands &7(&cBlockCommands&7)"
send ""
send "&e%{cm448-BlockCommands-Words::*}%"
send ""
send "{@line}"
stop trigger
if arg 1 is "setupRemove-for-BlockCommands":
set {cm448.BlockCommands2.removewords.%player%} to true
send "{@prefix} &aWhat commands do you want to &eremove&a? Write &cdone &ato cancel the setup"
stop trigger
#Settings For AntiAdvertise
if arg 1 is "settingsAntiAdvertise":
open chest with 3 rows named "&2Settings for &bAntiAdvertise" to player
wait 2 tick
format slot 0 of player with redstone block named "&cClose" with lore "&7Click to close the GUI" to close
format slot 1 of player with arrow named "&cBack" with lore "&7Back to List System" to run [make player execute command "/chatmanager system"]
format slot 8 of player with grass named "&aRefresh" with lore "&7Click to refresh the GUI" to run [make player execute command "/cm settingsAntiAdvertise"]
format slot 11 of player with emerald block named "&aAdd Words" with lore "&7Click to add words" to close then run [make player execute command "/cm setupAdd-for-AntiAdvertise"]
format slot 12 of player with gold block named "&eList Words" with lore "&7Click to check the words" to close then run [make player execute command "/cm setupList-for-AntiAdvertise"]
format slot 13 of player with redstone block named "&cRemove Words" with lore "&7Click to delete words" to close then run [make player execute command "/cm setupRemove-for-AntiAdvertise"]
format slot 14 of player with bow named "&6System Type" with lore "&7Click to change system type on &bAnti Advertise &7system" and "&7Current System Type: &e%{cm448.AntiAdvertise.BlockType}%" to run [make player execute command "/cm sysType-AntiAdvertise"]
format slot 15 of player with light blue wool named "&bToggle" with lore "&7Set the &bAnti Advertise &7system to be turned on / off" and "&7Current Status: &b%{cm448.system.adv}%" to run [make player execute command "/cm advertise"]
format slot 22 of player with stick named "&aProtection Level" with lore "&7Click to change the protection level on this system", "&7List Protection Level: &6Normal&7/&cStrict" and "&7Current Level: &e%{cm448.AntiAdvertise.ProtectLevel}%" to run [make player execute command "/cm ProtectLevel-AntiAdvertise"]
stop trigger
if arg 1 is "ProtectLevel-AntiAdvertise":
if {cm448.AntiAdvertise.ProtectLevel} is "Normal":
set {cm448.AntiAdvertise.ProtectLevel} to "Strict"
send "{@prefix} &aSuccessfully changed to &e%{cm448.AntiAdvertise.ProtectLevel}%" to player
stop trigger
if {cm448.AntiAdvertise.ProtectLevel} is "Strict":
set {cm448.AntiAdvertise.ProtectLevel} to "Normal"
send "{@prefix} &aSuccessfully changed to &e%{cm448.AntiAdvertise.ProtectLevel}%" to player
stop trigger
if arg 1 is "sysType-AntiAdvertise":
if {cm448.AntiAdvertise.BlockType} is "Censored":
set {cm448.AntiAdvertise.BlockType} to "Block"
loop all players:
if loop-player has permission "chatmanager.loop.adv", "chatmanager.loop.*" or "{@nopermission}":
send "{@prefix} &aThe system type has been changed to '%{cm448.AntiAdvertise.BlockType}%'" to loop-player
stop trigger
if {cm448.AntiAdvertise.BlockType} is "Block":
set {cm448.AntiAdvertise.BlockType} to "Censored"
loop all players:
if loop-player has permission "chatmanager.loop.adv", "chatmanager.loop.*" or "{@nopermission}":
send "{@prefix} &aThe system type has been changed to '%{cm448.AntiAdvertise.BlockType}%'" to loop-player
stop trigger
if arg 1 is "setupAdd-for-AntiAdvertise":
set {cm448.AntiAdvertise2.addwords.%player%} to true
send "{@prefix} &aWhat words do you want to add? Write &cdone &ato cancel the setup"
stop trigger
if arg 1 is "setupList-for-AntiAdvertise":
send "{@line}"
send "{@prefix} &eList Words &7(&bAntiAdvertise&7)"
send ""
send "&e%{cm448-AntiAdvertise-Words::*}%"
send ""
send "{@line}"
stop trigger
if arg 1 is "setupRemove-for-AntiAdvertise":
set {cm448.AntiAdvertise2.removewords.%player%} to true
send "{@prefix} &aWhat words do you want to &eremove&a? Write &cdone &ato cancel the setup"
stop trigger
#Settings For AntiSpam
if arg 1 is "settingsAntiSpam":
