Etertroll.sk

Created by ForUtoo

Other available versions. Ordered by newest to oldest versions:

Just so you know, we don't know the file format for every file. If it's just a bunch of random characters, it's probably a .zip or .jar.

# ██████████████████████████████████████████████████████
# ██ ▄▄▄█▄▄ ▄▄█▄ ▄▄ █▄ ▄▄▀█▄▄ ▄▄█▄ ▄▄▀█ ▄▄ █▄ ▄███▄ ▄███
# ██ ▄█▀███ ████ ▄█▀██ ▄ ▄███ ████ █ ▄█ ██ ██ ██▀██ ██▀█
# ██▄▄▄▄███▄████▄▄▄▄▄█▄▄█▄▄██▄████▄██▄▄█▄▄▄▄█▄▄▄▄▄█▄▄▄▄█
# DO NOT CHANGE HELP AND VERSION!
# DO NOT CHANGE THE CREDITS! Thank you <3
options:
	permmsg: "&cYou are not permitted to execute this command."
	help: "&6Correct syntax: /troll [help|version|float|blind|op|smite|apple|potato|mob|push|bomb|sound|speed|slow|speed]"
	description: "&6Troll your friends with this cool skript! Made by Seo Jun#3504 &7[&8Version 1.0&7]"
	prefix: "&cEterTroll &8»"
	version: "%{@prefix}%&6Version &71.1"
# ┌───────────────────────────────┐
# > [WARNING DO NOT TOUCH!!!!!!!!]
# > [WARNING DO NOT TOUCH!!!!!!!!]

