Other available versions. Ordered by newest to oldest versions:
Just so you know, we don't know the file format for every file. If it's just a bunch of random characters, it's probably a .zip or .jar.
options:
#======================================== MESSAGES ========================================
prefix: &8[ItemFilter] &7
prefixRed: &4[ItemFilter] &c
title: &4&lItemFilter
subtitle: &cThis item is on your blacklist!
itemAdded: &7Item &c%{_item}% &7added to the blacklist.
itemRemoved: &7Item &c%{_item}%&7 was removed from the blacklist.
itemNotExist: &7That item does not exist.
nothing: Nothing here...
blacklistCleaned: &7The blacklist was cleaned.
blacklistedItems: &7Blacklisted items: &c
subcommandNotExist: &cThat subcommand does not exist
scriptReloaded: &7Script reloaded!
noPermission: &cYou do not have permissions to do that!
command: &7
divider: &c - &f
explanation: &f
loadName: &7&lItemFilter &fv
version: 1.0.1
on load:
send " ___ ___ " to console
send " |_ _| __| {@loadName}{@version}" to console
send " | || _| &fLoaded!" to console
send " |___|_| " to console
send " "to console
#======================================== FUNCTIONS ======================================== !New in my scripts :D!
function itemChecker(arg: text) :: item:
set {_item} to {_arg}
replace every "_" with " " in {_item}
set {_item} to {_item} parsed as item
return {_item}
function sendHelp(p: player):
send "&8&lItemFilter &7v{@version}" to {_p}
send "{@command}/ifilter add <item>{@divider}{@explanation}Add an item to the blacklist" to {_p}
send "{@command}/ifilter remove <item>{@divider}{@explanation}remove an item from the blacklist" to {_p}
send "{@command}/ifilter clear{@divider}{@explanation}Completely clean the blacklist" to {_p}
send "{@command}/ifilter reload{@divider}{@explanation}Reload the script" to {_p}
#======================================== COMMANDS ========================================
command /itemfilter [<text>] [<text>]:
aliases: /ifilter
permission: itemfilter.command
permission message: {@noPermission}
trigger:
if arg 1 is not set:
sendHelp(player)
else if arg 1 is "help":
sendHelp(player)
else if arg 1 is "add":
if player has permission "itemfilter.add":
set {_item} to itemChecker(arg-2)
if {_item} is set:
add {_item} to {itemfilterBL::%player%::*}
send "{@prefix}{@itemAdded}"
else:
send "{@prefix}{@itemNotExist}"
else:
send "{@noPermission}"
else if arg 1 is "list":
if player has permission "itemfilter.list":
loop {itemfilterBL::%player%::*}:
add loop-value to {_list::*}
if {_list::*} is not set:
set {_list::*} to "{@nothing}"
send "{@prefix}{@blacklistedItems}%{_list::*}%"
else:
send "{@noPermission}"
else if arg 1 is "clear":
if player has permission "itemfilter.clear":
delete {itemfilterBL::%player%::*}
send "{@prefix}{@blacklistCleaned}"
else:
send "{@noPermission}"
else if arg 1 is "remove":
if player has permission "itemfilter.remove":
set {_item} to itemChecker(arg-2)
if {_item} is set:
remove {_item} from {itemfilterBL::%player%::*}
send "{@prefix}{@itemRemoved}"
else:
send "{@noPermission}"
else if arg 1 is "reload":
if player has permission "itemfilter.reload":
execute console command "/sk reload %script%"
send "{@prefix}{@scriptReloaded}"
else:
send "{@noPermission}"
else:
send "{@prefix}{@subcommandNotExist}"
#======================================== MECHANICS ========================================
on player pick up:
if {itemfilterBL::%player%::*} contains event-item:
cancel the event
send title "{@title}" with subtitle "{@subtitle}" to player for 2 ticks with fadein 0 second and fade out 0 second