Other available versions. Ordered by newest to oldest versions:
Just so you know, we don't know the file format for every file. If it's just a bunch of random characters, it's probably a .zip or .jar.
# 1. AUTH SKRIPT
# DELETE IF YOU DON'T NEED IT.
options:
noperm: &c&l[X] &fYou don't have perms.
usageregister: &c&l[i] &fUsage: &c&n/regiser [password]
usagelogin: &c&l[i] &fUsage: &c&n/login [password]
allowtomove: 0 #0 - block player move, 1 - ignore.
usagecp: &c&l[i] &fUsage: &c&n/cp [oldpassword] [newpassword]
allowtocommands: 0 #0 - block player commands, 1 - ignore.
variables:
{reg.%player%} = 0
on break:
if {registered.%player%} is false:
cancel event
if {reg.%player%} is 0:
send message "&a&l[!] &fRegister with command &a/register [password]"
if {reg.%player%} is 1:
send message "&c&l[!] &fPlease, login with command &c/login [password]"
on place:
if {registered.%player%} is false:
cancel event
if {reg.%player%} is 0:
send message "&a&l[!] &fRegister with command &a/register [password]"
if {reg.%player%} is 1:
send message "&c&l[!] &fPlease, login with command &c/login [password]"
on player move:
if {@allowtomove} is 0:
if {registered.%player%} is false:
cancel event
if {reg.%player%} is 0:
send message "&a&l[!] &fRegister with command &a/register [password]"
if {reg.%player%} is 1:
send message "&c&l[!] &fPlease, login with command &c/login [password]"
on join:
set {currentip.%player%} to player's ip
wait 1 ticks
if {currentip.%player%} is {lastip.%player%}:
set {registered.%player%} to true
else:
set {registered.%player%} to false
command /register [<text>]:
permission: ankaauth.register
permission message: {@noperm}
aliases: /reg
trigger:
if {registered.%player%} is false:
if {reg.%player%} is 0:
if arg-1 is set:
send "&a&l[!] &fYou sucessfly registered. Pass: &a%arg 1%"
set {pass.%player%} to arg-1
set {reg.%player%} to 1
set {lastip.%player%} to player's ip
set {registered.%player%} to true
if arg-1 is not set:
send "{@usageregister}"
else:
send "&fYou &calready &flogged in."
command /login [<text>]:
permission: ankaauth.login
permission message: {@noperm}
aliases: /l
trigger:
if {registered.%player%} is false:
if {reg.%player%} is 1:
if arg-1 is set:
if {pass.%player%} is arg-1:
send "&a&l[!] &fYou sucessfly logged in."
set {pass.%player%} to arg-1
set {lastip.%player%} to player's ip
set {reg.%player%} to 1
set {registered.%player%} to true
else:
send "&cIncorrect password! Try again."
else:
send "{@usagelogin}"
else:
send "&fRegister with command &c/register"
else:
send "&fYou &calready &flogged in."
command /changepassword [<text>] [<text>]:
permission: ankaauth.changepassword
permission message: {@noperm}
aliases: /cp
trigger:
if {registered.%player%} is true:
if arg-2 is set:
if {pass.%player%} is arg-1:
send "&a&l[!] &fPassword changed. New password: &a%arg 2%"
set {pass.%player%} to arg-2
else:
send "&cIncorrect password! Try again"
if arg-1 is not set:
send "{@usagecp}"
else:
send "&fYou need register/login to use this command."
command /logout:
permission: ankaauth.logout
permission message: {@noperm}
trigger:
kick the player due to "&fYou logged out."
on chat:
if {registered.%player%} is false:
cancel event
send "&fYou need to &clogin/register &fto use chat."
on command:
if {registered.%player%} is false:
if {@allowtocommands} is 0:
if command is not "register" or "reg" or "login" or "l":
cancel event
send "&fYou need to &clogin/register &fto use commands."