# > ETERTROLL DO NOT TOUCH PLEASE!
# > ETERTROLL DO NOT TOUCH PLEASE!
# > ETERTROLL DO NOT TOUCH PLEASE!

# > [WARNING DO NOT TOUCH!!!!!!!!]
# > [WARNING DO NOT TOUCH!!!!!!!!]
# └───────────────────────────────┘
command /troll [<text>] [<player>]:
	description: {@description}
	cooldown: 5 seconds
	cooldown message: {@prefix} &cYou can only do this command every 5 seconds.
	permission: skript.troll
	permission message:  {@permmsg}
	trigger:
		if arg-1 is "float":
			if arg-2 is player:
				apply levitation 15 to arg-2 for 5 seconds
				wait 5 seconds
				apply resistance 15 to arg-2 for 4 seconds
				message "%{@prefix}%&7 Successfully did &a%arg-1% &7troll!"
		if arg-1 is "blind":
			if arg-2 is player:
				apply blindness 1 to arg-2 for 5 seconds
				send title "&cYou are blinded" to arg-2 for 3.5 seconds
				message "%{@prefix}%&7 successfully did &a%arg-1% &7troll!"
		if arg-1 is "help":
			message {@help}
		if arg-1 is "op":
			if arg-2 is player:
				broadcast "&7&o[Server: Made %arg-2% a server operator]"
				make console execute "lp user %arg-2% promote fakeop"
				wait 1 minute
				make console execute "lp user %arg-2% promote default"
				message "%{@prefix}%&7 successfully did &a%arg-1% &7troll!"
		if arg-1 is "smite":
			if arg-2 is player:
				loop 3 times:
					strike lightning effect at the arg-2
					damage arg-2 by 1 heart
					wait 0.1 second
				send title "&c&lYou have been smited!" to arg-2 for 1 second
				message "%{@prefix}%&7 successfully did &a%arg-1% &7troll!"
		if arg-1 is "apple":
			if arg-2 is player:
				give player 1 golden apple of curse of binding 1 named "&6Golden Apple"
				send "&6You have recieved a golden apple!" to arg-2
				message "%{@prefix}%&7 successfully did &a%arg-1% &7troll!"
		if arg-1 is "potato":
			if arg-2 is player:
				give player 10000 potato of curse of binding 1 named "&8&kaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
				message "%{@prefix}%&7 successfully did &a%arg-1% &7troll!"
		if arg-1 is "push":
			if arg-2 is player:
				set {_face} to north
				set {_face2} to west
				set {_face3} to south
				set {_face4} to east
				if {_face} is north:
					loop 3 times:
						push arg-2 {_face} at speed 0.7
						push arg-2 upwards at speed 0.5
						push arg-2 {_face2} at speed 0.7
						wait 0.4 seconds
						push arg-2 {_face4} at speed 0.7
						push arg-2 {_face3} at speed 0.7
					wait 0.39 seconds
					damage arg-2 by 1.5 hearts
					message "%{@prefix}%&7 successfully did &a%arg-1% &7troll!"
		if arg-1 is "mob":
			if arg-2 is player:
				spawn 10 zombies 1.5 meters above arg-2
				message "%{@prefix}%&7 successfully did &a%arg-1% &7troll!"
		if arg-1 is "pumpkin":
			if arg-2 is player:
				set player's helmet to carved pumpkin of curse of binding 1 and curse of vanishing 1 named "&c&lSub to ForUToo"
				apply blindness 1 to arg-2 for 20 seconds
				send title "&c&lYou have been pumpkined" to arg-2
				wait 19 seconds
				set arg-2's helmet to air
				message "%{@prefix}%&7 successfully did &a%arg-1% &7troll!"
		if arg-2 is not set:
			if arg-1 is not "help" or "version":
				message {@help}
		if arg-1 is "bomb":
			if arg-2 is player:
				spawn 10 tnt 75 meters above arg-2
		if arg-1 is "sound":
			if arg-2 is player:
				play sound "ambient.cave" with volume 10 to the arg-2
				apply blindness 1 to arg-2 for 5 seconds
				apply nausea 5 to arg-2 for 10 seconds
				message "%{@prefix}%&7 successfully did &a%arg-1% &7troll!"
		if arg-1 is "slow":
			if arg-2 is player:
				apply slowness 5 to arg-2 for 30 seconds
				set {%arg-2%.antijump} to true
				message "%{@prefix}%&7 successfully did &a%arg-1% &7troll!"
				wait 30 seconds
				set {%arg-2%.antijump} to false
		if arg-1 is "speed":
			if arg-2 is player:
				apply speed 5 to arg-2 for 30 seconds
				apply nausea 5 to arg-2 for 30 seconds
				apply haste 5 to arg-2 for 30 seconds
				send title "&3&l»» FAST FORWARD »»" to arg-2 for 30 seconds
				message "%{@prefix}%&7 successfully did &a%arg-1% &7troll!"
		if arg-1 is "version":
			send {@version} to player
		if arg-1 is "freeze":
			if arg-2 is player:
				set {%arg-2%.freeze} to true
				send title "&bYou feel a cold breeze.." to arg-2 for 5 seconds
				message "%{@prefix}%&7 successfully did &a%arg-1% &7troll!"
				wait 20 seconds
				set {%arg-2%.freeze} to false
# ┌───────────────────────────┐
# > CONSOLE
# > Preventions and functions
# > [WARNING DO NOT TOUCH!]
# > [WARNING DO NOT TOUCH!]
# > [WARNING DO NOT TOUCH!]
# └───────────────────────────┘		
on consume:
	if player is holding a golden apple named "&6Golden Apple":
		apply nausea 10 to player for 15 seconds
		apply blindness 1 to player for 10 seconds
		send title "&cYou ate a cursed golden apple!" to player for 4.7 seconds
		wait 4.7 seconds
		kill player
on consume:
	if player is holding a potato named "&8&kaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa":
		apply nausea 10 to player for 15 seconds
		apply blindness 1 to player for 10 seconds
		send title "&cYou ate a cursed potato!" to player for 4.7 seconds
		wait 4.7 seconds
		remove 10000 potato named "&8&kaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" from player's inventory	
		kill player
on drop:
	if player has a potato named "&6Golden Apple":
		cancel event
		message "&c&lNo throwing apples!"
	if player has a potato named "&4&lDeath potato":
		cancel event
		message "&c&lNo throwing potatos!"
	if player has a potato named "&8&kaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa":
		cancel event
		message "&c&lNo throwing potatos!"
	if player has a carved pumpkin named "&c&lSub to ForUToo":
		cancel event
		message "&c&lNo throwing the holy carved pumpkin!"
on jump:
	if {%player%.antijump} is true:
		cancel event
on any move:
	if {%player%.freeze} is true:
		cancel event