open chest with 3 rows named "&2Settings for &eAntiSpam" to player
wait 2 tick
format slot 0 of player with redstone block named "&cClose" with lore "&7Click to close the GUI" to close
format slot 1 of player with arrow named "&cBack" with lore "&7Back to List System" to run [make player execute command "/chatmanager system"]
format slot 8 of player with grass named "&aRefresh" with lore "&7Click to refresh the GUI" to run [make player execute command "/cm settingsAntiSpam"]
format slot 12 of player with emerald named "&aCooldown Time" with lore "&7Click to change cooldown time for &eAnti Spam" and "&7Current Cooldown Time: &e%{cm448.antispam}%" to close then run [make player execute command "/cm setupChange-for-AntiSpam"]
format slot 14 of player with yellow wool named "&eToggle" with lore "&7Set the &eAnti Spam &7system to be turned on / off" and "&7Current Status: &e%{cm448.system.spam}%" to run [make player execute command "/cm spam"]
stop trigger
if arg 1 is "setupChange-for-AntiSpam":
set {cm448.AntiSpam2.changecooldown.%player%} to true
send "{@prefix} &aChoose the cooldown time on the AntiSpam system. Write &cdone &ato cancel the setup"
send "&7> Example: 3 seconds"
send "&7> Current Cooldown Time: &e%{cm448.antispam}%"
stop trigger
#Settings for CommandCooldown
if arg 1 is "settingsCommandCooldown":
open chest with 3 rows named "&2Settings for &aCommandCooldown" to player
wait 2 tick
format slot 0 of player with redstone block named "&cClose" with lore "&7Click to close the GUI" to close
format slot 1 of player with arrow named "&cBack" with lore "&7Back to List System" to run [make player execute command "/chatmanager system"]
format slot 8 of player with grass named "&aRefresh" with lore "&7Click to refresh the GUI" to run [make player execute command "/cm settingsCommandCooldown"]
format slot 11 of player with emerald block named "&aAdd Command" with lore "&7Click to add command" to close then run [make player execute command "/cm setupAdd-for-CommandCooldown"]
format slot 12 of player with gold block named "&eList Commands" with lore "&7Click to check the commands" to close then run [make player execute command "/cm setupList-for-CommandCooldown"]
format slot 13 of player with redstone block named "&cRemove Command" with lore "&7Click to remove command" to close then run [make player execute command "/cm setupRemove-for-CommandCooldown"]
format slot 14 of player with iron ingot named "&aCooldown Time" with lore "&7Click to change cooldown time for &aCommand Cooldown" and "&7Current Cooldown Time: &e%{cm448.commandcooldown}%" to close then run [make player execute command "/cm setupChange-for-CommandCooldown"]
format slot 15 of player with green wool named "&aToggle" with lore "&7Set the &aCommand Cooldown &7system to be turned on / off" and "&7Current Status: &a%{cm448.system.commandcooldown}%" to run [make player execute command "/cm commandcooldown"]
stop trigger
if arg 1 is "setupChange-for-CommandCooldown":
set {cm448.CommandCooldown2.changecooldown.%player%} to true
send "{@prefix} &aChoose the cooldown time on the 'Command Cooldown' system. Write &cdone &ato cancel the setup"
send "&7> Example: 5 seconds"
send "&7> Current Cooldown Time: &e%{cm448.CommandCooldown}%"
stop trigger
if arg 1 is "setupAdd-for-CommandCooldown":
set {cm448.CommandCooldown2.addwords.%player%} to true
send "{@prefix} &aWhat command do you want to add? Write &cdone &ato cancel the setup"
stop trigger
if arg 1 is "setupList-for-CommandCooldown":
send "{@line}"
send "{@prefix} &eList Commands &7(&aCommandCooldown&7)"
send ""
send "&e%{cm448-CommandCooldown-Words::*}%"
send ""
send "{@line}"
stop trigger
if arg 1 is "setupRemove-for-CommandCooldown":
set {cm448.CommandCooldown2.removewords.%player%} to true
send "{@prefix} &aWhat command do you want to &eremove&a? Write &cdone &ato cancel the setup"
stop trigger
#----------------------------------------------------------------------------------------------------------------
if arg 1 is "listsystems":
wait 1 tick
send "{@line}"