# 1. AUTH SKRIPT
# DELETE IF YOU DON'T NEED IT.
#--------------------------------
# 2. ANKA-ANTI-TNT
# DELETE IF YOU DON'T NEED IT.
on explode:
if {explodeprotect} is true:
cancel event
command /ankatnt [<text>]:
permission: ankatnt.use
trigger:
if arg-1 is "enable":
if {explodeprotect} is true:
send "&c&l[!] &fProtection already enabled."
else:
set {explodeprotect} to true
send "&c&l[!] &fProtection enabled."
if arg-1 is "disable":
if {explodeprotect} is false:
send "&c&l[!] &fProtection already disabled."
else:
set {explodeprotect} to false
send "&c&l[!] &fProtection sucessfly disabled."
if arg-1 is not set:
send "&c&l[!] &fUsage: &c&n/ankatnt enable/disable"
# 2. ANKA-ANTI-TNT
# DELETE IF YOU DON'T NEED IT.
# 3. ANKAQUIZ
# DELETE IF YOU DON'T NEED IT.
options:
noperms: &c&lERR: &fYou don't have permissions.
usagevc: &a&lUSE: &f/vc &a[correct answer] [question]
usageans: &a&lUSE: &f/ans &a[answer]
cmd: eco give %player% %{bet}% #command to give player money.
cmdcooldown: &c! &fYou can use this command only every 15 minutes.
variables:
{quizstarted.%player%} = false
{quiz} = false
command /vc [<text>] [<text>]:
permission: ankaquiz.quiz
permission message: {@noperms}
cooldown: 15 minutes
cooldown message: {@cmdcooldown}
trigger:
if arg-2 is set:
if {quizstarted.%player%} is false:
broadcast "&f "
broadcast "&6 ╔ &c&l%player% STARTED THE QUIZ! "
broadcast "&6 ╟ "
broadcast "&6 ╟ &fQuestion: &a%arg 2%"
broadcast "&6 ╟ &fResponse time: &a1 minute"
broadcast "&6 ╟ &fBet: &a500$"
broadcast "&6 ╟ "
broadcast "&6 ╚ &fAnswer with &a/ans"
broadcast "&f "
set {answer} to arg-1
set {bet} to 500
loop all players:
set {wrongans.%loop-players%} to false
set {quizstarted.%player%} to true
set {quiz} to true
set {quizauthor} to player's name
wait 15 seconds
if {quiz} is true:
broadcast "&f "
broadcast "&6 ╔ &c&lPLAYER %player% QUIZ CONTINUES! "
broadcast "&6 ╟ "
broadcast "&6 ╟ &fQuestion: &a%arg 2%"
broadcast "&6 ╟ &fResponse time: &a45 seconds"
broadcast "&6 ╟ &fBet: &a750$"
broadcast "&6 ╟ "
broadcast "&6 ╚ &fAnswer with &a/ans"
broadcast "&f "
set {bet} to 750
wait 25 seconds
if {quiz} is true:
broadcast "&f "
broadcast "&6 ╔ &c&lPLAYER %player% QUIZ CONTINUES! "
broadcast "&6 ╟ "
broadcast "&6 ╟ &fQuestion: &a%arg 2%"
broadcast "&6 ╟ &fResponse time: &a20 seconds"
broadcast "&6 ╟ &fBet: &a1250$"
broadcast "&6 ╟ "
broadcast "&6 ╚ &fAnswer with &a/ans"
broadcast "&f "
set {bet} to 1250
wait 20 seconds
if {quiz} is true:
set {quizstarted.%player%} to false
set {quiz} to false
broadcast "&6○ &fNobody answered correctly! Correct answer: &a%{answer}%"
else:
send "&c! &fYou already started the quiz."
else:
send "{@usagevc}"
command /ans [<text>]:
permission: ankaquiz.answer
permission message: {@noperms}
trigger:
if arg-1 is set:
if {quiz} is true:
if {wrongans.%player%} is false:
if arg-1 is {answer}:
send "&a&lCORRECT ANSWER!"
set {quiz} to false
execute console command "{@cmd}"
broadcast "&6○ &fPlayer &a%player% &fwon the quiz! Correct answer: &a%{answer}%"
set {quizstarted.%{quizauthor}%} to false
else:
send "&cWrong answer!"
set {wrongans.%player%} to true
else:
send "&cYou already answered."
else:
send "&cQuiz is not started yet."
