Other available versions. Ordered by newest to oldest versions:
Just so you know, we don't know the file format for every file. If it's just a bunch of random characters, it's probably a .zip or .jar.
options:
prefix: &2[SignEditor] &a
signEdited: Line &7%arg 2% &awas changed to &7%colored arg 3%
needHelp: &aUse: /signedit help
lineNotSet: You did not select a line
lineNotIsANumber: The line has to be a number
skReloaded: Script reloaded! (if you have any error check console)
errorNotTargetSign: &cThe block you are looking at is not a sign
errorSignOnly4Lines: The signs only have 4 lines
noPermission: &cYou do not have permissions to do that!
version: 1.0.1
command /signeditor [<text>] [<number>] [<text>]:
permission: signeditor.command
trigger:
if arg 1 is not set:
send "{@prefix}{@needHelp}"
else if arg 1 is "help":
send "{@prefix}Command list:"
send "&2> &a/signedit edit <line> <text> &2- &fEdit the poster you are looking at"
send "&2> &a/signshop reload &6- &fReload the script"
else if arg 1 is "edit":
if player has permission "signeditor.edit":
if target block is sign:
if arg-2 is between 1 and 4:
if arg 2 is 1:
set 1st line of target block to "%colored arg-3%"
else if arg 2 is 2:
set 2nd line of target block to "%colored arg-3%"
else if arg 2 is 3:
set 3rd line of target block to "%colored arg-3%"
else if arg 2 is 4:
set 4th line of target block to "%colored arg-3%"
send "{@prefix}{@signEdited}" to player
else:
send "{@prefix}{@errorSignOnly4Lines}"
else if player doesn't have permission "signeditor.edit":
send "{@prefix}{@noPermission}"
else if arg 1 is "reload":
if player has permission "signeditor.reload":
execute console command "/sk reload %script%"
send "{@prefix}{@skReloaded}"
else if player doesn't have permission "signeditor.reload":
send "{@prefix}{@noPermission}"
else:
send "&6[SignShop] &eThe subcommand does not exist! &e" to player