send "{@prefix} &bList all systems (+ Status)"
send ""
send "&8>=- &7Systems:"
send ""
send formatted "&8> <tooltip:&d&lAntiBadword%nl%&r&7Status: &f%{cm448.system.badword}%%nl%&7Mode: &f%{cm448.Antibadword.ProtectLevel}%%nl%&7Type: &f%{cm448.Antibadwords.BlockType}%>&d&lAntiBadword<reset>"
send formatted "&8> <tooltip:&e&lAntiSpam%nl%&r&7Status: &f%{cm448.system.spam}%%nl%&7Cooldown Time: &f%{cm448.antispam}%>&e&lAntiSpam<reset>"
send formatted "&8> <tooltip:&6&lCommandSpy%nl%&r&7Status: &f%{cm448.commandspy.system}%>&6&lCommandSpy<reset>"
send formatted "&8> <tooltip:&c&lBlockCommands%nl%&r&7Status: &f%{cm448.system.block}%>&c&lBlockCommands<reset>"
send formatted "&8> <tooltip:&b&lAntiAdvertise%nl%&r&7Status: &f%{cm448.system.adv}%%nl%&7Mode: &f%{cm448.AntiAdvertise.ProtectLevel}%%nl%&7Type: &f%{cm448.AntiAdvertise.BlockType}%>&b&lAntiAdvertise<reset>"
send formatted "&8> <tooltip:&a&lCommandCooldown%nl%&r&7Status: &f%{cm448.system.commandcooldown}%%nl%&7Cooldown Time: &f%{cm448.CommandCooldown}%>&a&lCommandCooldown<reset>"
send ""
send "&8>=- &7Utilities:"
send ""
send "&8> &eChatMute: &6%{cm448.chat.mute}%"
send "&8> &eMention: &6%{cm448.mentionToggle}%"
send "&8> &eDebug: &6%{cm448.debug}%"
send "&8> &eLog System: &6%{cm448.logsystem}%"
send "{@line}"
stop trigger
if arg 1 is "commandcooldown":
if {cm448.system.commandcooldown} is false:
set {cm448.system.commandcooldown} to true
send "{@prefix} &aThe Command Cooldown system has been enabled by &e%player%" to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.commandcooldown" or "{@permission}":
send "{@prefix} &aThe Command Cooldown system has been enabled by &e%player%" to loop-player
else:
set {cm448.system.CommandCooldown} to false
send "{@prefix} &cThe Command Cooldown system has been disabled by &e%player%" to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.commandcooldown" or "{@permission}":
send "{@prefix} &cThe Command Cooldown system has been disabled by &e%player%" to loop-player
if arg 1 is "advertise" or "adv":
if {cm448.system.adv} is false:
set {cm448.system.adv} to true
send "{@prefix} &aThe Anti Advertise system has been enabled by &e%player%" to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.adv" or "{@permission}":
send "{@prefix} &aThe Anti Advertise system has been enabled by &e%player%" to loop-player
else:
set {cm448.system.adv} to false
send "{@prefix} &cThe Anti Advertise system has been disabled by &e%player%" to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.adv" or "{@permission}":
send "{@prefix} &cThe Anti Advertise system has been disabled by &e%player%" to loop-player
if arg 1 is "badword" or "badwords" or "toxic":
if {cm448.system.badword} is false:
set {cm448.system.badword} to true
send "{@prefix} &aThe Anti Badword system has been enabled by &e%player%" to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.badword" or "{@permission}":
send "{@prefix} &aThe Anti Badword system has been enabled by &e%player%" to loop-player
else:
set {cm448.system.badword} to false
send "{@prefix} &cThe Anti Badword system has been disabled by &e%player%" to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.badword" or "{@permission}":
send "{@prefix} &cThe Anti Badword system has been disabled by &e%player%" to loop-player
if arg 1 is "spam" or "spamming":
if {cm448.system.spam} is false:
set {cm448.system.spam} to true
send "{@prefix} &aThe Anti Spam system has been enabled by &e%player%" to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.antispam" or "{@permission}":
send "{@prefix} &aThe Anti Spam system has been enabled by &e%player%" to loop-player
else:
set {cm448.system.spam} to false
send "{@prefix} &cThe Anti Spam system has been disabled by &e%player%" to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.antispam" or "{@permission}":
send "{@prefix} &cThe Anti Spam system has been disabled by &e%player%" to loop-player
if arg 1 is "chatmute":
if {cm448.chat.mute} is false:
set {cm448.chat.mute} to true
broadcast "{@prefix} &cThe GlobalChat has been disabled! Only staff can chat now!"