else:
send "{@usageans}"
# 3. ANKAQUIZ
# DELETE IF YOU DON'T NEED IT.
#--------------------------------
# 4. ANKAORE
# DELETE IF YOU DON'T NEED IT.
on break of diamond ore:
send "&a&lINFO: &fYou received &a&l4$ &ffor mining ore" to player
add 4 to balance of player
on break of gold ore:
send "&a&lINFO: &fYou received &a&l3$ &ffor mining ore" to player
add 3 to balance of player
on break of emerald ore:
send "&a&lINFO: &fYou received &a&l5$ &ffor mining ore" to player
add 5 to balance of player
on break of redstone ore:
send "&a&lINFO: &fYou received &a&l1$ &ffor mining ore" to player
add 1 to balance of player
on break of iron ore:
send "&a&lINFO: &fYou received &a&l3$ &ffor mining ore" to player
add 3 to balance of player
on break of coal ore:
send "&a&lINFO: &fYou received &a&l2$ &ffor mining ore" to player
add 2 to balance of player
on break of quartz ore:
send "&a&lINFO: &fYou received &a&l2$ &ffor mining ore" to player
add 2 to balance of player
# 4. ANKAORE
# DELETE IF YOU DON'T NEED IT.
#--------------------------------
# 5. ANKA-ANTI-ORE-PLACE
# DELETE IF YOU DON'T NEED IT.
on place of a any ore:
cancel event
# 5. ANKA-ANTI-ORE-PLACE
# DELETE IF YOU DON'T NEED IT.
#--------------------------------
# 6. ANKA-ANTIWEATHER
# DELETE IF YOU DON'T NEED IT.
on weather change to rain or thunder:
if {ankaweather} is true:
cancel event
command /ankaweather [<text>]:
permission: ankaweather.command
trigger:
if arg-1 is "enable":
set {ankaweather} to true
send "&c&l[!] &fAnti-Weather sucessfly enabled."
if arg-1 is "disable":
set {ankaweather} to false
send "&c&l[!] &fAnti-Weather sucessfly disabled."
# 6. ANKA-ANTIWEATHER
# DELETE IF YOU DON'T NEED IT.
#--------------------------------
# 7. ANKA-MONEY (Economy) (Need skript-placeholders to work.)
# DELETE IF YOU DON'T NEED IT.
options:
usage: &c&lERROR: &fUse &c/am give/remove/set/balance &c&nplayer&r &cmoney
permissionerror: &c&l[!] &fYou don't have permissions.
usagepay: &c&lERROR: &fUse &c/ampay player money
notenough: &c&lERROR: &fYou don't have &c%arg 2% &fcoins.
variables:
{amoney.%player%} = 0
command /am [<text>] [<offlineplayer>] [<integer>]:
permission: ankamoney.editbalance
permission message: {@permissionerror}
trigger:
if arg-3 is set:
if arg-1 is "add":
add arg-3 to {amoney.%arg 2%}
send "&c&l[!] &fNew &a%arg 2% &fplayer balance is: &a%{amoney.%arg 2%}%"
send "&a&l[!] &fAdded &a%arg 2% &fto your balance." to arg 2
if arg-1 is "set":
set {amoney.%arg 2%} to arg-3
send "&c&l[!] &fNew &a%arg 2% &fplayer balance is: &a%{amoney.%arg 2%}%"
if arg-1 is "remove":
remove arg-3 from {amoney.%arg 2%}
send "&c&l[!] &fNew &a%arg 2% &fplayer balance is: &a%{amoney.%arg 2%}%"
if arg-2 is set:
if arg-1 is "balance":
send "&c&l[!] &a%arg 2% &fbalance is &a%{amoney.%arg 2%}%"
if arg-1 is not set:
send "{@usage}"
command /ambal:
permission: ankamoney.mybalance
permission message: {@permissionerror}
trigger:
send "&c&l[i] &fYour balance: &a%{amoney.%player%}%"
command /ampay [<offlineplayer>] [<integer>]:
permission: ankamoney.pay
permission message: {@permissionerror}
trigger:
if arg-2 is set:
if {amoney.%player%} >= arg-2:
remove arg-2 from {amoney.%player%}
add arg-2 to {amoney.%arg 1%}
send "&a&l[!] &fYou transfered &a%arg 2% &fto &a%arg 1%"
send "&a&l[!] &fAdded &a%arg 2% &fto your balance." to arg 1
else:
send "{@notenough}"
else:
send "{@usagepay}"
on placeholderapi placeholder request for the prefix "amoney":
if the identifier is "amount":
set {name} to player's name
set the result to "%{amoney.%{name}%}%"
# 7. ANKA-MONEY (Economy) (Need skript-placeholders to work.)
# DELETE IF YOU DON'T NEED IT.
#----------------------------------
# 8. ANKA-BOOST
# DELETE IF YOU DON'T NEED IT.
variables:
{boost} = false
command /boostserver:
permission: anka.boost
trigger:
if {boost} = false:
send "&a&lINFO: &fAll server physics now disabled."
set {boost} to true
else:
send "&a&lINFO: &fAll server physics now enabled"
set {boost} to false
on physics:
if {boost} = true:
cancel event
# 8. ANKA-BOOST
# DELETE IF YOU DON'T NEED IT.
#----------------------------------------
# 9. ANKA-AUTOMESSAGES
# DELETE IF YOU DON'T NEED IT.
options:
time: 30
countofmessages: 3
every {@time} seconds:
set {_random} to random integer between 1 and {@countofmessages}
wait 1 tick
if {_random} is 1:
broadcast "&f"
broadcast "&6 ╔ &fText 1"
broadcast "&6 ╚ &fChange this message"
broadcast "&f"
if {_random} is 2:
broadcast "&f"
broadcast "&6 ╔ &fText 2"
broadcast "&6 ╚ &fChange this message"
broadcast "&f"
if {_random} is 3:
broadcast "&f"
broadcast "&6 ╔ &fText 3"
broadcast "&6 ╚ &fChange this message"
broadcast "&f"
# 9. ANKA-AUTOMESSAGES
# DELETE IF YOU DON'T NEED IT.
#----------------------------------------
# 10. ANKA-CORE
options:
gmothers: anka.gmothers
notpermissions: &c&lERR: &fYou don't have permissions.
notfound: &c&lERR: &fPlayer not found!
flyothers: anka.flyothers
healothers: anka.healothers
feedothers: anka.feedothers
permtogglemsg: anka.msgtoggle
gmperm: anka.gm
permwb: anka.wb
permec: anka.ec
permbc: anka.bc
permfeed: anka.feed
permheal: anka.heal
permfly: anka.fly
permgod: anka.god
permlockchat: anka.chatlock
permmsg: anka.msg
perminvsee: anka.invsee
permanvil: anka.anvil
permtp: anka.tp
permsavekit: anka.savekit
permlistkits: anka.kitlist
permrename: anka.rename
permcmdspy: anka.cmdspy
permsethome: anka.sethome
worldhome: world
variables:
{cspy.%player%} = false
command /sethome [<text>]:
permission: {@permsethome}
cooldown: 5 seconds
permission message: {@notpermissions}
cooldown message: &c&lERROR: &fYou can use this command every &c5 seconds.
trigger:
if arg-1 is set:
if player's world = "{@worldhome}":
if {home.%arg 1%} is not true:
set {home.%arg 1%.xcord} to player's x-coordinate
set {home.%arg 1%.ycord} to player's y-coordinate
set {home.%arg 1%.zcord} to player's z-coordinate
set {home.%arg 1%.owner} to player's name
set {home.%arg 1%} to true
send "&a&lHOMES: &fYou created home with name &a%arg 1%"
else:
send "&a&lUSE: &fCommand &a/sethome NAME"
command /home [<text>]:
cooldown: 5 seconds
cooldown message: &c&lERROR: &fYou can use this command every &c5 seconds.
trigger:
if arg-1 is set:
if {home.%arg 1%.owner} is "%player%":
teleport player to location ({home.%arg 1%.xcord}, {home.%arg 1%.ycord}, {home.%arg 1%.zcord}) in world "{@worldhome}"
send "&a&lINFO: &fTeleporting.."
else:
send "&a&lHOMES: &fUse &a&n/home <name>"
command /cmdspy:
permission: {@permcmdspy}
cooldown: 5 seconds
permission message: {@notpermissions}
cooldown message: &c&lERROR: &fYou can use this command every &c5 seconds.
trigger:
if {cspy.%player%} = false:
send "&f"
send "&6 ╔ &fYou have been enabled"
send "&6 ╚ &fthe &aCommandSpy"
send "&f"
set {cspy.%player%} to true
else:
send "&f"
send "&6 ╔ &fYou have been disabled"
send "&6 ╚ &fthe &aCommandSpy"
send "&f"
set {cspy.%player%} to false
on command:
if sender is a player:
loop all players:
if {cspy.%loop-value%} is true:
send "&6&lSPY: &a%player%&7: &6&n/%complete command%&r" to loop-player
command /rename [<text>]:
permission: {@permrename}
permission message: {@notpermissions}
cooldown: 10 seconds
cooldown message: &c&lERROR: &fYou can use this command every &c10 seconds.