else:
set {cm448.chat.mute} to false
broadcast "{@prefix} &aThe GlobalChat has been enabled! You can chat now!"
if arg 1 is "blockcmd" or "blockcommand":
if {cm448.system.block} is false:
set {cm448.system.block} to true
send "{@prefix} &aThe Block Commands system has been enabled by &e%player%" to console
loop all players:
if loop-player has permission "chatmanager.admin.*", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.blockcmd" or "{@permission}":
send "{@prefix} &aThe Block Commands system has been enabled by &e%player%" to loop-player
else:
set {cm448.system.block} to false
send "{@prefix} &cThe Block Commands system has been disabled by &e%player%" to console
loop all players:
if loop-player has permission "chatmanager.admin.*", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.blockcmd" or "{@permission}":
send "{@prefix} &cThe Block Commands system has been disabled by &e%player%" to loop-player
if arg 1 is "commandspy" or "cmdspy":
if {cm448.commandspy.system} is false:
set {cm448.commandspy.system} to true
send "{@prefix} &aThe CommandSpy system has been enabled by &e%player%" to console
loop all players:
if loop-player has permission "chatmanager.admin.*", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.cmdspy" or "{@permission}":
send "{@prefix} &aThe CommandSpy system has been enabled by &e%player%" to loop-player
else:
set {cm448.commandspy.system} to false
send "{@prefix} &cThe CommandSpy system has been disabled by &e%player%" to console
loop all players:
if loop-player has permission "chatmanager.admin.*", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.cmdspy" or "{@permission}":
send "{@prefix} &cThe CommandSpy system has been disabled by &e%player%" to loop-player
if arg 1 is "clearchat":
open chest with 3 rows named "&aClearchat" to player
wait 2 tick
format slot 0 of player with redstone block named "&cClose" with lore "&7Click to close the GUI" to close
format slot 1 of player with arrow named "&cBack" with lore "&7Back to List Commands" to run [make player execute command "/chatmanager utilities"]
format slot 11 of player with stone named "&aClear &e50 &alines" with lore "&7Click to clear 50 lines on chat" to close then run [make player execute command "/chatmanager clearchat50"]
format slot 12 of player with coal ore named "&aClear &e100 &alines" with lore "&7Click to clear 100 lines on chat" to close then run [make player execute command "/chatmanager clearchat100"]
format slot 13 of player with iron ore named "&aClear &e150 &alines" with lore "&7Click to clear 150 lines on chat" to close then run [make player execute command "/chatmanager clearchat150"]
format slot 14 of player with gold ore named "&aClear &e200 &alines" with lore "&7Click to clear 200 lines on chat" to close then run [make player execute command "/chatmanager clearchat200"]
format slot 15 of player with diamond ore named "&aClear &e500 &alines" with lore "&7Click to clear 500 lines on chat" to close then run [make player execute command "/chatmanager clearchat500"]
stop trigger
if arg 1 is "clearchat50":
loop all players:
loop 50 times:
message " " to loop-player
#wait 0.4 seconds #//Remove "#" and this message if you want to enable broadcast message