trigger:
if player's tool is not air:
if arg-1 is set:
set name of player's tool to colored arg-1
else:
send "&a&lUSE: &f/rename &atext"
else:
send "&c&lERR: &fYou must hold the item to execute this command."
command /kit [<text>]:
cooldown: 2 hours
cooldown message: &c&lERROR: &fYou can use this command every &c2 hours.
trigger:
if player has permission "%{kitperm.%arg 1%}%":
if arg-1 is set:
if inventory of player is empty:
loop 41 times:
set slot loop-number -1 of player to {kit::%arg 1%::slot::%loop-number%}
else:
send "&c&lERROR: &fYour inventory must be empty to get kit."
else:
send "{@notpermissions}"
command /kitsave [<text>] [<text>]:
permission: {@permsavekit}
permission message: {@notpermissions}
trigger:
if arg-2 is set:
add arg-1 to {kits}
loop 41 times:
set {kit::%arg 1%::slot::%loop-number%} to slot loop-number - 1 of player
clear inventory of player
command /teleport [<player>] [<player>]:
permission: {@permtp}
permission message: {@notpermissions}
cooldown: 10 seconds
aliases: /tp
cooldown message: &c&lERROR: &fYou can use this command every &c10 seconds.
trigger:
if arg-2 is set:
if arg-1 is online:
if arg-2 is online:
teleport arg-1 to arg-2
send "&a&lINFO: &fTeleported to &a%arg 2%" to arg-1
else:
send "{@notfound}"
else:
send "{@notfound}"
else:
if arg-1 is set:
if arg-1 is online:
send "&a&lINFO: &fTeleported to &a%arg 1%"
teleport player to arg-1
else:
send "{@notfound}"
else:
send "&a&lUSE: &f/tp &a[player] [player]"
command /anvil:
permission: {@permanvil}
cooldown: 10 seconds
permission message: {@notpermissions}
cooldown message: &c&lERROR: &fYou can use this command every &c10 seconds.
trigger:
open anvil to the player
command /invsee [<player>]:
permission: {@perminvsee}
aliases: /inv
permission message: {@notpermissions}
cooldown: 10 seconds
cooldown message: &c&lERROR: &fYou can use this command every &c10 seconds.
trigger:
if arg-1 is online:
open arg-1's inventory to player
else:
send "{@notfound}"
command /gamemode [<text>] [<player>]:
permission: {@gmperm}
aliases: /gm
cooldown: 5 seconds
permission message: {@notpermissions}
cooldown message: &c&lERROR: &fYou can use this command every &c5 seconds.
trigger:
if arg-2 is not set:
if arg-1 is set:
if arg-1 is "0":
set gamemode of player to Survival
send "&f"
send "&6 ╔ &fYour current gamemode changed"
send "&6 ╚ &fto &aSurvival."
send "&f"
if arg-1 is "1":
set gamemode of player to Creative
send "&f"
send "&6 ╔ &fYour current gamemode changed"
send "&6 ╚ &fto &aCreative."
send "&f"
if arg-1 is "2":
set gamemode of player to Adventure
send "&f"
send "&6 ╔ &fYour current gamemode changed"
send "&6 ╚ &fto &aAdventure Mode."
send "&f"
if arg-1 is "3":
set gamemode of player to Spectator
send "&f"
send "&6 ╔ &fYour current gamemode changed"
send "&6 ╚ &fto &aSpectator Mode."
send "&f"
else:
send "&a&lUSE: &fCommand Usage: &a/gm 0/1/2/3"
else:
if player has permission "{@gmothers}":
if arg-2 is online:
if arg-1 is "0":
set gamemode of arg-2 to Survival
send "&f" to arg-2
send "&6 ╔ &fYour current gamemode changed" to arg-2
send "&6 ╚ &fto &aSurvival." to arg-2
send "&f" to arg-2
if arg-1 is "1":
set gamemode of arg-2 to Creative
send "&f" to arg-2
send "&6 ╔ &fYour current gamemode changed" to arg-2
send "&6 ╚ &fto &aCreative." to arg-2
send "&f" to arg-2
if arg-1 is "2":
set gamemode of arg-2 to Adventure
send "&f" to arg-2
send "&6 ╔ &fYour current gamemode changed" to arg-2
send "&6 ╚ &fto &aAdventure Mode." to arg-2
send "&f" to arg-2
if arg-1 is "3":
set gamemode of arg-2 to Spectator
send "&f" to arg-2
send "&6 ╔ &fYour current gamemode changed" to arg-2
send "&6 ╚ &fto &aSpectator Mode." to arg-2
send "&f" to arg-2
else:
send "{@notfound}"
else:
send "{@notpermissions}"
command /broadcast [<text>]:
permission: {@permbc}
permission message: {@notpermissions}
aliases: /bc
cooldown: 60 seconds
cooldown message: &c&lERROR: &fYou can use this command every &c60 seconds.
trigger:
if arg-1 is set:
send "&f"
send "&6 ╔ &fGlobal message from player &a%player%"
send "&6 ╚ &fHis message: &a%arg 1%"
send "&f"
else:
send "&a&lUSE: &fCommand Usage: &a/bc [text]"
variables:
{god.%player%} = false
on damage:
if {god.%victim%} is true:
cancel event
command /god:
permission: {@permgod}
cooldown: 5 seconds
permission message: {@notpermissions}
cooldown message: &c&lERROR: &fYou can use this command every &c5 seconds.
trigger:
if {god.%player%} = false:
send "&f"
send "&6 ╔ &fYou have been enabled"
send "&6 ╚ &fthe &agod &fmode."
send "&f"
set {god.%player%} to true
else:
send "&f"
send "&6 ╔ &fYou have been disabled"
send "&6 ╚ &fthe &agod &fmode."
send "&f"
set {god.%player%} to false
variables:
{fly.%player%} = false
command /fly [<player>]:
permission: {@permfly}
cooldown: 10 seconds
permission message: {@notpermissions}
cooldown message: &c&lERROR: &fYou can use this command every &c10 seconds.
trigger:
if arg-1 is not set:
if {fly.%player%} = false:
send "&f"
send "&6 ╔ &fYou have been enabled"
send "&6 ╚ &fthe &afly &fmode."
send "&f"
set {fly.%player%} to true
set player's flight mode to true
else:
send "&f"
send "&6 ╔ &fYou have been disabled"
send "&6 ╚ &fthe &afly &fmode."
send "&f"
set player's flight mode to false
set {fly.%player%} to false
else:
if player has permission "{@flyothers}":
if arg-1 is online:
if {fly.%arg 1%} = false:
send "&f" to arg-1
send "&6 ╔ &fYou have been enabled" to arg-1
send "&6 ╚ &fthe &afly &fmode." to arg-1
send "&f" to arg-1
set {fly.%arg 1%} to true
set arg-1's flight mode to true
else:
send "&f" to arg-1
send "&6 ╔ &fYou have been disabled" to arg-1
send "&6 ╚ &fthe &afly &fmode." to arg-1
send "&f" to arg-1
set arg-1's flight mode to false
set {fly.%arg 1%} to false
else:
send "{@notfound}"
else:
send "{@notpermissions}"
variables:
{mtoggle.%player%} = false
command /msg [<player>] [<text>]:
permission: {@permmsg}
aliases: /m
permission message: {@notpermissions}
cooldown: 5 seconds
cooldown message: &c&lERROR: &fYou can use this command every &c5 seconds.
trigger:
if arg-2 is set:
if arg-1 is online:
if {mtoggle.%arg 1%} = false:
send "&6&l✉ &f&nYou&r &7- &f&n%arg 1%&r&7&l: &a&o%arg 2%" to player
send "&6&l✉ &f&n%player%&r &7- &f&nYou&r&7&l: &a&o%arg 2%" to arg-1
else:
send "&c&lERROR: &fPlayer blocked all messages from player."
else:
send "&c&lERROR: &c%arg 1% &fnot found."
else:
send "&a&lUSE: &fCommand Usage: &a/msg [player] [text]"
command /togglemsg:
permission: {@permtogglemsg}
cooldown: 5 seconds
permission message: {@notpermissions}
cooldown message: &c&lERROR: &fYou can use this command every &c5 seconds.
trigger:
if {mtoggle.%player%} = false:
send "&f"
send "&6 ╔ &fYou have been enabled"
send "&6 ╚ &fprivate messages."