#send "{@prefix} &aThe chat has been cleared by &b%player%&7!" to loop-player #//Remove "#" and this message if you want to enable broadcast message
if arg 1 is "clearchat100":
loop all players:
loop 100 times:
message " " to loop-player
#wait 0.4 seconds #//Remove "#" and this message if you want to enable broadcast message
#send "{@prefix} &aThe chat has been cleared by &b%player%&7!" to loop-player #//Remove "#" and this message if you want to enable broadcast message
if arg 1 is "clearchat150":
loop all players:
loop 150 times:
message " " to loop-player
#wait 0.4 seconds #//Remove "#" and this message if you want to enable broadcast message
#send "{@prefix} &aThe chat has been cleared by &b%player%&7!" to loop-player #//Remove "#" and this message if you want to enable broadcast message
if arg 1 is "clearchat200":
loop all players:
loop 200 times:
message " " to loop-player
#wait 0.4 seconds #//Remove "#" and this message if you want to enable broadcast message
#send "{@prefix} &aThe chat has been cleared by &b%player%&7!" to loop-player #//Remove "#" and this message if you want to enable broadcast message
if arg 1 is "clearchat500":
loop all players:
loop 500 times:
message " " to loop-player
#wait 0.4 seconds #//Remove "#" and this message if you want to enable broadcast message
#send "{@prefix} &aThe chat has been cleared by &b%player%&7!" to loop-player #//Remove "#" if you want to enable broadcast message
else:
send "{@prefix} {@nopermission}"
if executor is console:
if arg 1 is not set:
make console execute command "/cm help"
stop trigger
if arg 1 is "help":
send "{@line}"
send "{@prefix} &aCommands &7[&c{@version}&7] %{chatmanager448.newupdates.notif}%"
send ""
send "&a/cm help &7- &bShow the list commands"
send "&a/cm about &7- &bShow the information about the skript"
send "&a/cm config <system> &7- &bSet the system"
send "&a/cm reload &7- &bReload the skript"
send "&a/cm update &7- &bCheck the new updates"
send "{@line}"
stop trigger
if arg 1 is "info" or "about":
send "{@lineprefix}"
send "&7> &aCreator: &eTheindo448"
send "&7> &aVersion: &c{@version}"
send "&7> &aType: &eRegular Version"
send "&7>"
send "&7> &aLicence: &6&nhttp://creativecommons.org/licenses/by-sa/4.0/"
send "&7> &aLink: &6&n{@linkredirect}"
send "{@line}"
stop trigger
if arg 1 is "reload":
reload skript "{@filename}"
wait 2 ticks
send "{@prefix} &aSuccessfully reloaded!"
stop trigger
if arg 1 is "update":
send "{@prefix} &aChecking a new updates..."
wait 1 seconds
if text from "{@updatelink}" is not "{@version}":
set {update.version} to text from "{@updatelink}"
wait 0.4 seconds
send "{@line}"
send "{@prefix} &e&nAn Updates are Available!"
send "&7> &eNew Version: &a&l%{update.version}%"
send "&7> &eYour skript version: &7(&c{@version}&7)"
send "&7> &eDownload New Version Now: &6&n{@linkredirect}"
send "{@line}"
set {chatmanager448.newupdates.notif} to "&6Updates Available!"
stop trigger
else if text from "{@updatelink}" is "{@version}":
send "{@prefix} &aThe skript is running with the latest version &6&l(&e{@version}&6&l)"
set {chatmanager448.newupdates.notif} to ""
stop trigger
else:
send "{@prefix} &cError: Failed to check the updates, contact &6Theindo448."