send "&f"
set {mtoggle.%player%} to true
else:
send "&f"
send "&6 ╔ &fYou have been disabled"
send "&6 ╚ &fprivate messages."
send "&f"
set {mtoggle.%player%} to false
command /workbench:
permission: {@permwb}
cooldown: 15 seconds
aliases: /wb
permission message: {@notpermissions}
cooldown message: &c&lERROR: &fYou can use this command every &c15 seconds.
trigger:
open crafting table to the player
command /enderchest:
permission: {@permec}
cooldown: 15 seconds
aliases: /ec
permission message: {@notpermissions}
cooldown message: &c&lERROR: &fYou can use this command every &c15 seconds.
trigger:
open ender chest of player to player
command /heal [<player>]:
permission: {@permheal}
cooldown: 40 seconds
permission message: {@notpermissions}
cooldown message: &c&lERROR: &fYou can use this command every &c40 seconds.
trigger:
if arg-1 is not set:
send "&f"
send "&6 ╔ &fYou have been"
send "&6 ╚ &ahealed."
send "&f"
heal the player by 10 hearts
else:
if player has permission "{@healothers}":
if arg-1 is online:
send "&f" to arg-1
send "&6 ╔ &fYou have been" to arg-1
send "&6 ╚ &ahealed." to arg-1
send "&f" to arg-1
heal the arg-1 by 10 hearts
else:
send "{@notfound}"
else:
send "{@notpermissions}"
command /feed [<player>]:
permission: {@permfeed}
cooldown: 40 seconds
permission message: {@notpermissions}
cooldown message: &c&lERROR: &fYou can use this command every &c40 seconds.
trigger:
if arg-1 is not set:
send "&f"
send "&6 ╔ &fYou have been"
send "&6 ╚ &afed."
send "&f"
feed the player by 10 beefs
else:
if player has permission "{@feedothers}":
if arg-1 is online:
send "&f" to arg-1
send "&6 ╔ &fYou have been" to arg-1
send "&6 ╚ &afed." to arg-1
send "&f" to arg-1
feed the arg-1 by 10 beefs
else:
send "{@notfound}"
else:
send "{@notpermissions}"
variables:
{gchat} = false
command /lockchat:
permission: {@permlockchat}
permission message: {@notpermissions}
trigger:
if {gchat} = true:
send "&f"
send "&6 ╔ &fGlobal chat has been locked"
send "&6 ╚ &fby &a%player%"
send "&f"
set {gchat} to false
else:
send "&f"
send "&6 ╔ &fGlobal chat has been unlocked"
send "&6 ╚ &fby &a%player%"
send "&f"
set {gchat} to true
on chat:
if {gchat} = false:
cancel event
send "&c&lERROR: &fGlobal chat has been locked!"
#----------------------OTHER---------------FEATURES-----------
#ClearLag
options:
permcleardrop: anka.cleardrop
timeclear: 5 #minutes
command /cleardrop:
permission: {@permcleardrop}
trigger:
clear {_items}
loop entities:
loop-entity is a dropped item
clear loop-entity
add 1 to {_items}
if {_items} is not set:
set {_items} to 0
broadcast "&a&lSERVER: &a%{_items}% &fitems removed!"
every {@timeclear} minutes:
broadcast "&c&lSERVER: &fLying objects on the ground will be removed after &c5 &fminutes!"
wait 2 minutes
broadcast "&c&lSERVER: &fLying objects on the ground will be removed after &c3 &fminutes!"
wait 2 minutes
broadcast "&c&lSERVER: &fLying objects on the ground will be removed after &c60 &fseconds!"
wait 30 seconds
broadcast "&c&lSERVER: &fLying objects on the ground will be removed after &c30 &fseconds!"
wait 25 seconds
broadcast "&c&lSERVER: &fLying objects on the ground will be removed after &c5 &fseconds!"
wait 1 seconds
broadcast "&c&lSERVER: &fLying objects on the ground will be removed after &c4 &fseconds!"
wait 1 seconds
broadcast "&c&lSERVER: &fLying objects on the ground will be removed after &c3 &fseconds!"
wait 1 seconds
broadcast "&c&lSERVER: &fLying objects on the ground will be removed after &c2 &fseconds!"
wait 1 seconds
broadcast "&c&lSERVER: &fLying objects on the ground will be removed after &c1 &fseconds!"
wait 1 seconds
execute console command "cleardrop"