stop trigger
if arg 1 is "config":
if arg 2 is not set:
make console execute command "/cm config help"
stop trigger
if arg 2 is "help":
arg 3 is not set:
send "{@line}"
send "{@prefix} &eSystem Configuration"
send ""
send "&ePage: 1/3"
send ""
send "&a/cm config help [1/2/3] &7- &bShow the list system commands"
send "&a/cm config badword &7- &bTurn On/Turn Off the AntiBadword system"
send "&a/cm config adv &7- &bTurn On/Turn Off the AntiBadword system"
send "&a/cm config chatmute &7- &bTurn On/Turn Off the ChatMute"
send "&a/cm config blockcmd &7- &bTurn On/Turn Off the BlockCommands system"
send "{@line}"
stop trigger
arg 3 is "1":
send "{@line}"
send "{@prefix} &eSystem Configuration"
send ""
send "&ePage: 1/3"
send ""
send "&a/cm config help [1/2/3] &7- &bShow the list system commands"
send "&a/cm config badword &7- &bTurn On/Turn Off the AntiBadword system"
send "&a/cm config adv &7- &bTurn On/Turn Off the AntiBadword system"
send "&a/cm config chatmute &7- &bTurn On/Turn Off the ChatMute"
send "&a/cm config blockcmd &7- &bTurn On/Turn Off the BlockCommands system"
send "{@line}"
stop trigger
arg 3 is "2":
send "{@line}"
send "{@prefix} &eSystem Configuration"
send ""
send "&ePage: 2/3"
send ""
send "&a/cm config spam &7- &bTurn On/Turn Off the AntiSpam system"
send "&a/cm config list &7- &bCheck the status of all systems"
send "&a/cm config resetData &7- &bReset all data (except Debug Mode)"
send "&a/cm config resetall &7- &bReset all variables (except Debug Mode)"
send "&a/cm config resetsettings &7- &bReset all settings (except Debug Mode)"
send "{@line}"
stop trigger
arg 3 is "3":
send "{@line}"
send "{@prefix} &eSystem Configuration"
send ""
send "&ePage: 3/3"
send ""
send "&a/cm config commandcooldown &7- &bTurn On/Turn Off the CommandCooldown system"
send "&a/cm config debug &7- &bTurn On/Turn Off the Debug Mode"
send "&a/cm config mention &7- &bTurn On/Turn Off the Mention system"
send "&a/cm config logsystem &7- &bTurn On/Turn Off the Log system"
send "{@line}"
stop trigger
if arg 2 is "logsystem":
if {cm448.logsystem} is false:
set {cm448.logsystem} to true
send "{@prefix} &aSuccessfully enabled &3Log System"
stop trigger
else:
set {cm448.logsystem} to false
send "{@prefix} &cSuccessfully disabled &3Log System"
stop trigger
if arg 2 is "debug":
if {cm448.debug} = false:
set {cm448.debug} to true
send "{@prefix} &aYou &ajust enabled the &3Debug Mode" to console
stop trigger
if {cm448.debug} = true:
set {cm448.debug} to false
send "{@prefix} &cYou &cjust disabled the &3Debug Mode" to console
stop trigger
if arg 2 is "mention":
if {cm448.mentionToggle} = false:
set {cm448.mentionToggle} to true
send "{@prefix} &aSuccessfully enabled &eMention &asystem&a!" to player
send "{@prefix} &a%player% &ajust enabled the &eMention &asystem" to console
stop trigger
if {cm448.mentionToggle} = true:
set {cm448.mentionToggle} to false
send "{@prefix} &c%player% &cjust disabled the &eMention &csystem" to console
send "{@prefix} &cSuccessfully disabled &eMention &csystem&c!" to player
stop trigger
if arg 2 is "commandcooldown":
if {cm448.system.commandcooldown} is false:
set {cm448.system.commandcooldown} to true
send "{@prefix} &aYou have been enabled The " to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.commandcooldown" or "{@permission}":
send "{@prefix} &aThe Command Cooldown system has been enabled by &eConsole" to loop-player
else:
set {cm448.system.CommandCooldown} to false
send "{@prefix} &cThe Command Cooldown system has been disabled by &e%player%" to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.commandcooldown" or "{@permission}":
send "{@prefix} &cThe Command Cooldown system has been disabled by &eConsole" to loop-player
if arg 2 is "advertise" or "adv":
if {cm448.system.adv} is false:
set {cm448.system.adv} to true
send "{@prefix} &aYou have been enabled The AntiAdvertise" to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.adv" or "{@permission}":
send "{@prefix} &aThe AntiAdvertise system has been enabled by &eConsole" to loop-player
else:
set {cm448.system.adv} to false
send "{@prefix} &cYou have been disabled The AntiAdvertise" to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.adv" or "{@permission}":
send "{@prefix} &cThe AntiAdvertise system has been disabled by &eConsole" to loop-player
if arg 2 is "badword" or "badwords" or "toxic":
if {cm448.system.badword} is false:
set {cm448.system.badword} to true
send "{@prefix} &aYou have been enabled The AntiBadword" to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.badword" or "{@permission}":
send "{@prefix} &aThe AntiBadword system has been enabled by &eConsole" to loop-player
else:
set {cm448.system.badword} to false
send "{@prefix} &cYou have been disabled The AntiBadword" to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.badword" or "{@permission}":
send "{@prefix} &cThe AntiBadword system has been disabled by &eConsole" to loop-player
if arg 2 is "spam" or "spamming":
if {cm448.system.spam} is false:
set {cm448.system.spam} to true
send "{@prefix} &aYou have been enabled The AntiSpam" to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.antispam" or "{@permission}":
send "{@prefix} &aThe AntiSpam system has been enabled by &eConsole" to loop-player
else:
set {cm448.system.spam} to false
send "{@prefix} &cYou have been disabled The AntiSpam" to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.antispam" or "{@permission}":
send "{@prefix} &cThe AntiSpam system has been disabled by &eConsole" to loop-player
if arg 2 is "chatmute":
if {cm448.chat.mute} is false:
set {cm448.chat.mute} to true
send "{@prefix} &cYou have been disabled The GlobalChat" to console
loop all players:
send "{@prefix} &cThe GlobalChat has been disabled! Only staff can chat now!" to loop-player
else:
set {cm448.chat.mute} to false
send "{@prefix} &aYou have been enabled The GlobalChat" to console
loop all players:
send "{@prefix} &aThe GlobalChat has been enabled! You can chat now!" to loop-player
if arg 2 is "blockcmd" or "blockcommand":
if {cm448.system.block} is false:
set {cm448.system.block} to true
send "{@prefix} &aYou have been enabled The Block Commands" to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.blockcmd" or "{@permission}":
send "{@prefix} &aThe Block Commands system has been enabled by &eConsole" to loop-player
else:
set {cm448.system.block} to false
send "{@prefix} &cYou have been disabled The Block Commands" to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.blockcmd" or "{@permission}":
send "{@prefix} &cThe Block Commands system has been disabled by &eConsole" to loop-player
if arg 2 is "commandspy" or "cmdspy":
if {cm448.commandspy.system} is false:
set {cm448.commandspy.system} to true
send "{@prefix} &aYou have been enabled The CommandSpy" to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.cmdspy" or "{@permission}":
send "{@prefix} &aThe CommandSpy system has been enabled by &eConsole" to loop-player
else:
set {cm448.commandspy.system} to false
send "{@prefix} &cYou have been disabled The CommandSpy" to console
loop all players:
if loop-player has permission "chatmanager.admin", "chatmanager.admin.core", "chatmanager.loop.*" or "chatmanager.loop.cmdspy" or "{@permission}":
send "{@prefix} &cThe CommandSpy system has been disabled by &eConsole" to loop-player
if arg 2 is "reset" or "resetall":
set {cm448.chat.mute} to false
set {cm448.system.adv} to false
set {cm448.system.badword} to false
set {cm448.system.spam} to false
set {cm448.system.block} to false
set {cm448.system.commandcooldown} to false
set {cm448.commandspy.system} to false
set {cm448.updatealert.%{_user}%} to false
set {cm448.CommandCooldown} to "5 seconds"
set {cm448.antispam} to "3 seconds"
set {cm448.AntiAdvertise.ProtectLevel} to "Normal"
set {cm448.AntiBadword.ProtectLevel} to "Normal"
set {cm448.AntiAdvertise.BlockType} to "Block"
set {cm448.AntiBadwords.BlockType} to "Block"
delete {cm448-AntiBadwords-Words::*}
delete {cm448-CommandSpy-Words::*}
delete {cm448-CommandSpy-TempData::*}
delete {cm448-BlockCommands-Words::*}
delete {cm448-BlockCommands-TempData::*}
delete {cm448-AntiAdvertise-Words::*}
delete {cm448-CommandCooldown-Words::*}
delete {cm448-CommandCooldown-TempData::*}
wait 1 tick
send "{@prefix} &aSuccessfully reset all &nvariables!"
stop trigger
if arg 2 is "resetsettings":
set {cm448.chat.mute} to false
set {cm448.system.adv} to false
set {cm448.system.badword} to false
set {cm448.system.spam} to false
set {cm448.system.block} to false
set {cm448.system.commandcooldown} to false
set {cm448.commandspy.system} to false
set {cm448.CommandCooldown} to "5 seconds"
set {cm448.antispam} to "3 seconds"
set {cm448.AntiAdvertise.ProtectLevel} to "Normal"
set {cm448.AntiBadword.ProtectLevel} to "Normal"
set {cm448.AntiAdvertise.BlockType} to "Block"
set {cm448.AntiBadwords.BlockType} to "Block"
wait 0.4 seconds
send "{@prefix} &aSuccessfully reset all &nsettings!"
stop trigger
if arg 2 is "resetdata":
delete {cm448-AntiBadwords-Words::*}
delete {cm448-CommandSpy-Words::*}
delete {cm448-CommandSpy-TempData::*}
delete {cm448-BlockCommands-Words::*}
delete {cm448-BlockCommands-TempData::*}
delete {cm448-AntiAdvertise-Words::*}
delete {cm448-CommandCooldown-Words::*}
delete {cm448-CommandCooldown-TempData::*}
wait 0.4 seconds
send "{@prefix} &aSuccessfully reset all &ndata!"
stop trigger
if arg 2 is "list":
wait 1 tick
send "{@line}"
send "{@prefix} &bList all systems (+ Status)"
send ""
send "&7> &aSystems:"
send "&7>= &eAntiBadword: &6%{cm448.system.badword}%"
send "&7>=--| &eMode: &6%{cm448.AntiBadword.ProtectLevel}%"
send "&7>=--| &eType: &6%{cm448.AntiBadwords.BlockType}%"
send "&7>= &eAntiSpam: &6%{cm448.system.spam}%"
send "&7>=--| &eCooldown Time: &6%{cm448.antispam}%"
send "&7>= &eCommandSpy: &6%{cm448.commandspy.system}%"
send "&7>= &eBlockCommands: &6%{cm448.system.block}%"
send "&7>= &eAntiAdvertise: &6%{cm448.system.adv}%"
send "&7>=--| &eMode: &6%{cm448.AntiAdvertise.ProtectLevel}%"
send "&7>=--| &eType: &6%{cm448.AntiAdvertise.BlockType}%"
send "&7>= &eCommandCooldown: &6%{cm448.system.commandcooldown}%"
send "&7>=--| &eCooldown Time: &6%{cm448.CommandCooldown}%"
send ""
send "&7> &aUtilities:"
send "&7>= &eChatMute: &6%{cm448.chat.mute}%"
send "&7>= &eMention: &6%{cm448.mentionToggle}%"
send "&7>= &eDebug: &6%{cm448.debug}%"
send "&7>= &eLog System: &6%{cm448.logsystem}%"
send "{@line}"
stop trigger
#---------- Messages output to console ----------#
on skript load:
if {chatmanager448.newupdates.notif} is not set:
set {chatmanager448.newupdates.notif} to ""
message "{@line}" to console
message "{@prefix} &7Version: &c{@version}" to console
message " " to console
message "&aCreated by &bTheindo448" to console
message " " to console
message "{@line}" to console
wait 0.5 seconds
if {cm448.debug} = true:
send "{@debugprefix} &3Debug Mode &ais enabled!" to console
if {cm448.debug} = false:
send "{@debugprefix} &3Debug Mode &cis disabled!" to console
if {cm448.logsystem} is true:
send "{@prefix} &bLog system &ais enabled!" to console
if {cm448.logsystem} is false:
send "{@prefix} &bLog System &cis disabled!" to console
wait 1.2 seconds
message "{@prefix} &aChecking a new updates ...." to console
wait 1 seconds
if text from "{@updatelink}" is not "{@version}":
set {_update.version} to text from "{@updatelink}"
wait 0.4 seconds
message "{@line}" to console
message "{@prefix} &e&nAn Updates are Available!" to console
message "&7> &eNew Version: &a&l%{_update.version}%" to console
message "&7> &eYour skript version: &7(&c{@version}&7)" to console
message "&7> &eDownload New Version Now: &6&n{@linkredirect}" to console
message "{@line}" to console
set {chatmanager448.newupdates.notif} to "&6Updates Available!"
else if text from "{@updatelink}" is "{@version}":
message "{@prefix} &aYou are using the latest version &6&l(&e{@version}&6&l)" to console
set {chatmanager448.newupdates.notif} to ""
else:
message "{@prefix} &cError: Failed to check the updates, contact &6Theindo448." to console
#-##=====================================[License]====================================================##-#
#
# This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License.
# To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/
#
#-##=====================================[License]====================================================##-#